Difference between revisions of "Spirit"
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(raku says spirit/heart, filename says motivation, so spirit makes more sense) |
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{{#vardefine:status en name|Spirit}} | {{#vardefine:status en name|Spirit}} | ||
{{#vardefine:status en note| | {{#vardefine:status en note|Deal extra 400~800 damage to enemies for 2 turns}} | ||
{{#masterdata:Status|69}} | {{#masterdata:Status|69}} | ||
Damage dealt by this status is unaffected by weapon ranges and statuses. Unlike [[Decrease HP]] effects, damage done by Spirit can be lethal. It also shows up in the final damage calculation number. | |||
The damage done by Spirit may bypass some damage nullification effects, which flat damage from skills may be unable to bypass. | |||
{{Skills that use status|{{PAGENAME}}|format=small}} | |||
{{Status navbox}} |
Latest revision as of 01:57, 3 February 2022
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Type | BuffAffected by statuses related to buffs, e. g. Spread Buffs or Nullify Buff. | ||
Notes | Increase inflicted damage | ||
Description | Deal extra 400~800 damage to enemies for 2 turns | ||
Duration | 2 | ||
Tags | Other | ||
Base Value | Maximum Value | ||
Additional Damage Dealt | 400 | 800 | |
Used Skills |
Damage dealt by this status is unaffected by weapon ranges and statuses. Unlike Decrease HP effects, damage done by Spirit can be lethal. It also shows up in the final damage calculation number.
The damage done by Spirit may bypass some damage nullification effects, which flat damage from skills may be unable to bypass.
Status usage
See Spirit/Used Skills for more details