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[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply OppressionCannot move at will for 2 turns (Debuff) to hit units -5~-10 CP to hit units / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units -500~-1000 HP to hit units -25~-50 CP to hit units / 45~90%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90%
"He is the incarnation of night, frost, and death that is bound by the barren mountain. He is a Transient come to Tokyo from the world called Kitezh. Ice crystals float around him in response to his Sacred Artifact. It becomes like a tent that brings forth the darkness of the night and a blanket of cold. He can also change the structure of the ice crystals at will, turning them into scythes or armor that he can wears. If is anyone would brave the mountain against all odds to challenge him, even if they were to heroically defeat him, he would afford them the utmost respect."
Translated from Japanese
An avatar of ice, darkness and death bound to a barren, icy mountain, originally from the gate world Kitezh. Chernobog's Sacred Artifact, the ice crystals that dance around him at all times, snuff out light and blanket his surroundings in ice and snow. Additionally, the ice can freely change its crystalline structure, taking the form of a scythe and armor as needed. For one who can conquer the challenging climb up his mountain, even would-be heroes seeking to slay him, Chernobog honors their courage with utmost respect.
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply OppressionCannot move at will for 2 turns (Debuff) to hit units -5~-10 CP to hit units / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units -500~-1000 HP to hit units -25~-50 CP to hit units / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to Countdown-10000~-20000HP/turn for 2 turns (Debuff)-affected enemies / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90%
"The Sacred Artifact that is the Ice Crystal will freeze any living thing that it touches regardless of its owners intentions, effectively killing the target. This seemingly invincible Sacred Artifact does have one weakness; heat. It is unable to maintain its structure in warm places and loses its power. Whenever Chernobog is bound to a barren mountain with no heat source, the powers of his Sacred Artifact will be maximized. Thus, in his home world, the barren mountain where he lived became unreachable to living things, causing him to live a life of solitude there."
Translated from Japanese
Regardless of Chernobog's will, living creatures who touch the black ice are frozen solid. The one weakness of this incredible power is heat: In warm places, the ice crystals cannot maintain their structure and their power fades. However, as long as Chernobog remains bound to his mountain, which the ice has already buried in neverending winter, no such heat source exists, and the crystals demonstrate their full potential. As reaching the peak of this lonely, lifeless mountain is an arduous task, he has lived a long time in solitude.
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+200~400 HP to alliesin Slash range / 45~90% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hit units / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self / 100%
[After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 25~50% [After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied.]Apply UnctionDEF Up by 0.85x ~ 0.425x, +150~300HP every turn for 2 turns (Buff) to self and alliesdirectly adjacent to self / 20~40%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to alliesin Slash range / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]-800~-1600 HP to hit units / 45~90% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies1 square around self / 30~60% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+4~8 CP to self and allies1 square around self / 45~90%
"Though widely feared as the Dark Lord of the Bald Mountain from the world of Kitezh, Chernobog is in fact a rather sheltered Transient due to his upbringing in the mountains. However, after learning to interact with those from the wider world of Tokyo, he has matured greatly. His latest avenue of learning is through working at the beach house, barbecuing meat. Customers can not only bask in the majestic timbre of the Dark Lord's voice but also treat their stomachs to delicacies grilled by his own hands. All Transients from Kitezh have one thing in common: their Rules all incorporate some kind of spreading or propagation, to the end of invading or absorbing the Roles of one or more others. In Chernobog's case, this someone else is a certain Dark Lord from Garo Demana."
Translated from Japanese
Transient feared as the Overlord of Bald Mountain, but in truth he is a sheltered son raised by mountains. In these days he's been learning as he comes into contact with the many people and worlds filling Tokyo, he appears to be growing. This time he's decided to challenge himself by becoming the one in charge of the barbecue at his beach hut part time job. He treats customers to the barbecue he grilled himself along with the overlord's vocal tone brimming with dignity. All Transients coming from Kitezh have one thing in common. Due to the Rule of widespread scattering action someone else's Role is encroached upon, or perhaps combined. In Chernobog's case, a certain overlord from Garothman has become a target of that.
The fun banquet of the night was a dream that could have never happened had I not been taken out that day. Thank you, my beloved Brave Warrior.
Beginning of Battle
Now let us begin the banquet of the black night. I, Dark Lord Chernobog, shall fully enjoy myself.
Move
Now, line up before the Dark Lord and lower your head.
Attacking
Indulge yourself.
Skill Activation
There are still more to come.
Hit (minor)
You don't mind?
Hit (major)
I am in love.
Charge
If you desire to receive zealous feelings, a Dark Lord shall give compensation for what you desire in your heart.
Victory
I have roasted marshmallows for dessert. Now, open your mouth and say "aaaah."
KO'd
I should have enjoyed the banquet, however. Was it an impossible dream for a Dark Lord after all...?
Love
All these burning memories......from the days we spent together......are torching my frozen heart. I......love you......crazily.
Title Screen
(Money Makers! 8/27/19 ~ ??): Tokyo Afterschool Summoners. My beloved Brave Warrior. Let us make valuable memories of the summer together with Dark Lord Chernobog.
Event (Shop)
Line
Open Shop
The Dark Lord welcomes you to this momentous feast! Fall in line, heroes, to experience the beach house and its premium barbecue specials!
Close Shop
The time has come to close up shop. But remember, heroic one, there is no need to despair. In time, our seasonal summer companionship shall resume.
Greeting
We're working by the seaside all today, all tomorrow, and all day after that. Isn't it just wonderful? Hmm...? Overdoing it? No, no. All my steaks are grilled to perfection.
Encouraging
Ah, heroic one, have the festivities worn you out? Then come into my arms and dream deeply.
Touched
Hehe... Hahaha! That tickles, my heroic one! My hands are full and I cannot defend myself... Nng... Not... Not there...! Nngaaahahahahahahaha!
Conversation (1)
Heroic one, shall we cool down by the water? I have grown sweaty in this heat while tending to the barbecue... And now... we two are alone.
Conversation (2)
Beware of burning yourself. Here, pass it to me. I shall blow on it for you... There we go. That should do the trick.
Conversation (3)
The braver you become, the more this world opens up to you. You're the one who taught me that. Thank you, my heroic one.
Conversation (4)
What gives you pause, heroic one? Ah, so you find the cool pleasant? This form was born of snow, you see.
About Self
This world I have found at the foot of my lonely mountain is positively aglow. I am sure this summer spent with you will linger just as fondly in my heart.
About Someone (1)
Training between shifts to overcome your weaknesses... shows just how incredible your work ethic is. I must learn from your example.
About Someone (2)
I wonder if our club president even has a bathing suit. He doesn't seem the type to be interested in the beach. It'd be great to come here with the whole club!
About Someone (3)
Well, you see, I'm working to raise club funds. That's right. Andvari got me the job... Why are you looking at me like that?
About Event
Business is booming wherever I look. Let us enjoy this time together, my heroic one. I will take you wherever you want to go.
A god of Slavic origin, and counterpart to his brother, the light god Belobog. Chernobog was associated with bleak attributes such as cold, famine, poverty and illness. Despite this, he is still respected among all the other gods. During the creation of the world, some say these two brothers came into conflict, and their polarizing actions created the cycles of the universe (night & day, summer & winter and the motion of the stars). Chernobog rules over the dark half of the year, opposed by Belobog who presides over the brighter half.
His Role is "Demon King/Overlord" and his Rule is "Nightfall."
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster. The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
Can we please get Hero Chernobog as an Alt (4 or 5 I don't care) instead of it just being a costume. The entire story around is part of his character arc and yet it wasn't deemed important enough to be an alt.
Imagine if Housamo becomes popular like Genshin and then the western fandom gets overrun with age discourse. Chernobog (1st year) and Gunzo would be the first on the chopping block before the fandom inevitably implodes on itself from the constant discourse and callout posts on each other and LW
honestly and its canon that the event with Zao and him actually happens in the main story line too so like whats up LW??I dunno maybe MC just never told them about it or didnt wanna involve him with all the crazy stuff that the guild goes through since he probs aint got time since hes got mountain climbing club and hes always with chogi cooking r smthn or maybe it just never came up i mean now that he came down from Bald Mountain im sure hes not to interested in fighting people no mores r smthn
Why hasn't Chernobog join the Summoners? He fit in perfectly considering his story, he goes to the same school as the protagonist, and his knowledge of Heroes and combat experience can make him a great mentor figure to the rest of the immature members.
I'm sorry, I don't see the appeal of this character.
I feel like he only gets more attention because people dislike Kamui. Honestly he is about as bland, if not, more boring. The only thing he has is being big and bara and I guess that is enough for most?
SO I took Chernobog's sprite and calculated his dong size
First I took the height from the wikia, and the pixel height from his sprite (without counting his horns)
Sprite height = 794 pixels
Canon height = 228 cms
Then I took the pixel size of what could assumedly be his sin, without counting the lower part of the bulge, that I assumed, would be his balls
Bulge size = 64 pixels
Dick size = ?
After that, using that info, I made a proportion, which got me 18.377
By approximation 18 cms, or 7.1 inches
Chernodong's size is 18 cms flaccid and his full mast size should be between 20/22 cms (8.6 inches)
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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