Difference between revisions of "Eita"

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Line 60: Line 60:
| base skill 2 = 巻き落としの名手
| base skill 2 = 巻き落としの名手
| base skill 3 = 海を航る者
| base skill 3 = 海を航る者
| base skill 4 =  
| base skill 4 = 嵐を裂く者
| charge skill name = Ennosigaios
| charge skill name = Ennosigaios
| charge skill description = Deal own element and piercing damage + Apply {{Status effect|祝福}} to nearby allies and self
| charge skill description = Deal own element and piercing damage + Apply {{Status effect|祝福}} to nearby allies and self

Revision as of 13:21, 14 August 2017

"Good catch, good catch! Were you reeled in by my charm~?"

Transient Information

[Fisherman's Apprentice]  Eita
【漁師見習い】浪越エイタ
Weapon Spread Thrust.png
Rarity 3 Cost 8
HP 400+101*(Lv-1) ATK 205+56.041*(Lv-1)
HP @ Lv 60 6359 ATK @ Lv 60 3511.419
Max HP+20 Lv, +2000 HP 10379 Max ATK+20 Lv, +2000 ATK 6632.239
Skills
Swimmer [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Block Adept [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.55x ATK penaltyThrust-ranged enemies / 100%
Seafarer [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Swimmer enemies / 100%
Storm Thresher [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +7~14 CP to self / 50~100%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 100x damage to EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff)-affected enemies / 100%
Skill Evolution(s)
Swimmer+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Ennosigaios
Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
2x
Show equipable ARs (80)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 2.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.png

Illustration Daichi Kouta
Scenario ――
Voice Masahiro Ogata
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild ???
School Toyosu Marine Academy
Weight (kg) 82
Height (cm) 146
Summon Date 1/2
Strategy (placeholder)
Enemy-only

Research Files

Official English
"A middle school student from a fisherman family living in Ota Ward. He is currently part of the swim team at school and respects his father who raised him and his siblings single-handedly. He strives to become a full-fledged fisherman, like his father. He was also taught by his father to use his body alone as his dower, so he doesn't like people who try curry favor by contrivances. Because his father is usually away working, he looks after his younger siblings instead."
Translated from Japanese
Official Japanese
大田区に実家がある、漁師一家の中学生。学校では水泳部に所属している。男手一つで自分たち兄弟を育てた船乗りの父親を尊敬し、自身も一人前の漁師となる事を目指す。体一つで惚れさせろという父の教えから、何か別の手段で好意を引こうとする相手はあまり好きではない。仕事で家を空けがちな父親に代わり、弟妹たちの面倒を見ている。
Relation From Others To Others
Like Makara
Kijimuna
Hati
Dislike Shinya
Aegir

Investigation File

Affiliation: ???

Part of a large fishing family consisting of himself, his father and several younger brothers in Ota Ward, and a member of the swimming club at school. Eita deeply admires his father as the model man of the sea, and aspires to follow in his footsteps to become a great fisherman. Since his father has to be away at sea for long periods of time, Eita, the eldest, has assumed the role of man of the house and looks after his brothers.

[Grand Reel]  Eita
【大物一本釣り】浪越エイタ
Weapon Spread Thrust.png
Rarity 4 Cost 16
HP 800+105.092*(Lv-1) ATK 398+51.061*(Lv-1)
HP @ Lv 65 7525.888 ATK @ Lv 65 3665.904
Max HP+20 Lv, +2000 HP 11627.728 Max ATK+20 Lv, +2000 ATK 6687.124
Skills
Swimmer [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Block Adept [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.55x ATK penaltyThrust-ranged enemies / 100%
Seafarer [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Swimmer enemies / 100%
Storm Thresher [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +7~14 CP to self / 50~100%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 100x damage to EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff)-affected enemies / 100%
Skill Evolution(s)
Swimmer+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Seafaring Adept [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.55x ATK penaltyThrust-ranged enemies / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) to enemies near hit units, behind them / 40~80%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies near hit units, behind them / 45~90%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 3x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
Ennosigaios
Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
3x
Show equipable ARs (80)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 2.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.png

Illustration Daichi Kouta
Scenario ――
Voice Masahiro Ogata
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild ???
School Toyosu Marine Academy
Weight (kg) 82
Height (cm) 146
Summon Date 1/2
Strategy (placeholder)
Enemy-only
Official English
"He emulates his father who boasts about having women all over the world prior to meeting his wife and often talks dirty without realizing he is doing so. His Trident Sacred Artifact is endowed with a Rule derived from the God of the Sea and is powerful enough to punch a hole through in the ocean. Despite his father's influence, he truly desires to love only one person and greatly appreciates anyone who shares that desire."
Translated from Japanese
Official Japanese
母ちゃんに出会う前は世界中の港に恋人がいたとうそぶく父を真似て、大人びた言動を行う耳年魔な少年だが、実は艶事をよく分かっていない。海神の権能を宿した銛の神器を持ち、その一撃は、海に穴を穿つ。上記と逆ではあるが、誰か一人だけを強く愛する恋にも強く憧れており、そういった想いを胸に抱く人に対して無条件に好意を抱く。

Investigation File

Affiliation: ???

As a child, Eita's father often boasted that he had a lover in every port the world over (before meeting Mom). In his zeal to emulate dad, Eita grew up to become a shameless flirt, and he yearns to have someone himself. He is, however, still inexperienced when it comes to romance and strikes out every time. In battle, he wields a harpoon with a sea god's power, strong enough to rend the ocean itself. He shares a certain commiserative affinity for another man who seeks love in vain.

[Onward to the Great Seas]  Eita
【雄大なる海へ】浪越エイタ
Weapon Spread Thrust.png
Rarity 5 Cost 24
HP 1493+84.592*(Lv-1) ATK 965+67.633*(Lv-1)
HP @ Lv 70 7329.848 ATK @ Lv 70 5631.677
Max HP+20 Lv, +2000 HP 11021.688 Max ATK+20 Lv, +2000 ATK 8984.337
Skills
Swimmer [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Storm Thresher [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +7~14 CP to self / 50~100%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 100x damage to EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff)-affected enemies / 100%
Seafarer [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Swimmer enemies / 100%
Sea-favored [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +500~1000 HP to self
    Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 50~100%
Skill Evolution(s)
Swimmer+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
嵐を貫く少年船長 [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +7~14 CP to self / 50~100%
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Pierce EvasionAcquire skill for 2 turns: [Attack Modifier] Deal 100x damage to Evasion-affected enemies / 100% (Irremovable Buff) to self and allies in a 2-square cross radius around self / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (Shot)Changes the unit's weapon type to Shot-ranged for 1 turn. (Buff) to self and allies 2 squares to the left and right of self / 50~100%
[After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Weakness (Shot)Acquire skill for 3 turns: [Defense Modifier] Take 2.5x damage from Shot-ranged enemies / 100% (Irremovable Debuff) to enemies in a 3-square cone aheadPyramidinverse.png / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Weakness (Shot)Acquire skill for 3 turns: [Defense Modifier] Take 2.5x damage from Shot-ranged enemies / 100% (Irremovable Debuff) to enemies in a 3-square cone aheadPyramidinverse.png / 45~90%
[If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies 1 square around self / 40~80%
Sea-favored+ [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +500~1000 HP to self
    Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self and allies in a 2-square cross radius around self / 35~70%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 5 statuses

DEF Up (x2.22), Protection (x2.22), Adamantine (x2.22), Tenacity (x2.22), Unction (x2.35)

/ 100%
Ennosigaios
Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies 1 square around self + +200~400 HP to self and allies 1 square around self Weapon Spread Shot.png
4x
Show equipable ARs (80)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 2.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.png

Illustration Daichi Kouta
Scenario ――
Voice Masahiro Ogata
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild ???
School Toyosu Marine Academy
Weight (kg) 82
Height (cm) 146
Summon Date 1/2
Strategy (placeholder)
Enemy-only
Official English
"This middle schooler from a line of fishermen was caught in Tokyo Bay when the worlds collided. He was born after the quarantine of Tokyo and thus has never left Tokyo Bay. His father was a ship's captain who traveled the world before the quarantine. He greatly respects his dependable father and aspires to be just as awesome. This leads him to put on an air of confidence but he's actually quite nervous about what he will do when, one day, he finally achieves his dream of exploring the open seas. He loves the sea and it embraces him in return, an affection that manifests in abilities such as that of unerringly find the eye of a storm. He holds deep respect for anyone who bears the title of Captain."
Translated from Japanese
Official Japanese
気づけば「異界化」した東京湾に飲み込まれていた、漁師一家の中学生。東京封鎖後生まれの為、実は東京湾の外に出た事が無い。かつて東京が封鎖される前、世界中の海を渡ったという船長であった父親に強く憧れ、一人前の海の男となる夢を持つ。父親のように周りから頼られたい、カッコよく見られたい、というポーズが目立つ少年だが、今回、生まれて初めて大海原に出航する悲願を果たし、内心、胸をドキドキさせている。海を愛し愛される星の元に生まれ、嵐の目を見抜くのが得意。「船長」という肩書を持つ相手に対して、強い尊敬の感情を抱く。

Relations

Relation From Others To Others
Like Makara Hati
Dislike Shinya