Difference between revisions of "App Trivia"

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(might as well call it app trivia)
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{{DISPLAYTITLE:App Trivia}}<div style="float:right">[[File:chart.png|thumb|A list of a few characters who have yet to appear in game or through gacha (Kirito, Leib, Mineaki, Blake, Tetsuya, and Christine's old sprite). Most of them are now available.]]</div>
{{DISPLAYTITLE:App Trivia}}<div style="float:right">[[File:chart.png|thumb|A list of a few characters who have yet to appear in game or through gacha (Kirito, Leib, Mineaki, Blake, Tetsuya, and Christine's old sprite). Most of them are now available.]]</div>
Almost all of these characters were found through datamining, appearing through [[Daily Quest]]s or [[Main Quest]]s, somewhat hidden on the [http://housamo.jp/ main site], or through the beside mysterious chart that floated around 2ch.
Almost all of these characters were found through datamining, appearing through [[Daily Quest]]s or [[Main Quest]]s, somewhat hidden on the [http://housamo.jp/ main site], promotional material via Twitter, or through the beside mysterious chart that floated around 2ch.
 
Characters who appeared through a quest's battle have their full portraits accessible through charge animations (as in, when one of your transients activate their charge skill), or through the aforementioned mysterious chart, but at a quality hit.
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==Assets==
==Assets==
While these are not characters, I feel this can be of note for the near future; a guide for what has popped up but may seem scrapped would be of use.
These assets have been scrounged up from the Unity cache or the app's API.
===Heal Up===
===Heal Up===
<gallery>
<gallery>
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* Sharing a similar root as [[Skill Quest]]s (Skill Evolution), the region marker for Charge Skill Quests (CS進化) is marked open, but out of bounds.
* Sharing a similar root as [[Skill Quest]]s (Skill Evolution), the region marker for Charge Skill Quests (CS進化) is marked open, but out of bounds.
* Additional area maps. Starting from Master Version 3411, region markers gained an additional variable to tie to an additional data table: Maps. It can be gleaned that the Area Map icon from the early versions of the game is returning with different maps to select region markers from. Currently, the only map added is the typical 23 wards. What different maps will be added is currently unknown.
* Additional area maps. Starting from Master Version 3411, region markers gained an additional variable to tie to an additional data table: Maps. It can be gleaned that the Area Map icon from the early versions of the game is returning with different maps to select region markers from. Currently, the only map added is the typical 23 wards. What different maps will be added is currently unknown.
: Additionally, variables for start and end time (the same as quests and events' start and end times) are present. It can be inferred that events will be tied to specific area maps instead of a generic event region marker (for events where they don't necessarily take place within the 23 wards).
* Main Quest Chapter 4 Parts 3 through 15 have duplicate quest master datas; the first batch of quest master datas are marked inaccessible. It's unclear as the why it is so.
* Main Quest Chapter 4 Parts 3 through 15 have duplicate quest master datas; the first batch of quest master datas are marked inaccessible. It's unclear as the why it is so.



Revision as of 19:05, 18 January 2019

A list of a few characters who have yet to appear in game or through gacha (Kirito, Leib, Mineaki, Blake, Tetsuya, and Christine's old sprite). Most of them are now available.

Almost all of these characters were found through datamining, appearing through Daily Quests or Main Quests, somewhat hidden on the main site, promotional material via Twitter, or through the beside mysterious chart that floated around 2ch.


Assets

These assets have been scrounged up from the Unity cache or the app's API.

Heal Up

These assets were extracted through the Unity cache; it's unknown what they could possibly be for, as there's four tiers based on the given filenames, the fact that HP Seeds already exist, health doesn't persist over battles, skills already exist to heal units, and there's no tiers for pre-battle items (and they don't exist outside of events). If they're indeed scrapped assets, they shouldn't have popped up now in the Unity cache.

These items do not have any in-game data.

Heal, Gun, (and Cure)

These assets have existed since the beginning of the game's launch, available through datamining the .apk itself, rather than the Unity cache. Their existence isn't really noted, but the fact that Heal still exists in the far later releases of the game, and Gun only existing as an icon (while Heal has the whole shebang) are both noteworthy.

Cure also exists as a weapon type, but much like gun, it only has a weapon icon; unfortunately, Cure's icon remains as a white question mark (which contrast's "longslash"'s gray question mark).

These weapon times do not have any in-game data.

Card Synthesis

These exist in the .apk, alongside the Traditional/Simplified Chinese translations, but not the original Japanese. From what menus we have available, this label doesn't appear anywhere throughout the game. "Synthesis" was mentioned before with the following game tip: [Breakthrough] By synthesizing certain items obtained in the game, cards can undergo up to 3 Breakthroughs. [...]. Again, what this entails is unknown, but it's rather odd these only exist as translated labels, so knowing what it actually means is unknown. It can be (literally) speculated that this means card creation rather than the other manners of obtaining units (quest drops and gacha pulls). Note: units are referred to as cards both natively in news posts and in English in existing menus. However, as item acquisition is referred to as "synthesizing [...] items", this can be easily dismissed as unit drops.

This asset appears to be missing in later versions of the .apk.

Voice Lines

Naturally, Love Quest lines have been available for quite a while, well before they were announced as a feature. However, some units managed to slip their way in with their voice lines, such as Kirito (turn, gacha, gacha_b, battleWin, and attack) and Tetsuya (gacha), and even Salomon-kun (pv2, battleStart1). Given the mysterious nature of pre-downloading the Unity cache, it's odd that these units, both of who's relevance has been months and months ago, are available.

It can be inferred that all possible voice lines are recorded and made available from a unit's release to avoid having to record new lines later down the line.

Unimplemented

  • 24 regions are present; most of them are marked closed with an unobtainable trigger quest.
  • Sharing a similar root as Skill Quests (Skill Evolution), the region marker for Charge Skill Quests (CS進化) is marked open, but out of bounds.
  • Additional area maps. Starting from Master Version 3411, region markers gained an additional variable to tie to an additional data table: Maps. It can be gleaned that the Area Map icon from the early versions of the game is returning with different maps to select region markers from. Currently, the only map added is the typical 23 wards. What different maps will be added is currently unknown.
Additionally, variables for start and end time (the same as quests and events' start and end times) are present. It can be inferred that events will be tied to specific area maps instead of a generic event region marker (for events where they don't necessarily take place within the 23 wards).
  • Main Quest Chapter 4 Parts 3 through 15 have duplicate quest master datas; the first batch of quest master datas are marked inaccessible. It's unclear as the why it is so.

Scheduled

Typically this section will remain unused, as units are pumped out quickly after announcement now, unlike before. No transients found that satisfy the search criteria.

Unconfirmed

These units appeared through other means, be it through quests, datamining, or through VN portions.

In Game, Used

Named But Not Confirmed
Mineaki 3star icon.png
Mineaki
【ミネアキ】
Tetsuya 3star icon.png
Tetsuya
【テツヤ】
Leib 3star icon.png
Leib
【レイヴ】
Kirito 3star icon.png
Kirito
【キリト】
Blake 3star icon.png
Blake
【ブレイク】

/
Mineaki 4star icon.png
Mineaki
【ミネアキ】
Tetsuya 4star icon.png
Tetsuya
【テツヤ】
Leib 4star icon.png
Leib
【レイヴ】
Kirito 4star icon.png
Kirito
【キリト】
Blake 4star icon.png
Blake
【ブレイク】
Notes
Name confirmed through pre-battle dialogue and datamining.
Name confirmed through datamining.
Name confirmed through datamining. Proper name further confirmed through mentioning in the 2018 Oriental New Year event, although he may be another case of Tuatgua/Tsathoggua.
Name confirmed through the main site.
Name confirmed through datamining.

In VN, not in-game

However, these units explicitly appeared through the VN portion in some manner, hence the partial icons, full sprites, and information. These are classified as "not in-game" since they explicitly do not appear in the (real) game portion. Assets (names, icons, sprites) are gleaned from less-accurate sources, such as expression atlases and in-game screenshots, rather than actual asset extraction that doesn't require laborious stitching or grain extract and subtract.

Named, Not Confirmed, And Lacking Real Icons
Ose 3star partial icon.png
Ose
【オセ】
Icon michael01.png
Michael
【ミカイール】
Icon amaterasu01.png
Amaterasu
【アマテラス】
Icon algernon01.png
Algernon
【アルジャーノン】
116px
Tsukuyomi
【ツクヨミ】
Notes
  • Ose appeared during Main Quest Chapter 6, and at the ending of Chapter 8.
These units only possess a full texture atlas. Any icons are just rough estimates created through their atlas provided during the VN portion they appear in.

Unlikely/Sub-Characters

These units appeared through other means, but given what we know, they're unlikely to be obtainable.

Unlikely
Salomon-kun 0star icon.png
Salomon-kun
【サロモンくん】
Kyouma 0star icon.png
Kyouma
【物部匠真】
Exceptions
Yog-Sothoth 5star icon.png
Yog-Sothoth
【ヨグソトース】
Thor 5star icon.png
Thor
【トール】
Fisher 5star icon.png
Fisher
【フィッシャー】
Dagon icon.png
Dagon
【ダゴン】
Yukimura 5star icon.png
Yukimura
【ユキムラ】
Orlean Giant icon.png
Orlean
【ソルシエール・ドルレアン】
Notes

Promotional Teasers

These units appear through promotional teasers.

Nameless
Twitter-951060120519114752-DTLYGK0VwAEYa6e.jpg Twitter-986067454806843392-Da83HCwVMAEOh5t.jpg
Twitter-986067454806843392-Da83HCwVMAAod3N.jpg Twitter-1027846859241517056-DkOc4pAU4AIiwsi.jpg
Notes

Conglomerate

Below is a list of units that are defined on the wiki, but have been marked as either 'Unobtainable' or 'Unavailable'.

List of transients that satisfy the search criteria.

8 comments
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.


Kiwosobear
No. 13881
28 months ago
Score 0++
Since ages, this page needs an update;
Anonymous user: 8ba2e0ac
No. 2239
68 months ago
Score 0 You
by "design" i meant his design in the poster.
Anonymous user: 8ba2e0ac
No. 2238
68 months ago
Score 0 You
Fumihito needs to be released or get confirmed as fast as possible!! as soon as i saw his design i thought "Perfect husbando material", "adorable Boy" and "Special Character". One thing i like about his design is that he is someone unique. Don't get me wrong: i love all characters of housamo, but i like Fumihito's design cause (as a human character) his features are very distinct from other Human&Chubby Characters, Especially the Chubby-Shota Characters.
Anonymous user: 8ba2e0ac
No. 2237
68 months ago
Score 0 You
"Fat Harry Potter" lol
Anonymous user: 56b8868d
No. 1879
71 months ago
Score -1 You
They turned Ose into a shota. Unsudscribe.
Anonymous user: f5050669
No. 1740
71 months ago
Score 0 You
It has been almost one year since Tigreman has been teased, yet he still stuck in LifeWonders' dungeon
Anonymous user: 1700c687
No. 579
77 months ago
Score 0 You
Ose, the Governors, Black Typhoon, Lieb (Rave) need to be added. I need to see Rave X Cusith or I'm gonna lose my cool
Anonymous user: fb9859a2
No. 203
79 months ago
Score 0 You

Azathoth deserves that unit spot, come on Lifewonders you gotta give it to him.

Best Lovecraft horror design in this by faaaaaaaaaaaaaaaaar.
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