Nether
Transient card properties |
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The NETHER (kanji 冥) attribute is also referred to as Dark in in-game files. It is one of the regular attributes, which includes Fire, Water and Aether, standing fifth in the elemental sequence of the Support Lineup. Nether cards have modified damage multipliers when facing other cards of specific attributes. These multipliers are listed in the table below.
Ally attribute | Enemy attribute | ||||||||
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NETHER | ALL-ROUND | FIRE | WATER | WOOD | AETHER | NETHER | INFERNAL | VALIANT | WORLD |
Attacking | 1 | 1 | 1 | 1 | 2 | 1 | 1.5 | 0.5 | 1 |
Defending | 1 | 1 | 1 | 1 | 2 | 1 | 1.5 | 1 | 0.5 |
Nether boosts and limit break materials are obtainable in Daily Quests on Fridays JST and in certain free quests.
Card Attribute
Limit breaking a card requires power stones and spell tokens that match the attribute, and leveling is optimal when the boosts also match the attribute. A full list of cards with Nether for their attribute can be found here.
AR Card Limitation
AR Equipment can only be equipped on cards that match its limitation criteria. Nether attribute is one of the potential criteria. Below is a list of ARs where Nether is specified as a restriction or where no restriction is set.