 Ving the Iron Glove |
JP Name |
鉄手套のヴィング |
Trigger timing |
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13) |
Effect |
+4~8 CP to self |
Proc Chance |
45% |
|
 Ving the Iron Glove |
JP Name |
鉄手套のヴィング |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
OppressionCannot move at will for 2 turns (Debuff) |
Proc Chance |
50% |
This is an additional effect |
|
 Ving the Iron Glove |
JP Name |
鉄手套のヴィング |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If HP < 81%) Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self and allies directly adjacent to self |
Proc Chance |
45% |
This is an additional effect |
|
 Ving the Iron Glove |
JP Name |
鉄手套のヴィング |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If HP < 51%) Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self and allies directly adjacent to self |
Proc Chance |
45% |
This is an additional effect |
|
 Ving the Iron Glove |
JP Name |
鉄手套のヴィング |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If HP < 11%) Apply Crit++ATK Up by 3x ~ 6x for 1 turn (Buff) to allies directly adjacent to self |
Proc Chance |
50% |
This is an additional effect |
|
Transients with 鉄手套のヴィング
No transients found that satisfy the search criteria.
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