| charge skill name = Vastu Shastra: Emptiness Within Five Clouds
| charge skill description = Deal own element and slash damage to enemy + Apply {{Status effect|金剛}} and small heal to nearby allies and self
| charge skill description = Deal own element and slash damage to enemy + Apply {{Status effect|金剛}} and small heal to nearby allies and self
| charge skill pattern = Weapon Spread Slash
| charge skill pattern = Weapon Spread Slash
Line 27:
Line 27:
| voice actor = 小林由美子
| voice actor = 小林由美子
}}
}}
=== Research File ===
===Research File===
{{Translations
{{Translations:Research_Files
|original=「地」「水」「火」「風」そして、「空」。
|affiliation=?????
それは五刀の「神器」から引き出され、眠り続ける少年の中に宿る「記憶」の名である。
|translation=A boy who has drawn out the memories from a five sword set Sacred Artifact crowned with the names of Earth, Water, Fire, Wind, and Void. Sometimes he's a fencer, sometimes he's a strategist, calligrapher, educator, and a "wanderer" who disobeys the world. That would be the legend of the "swordsman devil" from Wa no Kuni, where the memories of five people can be referred to with one name. Due to a certain "incident," whenever the boy is sleeping, their memories alternate to take care of the body. He seeks to fight with strong swordsmen and throws himself into App battles like a bodyguard. He's severely bad with things being washed away, so when someone tries to put him into a bathtub he runs off at full speed.
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 32~64% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 45~90% [Defense ModifierAll modifiers stack with each other.]Take 0.7x damage from Slash-ranged enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+25~50 CP to self / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 45~90%
"A young boy carrying five sword Sacred Artifacts, one for each element, from which he has withdrawn memories. At times he is a swordsman, at others a tactician, calligrapher, educator, or a wanderer who rejects the very world. The memories of all five beings are known collectively as the legendary Demon Swordsman of the Land of Wa. After a certain accident renders the boy unconscious, the memories control his sleeping body in turns. Wishing to fight against strong sword wielders, he throws himself into App battles with the ferocity of a rogue samurai. He has traumatic memories of being washed away, and so runs away from baths at full speed."
A boy who has drawn out the memories from a five sword set Sacred Artifact crowned with the names of Earth, Water, Fire, Wind, and Void. Sometimes he's a fencer, sometimes he's a strategist, calligrapher, educator, and a "wanderer" who disobeys the world. That would be the legend of the "swordsman devil" from Wa no Kuni, where the memories of five people can be referred to with one name. Due to a certain "incident," whenever the boy is sleeping, their memories alternate to take care of the body. He seeks to fight with strong swordsmen and throws himself into App battles like a bodyguard. He's severely bad with things being washed away, so when someone tries to put him into a bathtub he runs off at full speed.
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 32~64% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 45~90% [Defense ModifierAll modifiers stack with each other.]Take 0.7x damage from Slash-ranged enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+25~50 CP to self / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 45~90%
"Depending on the lay of the battlefield, he sometimes uses a traditional sword style allowing him to wield two swords as one. Genuine yet cunning, firm yet serene, unpredictable yet logical; enemies who oppose him find him as difficult to catch as a cloud. Using his mandala to harmonize the five elements, he can arrange his life energy and release the might of fierce temple guardians. He acknowledges that he is unfit to be a leader, and is always looking for an opponent who will take him on. He shows an acute interest in sword wielders from other worlds, especially those who wield multiple swords, likely because he wants to reference their sword styles. Apparently the majority of the 5 memories he possesses view swords as nothing more than tools for battle."