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| |{{:Event Quest:Summer_Fireworks_with:Taromaiti}} | | |{{:Event Quest:Summer_Fireworks_with:Taromaiti}} |
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| | {| class="wikitable mw-collapsible mw-collapsed" |
| | !Halloween Party |
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| | |{{:Event_Quest:TRICK_or:Taromaiti}} |
| |} | | |} |
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Revision as of 07:34, 25 January 2018
"I won't back down to anyone. I'll show you the strength of my conviction! Now, begin the match!"
Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
392+93.939*(Lv-1) |
ATK |
215+64.153*(Lv-1) |
HP @ Lv 60 |
5934.401 |
ATK @ Lv 60 |
4000.027 |
Max HP+20 Lv, +2000 HP |
9813.181 |
Max ATK+20 Lv, +2000 ATK |
7283.087 |
Skills |
Soul Shooter |
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff)-affected enemies Deal 1.5x damage to Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff)-affected enemies / 100%
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Enchantress |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply CharmCannot attack for 3 turns (Debuff) to hitting units / 10~20%
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Knightly One |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies in reverse Slash range / 33~66%
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Dark Lord |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units -500~-1000 HP to hit units -25~-50 CP to hit units / 45~90%
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Skill Evolution(s) |
Soul Shooter + |
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff)-affected enemies Deal 1.5x damage to Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff)-affected enemies / 100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Arousal+10CP/turn for 1 turn (Buff) to allies in Thrust range / 50~100%
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Research Files
Official English
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"She is a knighted Transient who joined the fencing team at school after being summoned to Tokyo. In her home world, she was not permitted to pursue the path of knighthood. The only one who acknowledged her efforts was her lord, Ahriman, so she pledged her loyalty to him. Her Rapier Sacred Artifact can unleash the Rule of Impropriety, which breaks down any ornery ideas her opponents might cling to. She respects those who live and breathe the Code of Chivalry."
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Official Japanese
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召喚されて現れた東京で、フェンシング部に所属している「転光生」少女騎士。生まれにより騎士を目指す事が許されない故郷で唯一、それを認めてくれた主君アーリマンに心からの忠誠を抱く。細剣の神器により繰り出される一撃は他者により固定された思念を打ち砕く「背徳」の権能を帯びている。騎士道の形式だけではなく精神を体現しようとする者に対して、強い敬意を持つ。
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CV
CV
Event |
Line |
Summon |
I am Taromaiti, the faithful Knight of Ahriman-Sama. Even if I am called a knight of virtue, I will still live on! |
Beginning of Battle |
I won't back down to anyone. I'll show you the strength of my conviction! Now, begin the match! |
Move |
Don't worry, I'm coming! |
Attacking |
Sei-yaa! |
Skill Activation |
Come... Azi Dahaka! |
Hit (minor) |
I will not... lose! |
Hit (major) |
Tch, haah! |
Charge |
I will follow my own heart. Therefore, you do the same! A Knight's Drill of Fate, Alphard Pahlavan! |
Victory |
I am victorious! However, I don't believe this is right. I will simply move on. |
KO'd |
Ahriman-Sama, forgive me... I could not help them... |
Event (Shop) |
Line |
Missing lines (for translators)
hit-major-2 charge-2 love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Investigation File
Affiliation: ?????
A benevolent lady knight summoned from another world to Tokyo, belonging to the fencing club at her school. In Taromaiti's home realm, knighthood was the dream she aimed for since childhood, and she is fiercely loyal to Prince Ahriman for accepting her into his guard. Taromaiti's rapier is a sacred treasure, imbued with a virtuous power that crushes wicked thoughts. She deeply respects fellow knights who try to embody not only the letter of chivalry, but the spirit.
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Rarity |
4 |
Cost |
16 |
HP |
796+91.265*(Lv-1) |
ATK |
410+65.878*(Lv-1) |
HP @ Lv 65 |
6636.96 |
ATK @ Lv 65 |
4626.192 |
Max HP+20 Lv, +2000 HP |
10462.26 |
Max ATK+20 Lv, +2000 ATK |
7943.752 |
Skills |
Soul Shooter |
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff)-affected enemies Deal 1.5x damage to Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff)-affected enemies / 100%
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Enchantress |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply CharmCannot attack for 3 turns (Debuff) to hitting units / 10~20%
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Knightly One |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies in reverse Slash range / 33~66%
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Dark Lord |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units -500~-1000 HP to hit units -25~-50 CP to hit units / 45~90%
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Skill Evolution(s) |
Soul Shooter + |
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff)-affected enemies Deal 1.5x damage to Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff)-affected enemies / 100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Arousal+10CP/turn for 1 turn (Buff) to allies in Thrust range / 50~100%
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Armored Beauty |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply CharmCannot attack for 3 turns (Debuff) to hitting units / 20~40% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Non-Buff WeakeningWhile user is not holding removable buffs: DEF Down by 1.5x for 4 turns (Irremovable Debuff) to enemies on the entire board Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hit units and enemies directly adjacent to them / 40~80% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Skill Lock ResistanceAcquire skill for 4 turns: [Status Resistance] Remove Skill Lock from self / 100% (Buff) to self and allies directly adjacent to self / 40~80% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Skill Lock ResistanceAcquire skill for 4 turns: [Status Resistance] Remove Skill Lock from self / 100% (Buff) to self and allies directly adjacent to self / 40~80% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply HP Loss ReversalHealth-decreasing effects from skills and statuses heal user instead for 3 turns (Buff) to self and allies on the entire board / 50~100%
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Knight of Apostasy |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies in reverse Slash range / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90% [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove BuffRemove one buff (Debuff) to hit units Apply Remove BuffRemove one buff (Debuff) to hit units Apply Remove BuffRemove one buff (Debuff) to hit units / 20~40%
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Official English
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"Aside from her Sacred Artifact, she also has the dragon armor Azhdahak, created through her lord's Rule, fused to her right arm. She sees herself as a weirdo, but here in Tokyo, there are many others much weirder than she, painting her as the sensible one more often than not. Though she doesn't do it intentionally, every single one of her movements is graceful. The drama club continually tries to recruit her and many young girls shower her with longing gazes. She dislikes people who are judgmental and try to push their views on others."
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Official Japanese
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神器とは別に、主君の権能により創造され与えられた竜鎧アジ・ダハーカを右手と一体化している。彼女は自分を変わり者だと思っているが、この東京では周囲に更なる奇人変人が多すぎて、突っ込み役に回る事が多い。本人は無意識ではあるが、何をしても華があり、演劇関係者から熱い勧誘を受けると共に、幼い女の子から憧れの目を向けられることがしばしば。そして己の考えを他者に無自覚に強制し、一方的に裁きを下すような相手を苦手とする。
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Investigation File
Affiliation: ?????
Part and parcel with her rapier is the armor covering her right armor, the dragon armor Azi Dahaka created and given to her by Ahriman. She feels unusual and out of place at times in Tokyo, little realizing that Tokyo is full of oddballs and eccentrics and she more often than not ends up playing the straight man. Though Taromaiti is oblivious to it, she has many admirers, and her handsome beauty draws longing looks from many of the girls in her school. As a knight and servant of the people, she will not stand for those who make unilateral, arbitrary decisions and force that will upon others.
Relations
Bonus Events
Valentine's Chocolate
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Location: Cafe
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Summer Fireworks Viewing
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Location: Kasai Seaside Park
Taromatiti looks at Player's profile as the fireworks go off one by by one,
briefly illuminating the two of them on the beach.
With that said,
the two walked together on the way to the inn with gentle smiles.
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Halloween Party
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[Translation by Kukuru]
Location: Daikamiyama Academy
3 options (same response)
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You know, Taromaiti...
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Did you clear away the brainwashing by yourself?
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It's because of the "Rule" you have, Taromaiti...
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2 options
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That's not gonna happen.
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Maybe there are things to fight for...
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Notes