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Lonely Illuminator |
JP Name |
孤独を輝かす者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-1000~-2000 HP to hit units |
Proc Chance |
45% |
Evolution(s) |
Isolated Superior |
|
Lonely Illuminator |
JP Name |
孤独を輝かす者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-1000 HP to allies directly adjacent to self |
Proc Chance |
45% |
Evolution(s) |
Isolated Superior |
This is an additional effect |
|
Lonely Illuminator |
JP Name |
孤独を輝かす者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Push away enemies at the 3rd square in front of self by 1 square |
Proc Chance |
45% |
Evolution(s) |
Isolated Superior |
This is an additional effect |
|
Lonely Illuminator |
JP Name |
孤独を輝かす者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Push away enemies in a 3-square horizontal line around the 2nd square in front of self by 1 square |
Proc Chance |
45% |
Evolution(s) |
Isolated Superior |
This is an additional effect |
|
Lonely Illuminator |
JP Name |
孤独を輝かす者 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Push away enemies in Long Slash range by 1 square |
Proc Chance |
50% |
Evolution(s) |
Isolated Superior |
This is an additional effect |
|
Lonely Illuminator |
JP Name |
孤独を輝かす者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Push away allies at the 3rd square in front of self by 1 square |
Proc Chance |
45% |
Evolution(s) |
Isolated Superior |
This is an additional effect |
|
Lonely Illuminator |
JP Name |
孤独を輝かす者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Push away allies in a 3-square horizontal line around the 2nd square in front of self by 1 square |
Proc Chance |
45% |
Evolution(s) |
Isolated Superior |
This is an additional effect |
|
Lonely Illuminator |
JP Name |
孤独を輝かす者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Push away allies in Long Slash range by 1 square |
Proc Chance |
45% |
Evolution(s) |
Isolated Superior |
This is an additional effect |
|
Lonely Illuminator |
JP Name |
孤独を輝かす者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Push away allies 3 squares to the left and right of self by 1 square |
Proc Chance |
45% |
Evolution(s) |
Isolated Superior |
This is an additional effect |
|
Lonely Illuminator |
JP Name |
孤独を輝かす者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Push away allies at the 3rd square behind self by 1 square |
Proc Chance |
45% |
Evolution(s) |
Isolated Superior |
This is an additional effect |
|
Lonely Illuminator |
JP Name |
孤独を輝かす者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Push away allies in a 3-square horizontal line around the 2nd square behind self by 1 square |
Proc Chance |
45% |
Evolution(s) |
Isolated Superior |
This is an additional effect |
|
Lonely Illuminator |
JP Name |
孤独を輝かす者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Push away allies in reverse Long Slash range by 1 square |
Proc Chance |
45% |
Evolution(s) |
Isolated Superior |
This is an additional effect |
|
Lonely Illuminator |
JP Name |
孤独を輝かす者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
MadnessDecreases vertical movement by 1, enemies deal 400~800 extra damage for 3 turns (Debuff) |
Proc Chance |
45% |
Evolution(s) |
Isolated Superior |
This is an additional effect |
|
Transients with 孤独を輝かす者
Guide |
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Basic Information | |
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General Game Guides | |
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Card Properties | |
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Lists | |
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Quests | |
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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