Eita/Strategy

From Tokyo Afterschool Summoners
Jump to navigation Jump to search

NOTE: This page currently under construction.

(This page is for Eita strategy guide. For the standard Eita page, click here.)

Overview

☆3/☆4 Eita

Example overview

☆5 Set Sail Eita

Example overview

Highlights

☆3/☆4 Eita

Class:

Gameplay role:

Pros

+ Example pro

Cons

- Example con

☆5 Set Sail Eita

Class:

Gameplay role:

Pros

+ Example pro

Cons

- Example con

Gameplay Role

Example gameplay role breakdown.

Stats and Seed Usage

Unit Max HP (unseeded) Max HP (seeded) Max ATK (unseeded) Max ATK (seeded) Max normal ATK per square (unseeded) Max normal ATK per square (seeded) Max CS ATK per square (unseeded, SALV1) Max CS ATK per square (seeded, SALV1)
Icon frame rarity 3.pngWater element icon.pngThrust weapon icon.png 6359 8369 3511 5072 1931 2790 3863 5579
Icon frame rarity 4.pngWater element icon.pngThrust weapon icon.png 7579 9638 3666 5177 2016 2847 6049 8541
Icon frame rarity 5.pngWater element icon.pngThrust weapon icon.png 7330 9176 5632 7308 3097 4019 10137 13154


Example description

Team Synergy

Example synergy class

Example description

Checks and Counters

Example counter

Example description

Teambuilding Options

This section consists of user-submitted builds that may not necessarily be viable for high level quests.

Arbitrary Team Name

Team Details (submitted by UserName)

Eita
【Debuffer】

Eita
【Moveslut, CP Battery】

Eita
【Healer, Tank】

Eita
【Support unit】

Licht
【example of variant call】
Unknown icon.png
Anyone / no one
【Flexible】
Cost: ≥X

Example team function description.

Gameplay examples