Difference between revisions of "Category:Long Slash transients"
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The {{weapon type|long slash}} weapon type has previously been translated as Wide Slash among fans. Long Slash units apply damage to the square directly ahead of them, as well as the two squares extending from left and right sides of that. The damage output is the product unit's ATK and the Long Slash penalty multiplier (0.32). Long Slash units gain ≥4 CP for every instance they hit a unit with >0 HP, and ≥8 CP for every instance they hit a unit at 0 HP. They also gain ≥5 CP when struck. Long Slash souls and licences are obtainable in [[Friday|Daily Quests on Fridays]] JST and in certain free quests. Below is a list of all Long Slash transients currently in the game. | The {{weapon type|long slash}} weapon type has previously been translated as Wide Slash among fans. Long Slash units apply damage to the square directly ahead of them, as well as the two squares extending from left and right sides of that. The damage output is the product unit's ATK and the Long Slash penalty multiplier (0.32). Long Slash units gain ≥4 CP for every instance they hit a unit with >0 HP, and ≥8 CP for every instance they hit a unit at 0 HP. They also gain ≥5 CP when struck. Long Slash souls and licences are obtainable in [[Friday|Daily Quests on Fridays]] JST and in certain free quests. Below is a list of all Long Slash transients currently in the game. | ||
=Normal Weapon | =Normal Weapon Type= | ||
Cards which have built up less than 100 CP and are not affected by [[Weapon Change]] attack with a default weapon type. Skill leveling and limit breaking a card requires souls and licences that match this normal weapon type. | |||
=={{Star|1}}== | =={{Star|1}}== | ||
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Some regular skills and charge skills bestow [[Weapon Change]] to a unit, changing the weapon type of the target's normal attack (typically the target is self). Currently, no unit has a skill (regular or charge) that changes their weapon type to Long Slash. A full list of skills and units that bestow Weapon Change (Long Slash) can be found {{Cl|Skill that uses Weapon Change (Long Slash)|here}}. | Some regular skills and charge skills bestow [[Weapon Change]] to a unit, changing the weapon type of the target's normal attack (typically the target is self). Currently, no unit has a skill (regular or charge) that changes their weapon type to Long Slash. A full list of skills and units that bestow Weapon Change (Long Slash) can be found {{Cl|Skill that uses Weapon Change (Long Slash)|here}}. | ||
=Charge | =Charge Attack Weapon Type= | ||
Some regular skills and charge skills bestow [[Weapon Change]] to a unit, changing the weapon type of the target's normal attack (typically the target is self). Currently, no unit has a skill (regular or charge) that changes their weapon type to Long Slash. A full list of skills and units that bestow Weapon Change (Long Slash) can be found [[Category:Skill that uses Weapon Change (Long Slash)|here]]. | Some regular skills and charge skills bestow [[Weapon Change]] to a unit, changing the weapon type of the target's normal attack (typically the target is self). Currently, no unit has a skill (regular or charge) that changes their weapon type to Long Slash. A full list of skills and units that bestow Weapon Change (Long Slash) can be found [[Category:Skill that uses Weapon Change (Long Slash)|here]]. | ||
<!--=AR Limitation= | |||
[[AR Equipment]] can only be equipped on cards that match its limitation criteria. Currently, no AR Equipment has a Long Slash weapon type limitation.--> | |||
[[Category:Transients]] | [[Category:Transients]] |
Revision as of 14:55, 16 August 2019
Transient card properties |
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The Long Slash weapon type has previously been translated as Wide Slash among fans. Long Slash units apply damage to the square directly ahead of them, as well as the two squares extending from left and right sides of that. The damage output is the product unit's ATK and the Long Slash penalty multiplier (0.32). Long Slash units gain ≥4 CP for every instance they hit a unit with >0 HP, and ≥8 CP for every instance they hit a unit at 0 HP. They also gain ≥5 CP when struck. Long Slash souls and licences are obtainable in Daily Quests on Fridays JST and in certain free quests. Below is a list of all Long Slash transients currently in the game.
Normal Weapon Type
Cards which have built up less than 100 CP and are not affected by Weapon Change attack with a default weapon type. Skill leveling and limit breaking a card requires souls and licences that match this normal weapon type.
Icon | Name | Energy | Base HP | Base ATK | HP at Lv 50 | ATK at Lv 50 | Base skill (Def.) | Base skill (LB1) | Base skill (LB2) | Base skill (LB3) | Charge skill | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Wood Maid | Wood | 100 | 80 | 4800 | 3290 | Sweeper | Expeller | Cleanser | Deep Cleaner | Housekeeping | ||
Water Maid | Water | 100 | 80 | 4800 | 3290 | Sweeper | Expeller | Cleanser | Deep Cleaner | Housekeeping | ||
Nether Maid | Nether | 100 | 80 | 4800 | 3290 | Sweeper | Expeller | Cleanser | Deep Cleaner | Housekeeping | ||
Fire Maid | Fire | 100 | 80 | 4800 | 3290 | Sweeper | Expeller | Cleanser | Deep Cleaner | Housekeeping | ||
Aether Maid | Aether | 100 | 80 | 4800 | 3290 | Sweeper | Expeller | Cleanser | Deep Cleaner | Housekeeping |
Icon | Name | Energy | Base HP | Base ATK | HP at Lv 55 | ATK at Lv 55 | Base skill (Def.) | Base skill (LB1) | Base skill (LB2) | Base skill (LB3) | Charge skill | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Yellow Yaksha | Aether | 77 | 55 | 5767 | 3110 | Frightful Imp | Lawbreaker | Strutting Sprite | Punishing Pixie | オーガホーン | ||
Yellow Ranger | Aether | 110 | 130 | 4623 | 4026 | Range Finder | Hardsheller | Warmonger | Insectoid | Armored Tactics | ||
White Ranger | Valiant | 110 | 130 | 4623 | 4026 | Range Finder | Hardsheller | Warmonger | Insectoid | 機甲戦術 | ||
Red Ranger | Fire | 110 | 130 | 4623 | 4026 | Range Finder | Hardsheller | Warmonger | Insectoid | Armored Tactics | ||
Purple Ranger | Nether | 110 | 130 | 4623 | 4026 | Range Finder | Hardsheller | Warmonger | Insectoid | Armored Tactics | ||
Green Ranger | Wood | 110 | 130 | 4623 | 4026 | Range Finder | Hardsheller | Warmonger | Insectoid | Armored Tactics | ||
Brown Ranger | World | 110 | 130 | 4623 | 4026 | Range Finder | Hardsheller | Warmonger | Insectoid | 機甲戦術 | ||
Blue Ranger | Water | 110 | 130 | 4623 | 4026 | Range Finder | Hardsheller | Warmonger | Insectoid | Armored Tactics | ||
Black Ranger | Infernal | 110 | 130 | 4623 | 4026 | Range Finder | Hardsheller | Warmonger | Insectoid | 機甲戦術 |
No transients found that satisfy the search criteria.
Weapon Change
Some regular skills and charge skills bestow Weapon Change to a unit, changing the weapon type of the target's normal attack (typically the target is self). Currently, no unit has a skill (regular or charge) that changes their weapon type to Long Slash. A full list of skills and units that bestow Weapon Change (Long Slash) can be found here.
Charge Attack Weapon Type
Some regular skills and charge skills bestow Weapon Change to a unit, changing the weapon type of the target's normal attack (typically the target is self). Currently, no unit has a skill (regular or charge) that changes their weapon type to Long Slash. A full list of skills and units that bestow Weapon Change (Long Slash) can be found.
Pages in category "Long Slash transients"
The following 58 pages are in this category, out of 58 total.