[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Buff ReversalWhen holding buffs: ATK Down by 0.25x, DEF Down by 2.5x for 3 turns. (Debuff) to hit units -8~-16 CP to hit units / 40~80%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to alliesdirectly adjacent to self / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal extra damage against 96 statuses
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to allies1 square around self -600 HP to allies1 square around self / 40~80%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply OppressionCannot move at will for 2 turns (Debuff) to hit units / 40~80% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 35~70%
Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to alliesdirectly adjacent to self + Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hit units
"A demon noble Transient from the world of Gehenna who is never seen without a gentle smile on his face. Attends law school in Tokyo, and is already actively putting his skills to work as a student prosecutor. He believes that nobles have a responsibility to give back in this manner, and he even has his own unique takes on what he feels it means to be a demon. Not all of these takes are subversive, however, so he has been known to make evil-sounding statements solely to meet expectations. The true nature of these statements and the motivation behind them is only understood by those select few who've known him all his life and share a similar social status to his own. And it is quite the status: at one point, he was ranked number one in the demonic hierarchy as defined by the hexagram order—though this is not the same as Gehenna's overall hierarchy, in which he is and always has been outranked by other demonic nobles. He takes great pride in his unsurpassed hatred toward the faith of Eden, though he is aware that he ironically owes much of his own greatness and might to that very faith, making his hatred feel cynical and even a bit hypocritical at times."
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Buff ReversalWhen holding buffs: ATK Down by 0.25x, DEF Down by 2.5x for 3 turns. (Debuff) to hit units -8~-16 CP to hit units / 40~80%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allieson the entire board / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal extra damage against 96 statuses
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to allies1 square around self Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to allies1 square around self -1000 HP to allies1 square around self / 45~90%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply OppressionCannot move at will for 2 turns (Debuff) to hit units / 40~80% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 50~100%
Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self and allies1 square around self + Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hit units
"Possesses eight black Wings on his back that serve as his Sacred Artifacts and supposedly hold the power to fulfill any and all desires. They wriggle and writhe like spiders' legs, and Bael often wryly jokes that when combined with his four other limbs, the twelve of them in total are like the twelve wings of the Lightbringer. Although he has not made the Rule borne by these Wings known in any great detail, it's theorized that they feed upon deep-seated wishes from those in his vicinity, then make those wishes a reality. Through this power, Bael has supposedly taken on a portion of the faith from another world's king, who once shared his existence—a great ruler who serves as the bringer of blessed rain and floods alike, but has been nearly forgotten within Tokyo's 23 wards. This faith is Bael's true strength, and he intends to use the advantages it grants him to help turn the tides of the battle in Tokyo. Strangely, he's also a very fastidious person, and is thus drawn to others of a similarly fastidious nature, yet he also doesn't particularly like to clean, which often causes him to butt heads with the company he keeps."
In this iteration, he takes on the appearance similar to Seth as the demon Bael may have been derived from the Canaanite deity Baal, who was a deity of storms and with Canaan and Egypt's close geographical proximity, may have had some overlap with the Egyptian deity of the desert and storms Seth.