After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to alliesin reverse Slash range
Proc Chance
40%
Bulwark
JP Name
庇い立てる者
Trigger timing
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
No effect
Proc Chance
100%
This is an additional effect
Bulwark
JP Name
庇い立てる者
Trigger timing
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 1 turn. (Buff) to self
Proc Chance
100%
This is an additional effect
Bulwark
JP Name
庇い立てる者
Trigger timing
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster. The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to alliesin reverse Slash range
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 1 turn. (Buff) to self
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
Enable comment auto-refresher