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Hermit Arts' Disciple |
JP Name |
仙道の弟子 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If HP < 20%) Apply Crit++ATK Up by 3x ~ 6x for 1 turn (Buff) to self |
Proc Chance |
45% |
|
Hermit Arts' Disciple |
JP Name |
仙道の弟子 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If HP < 20%) Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self |
Proc Chance |
40% |
This is an additional effect |
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Transients with 仙道の弟子
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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