All-Round
Transient card properties |
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The ALL-ROUND (kanji 全) attribute is also referred to as None in in-game files (not to be mistaken with None weapon type), and is sometimes simply referred to as All (not to be mistaken with All weapon type). In the story, it is associated with users that bear many souls and/or memories. It is one of the special attributes, which includes Infernal, Valiant, World, Infinity, and Null, and it stands ninth in the elemental sequence of the Support Lineup.
Ally attribute | Enemy attribute | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
ALL-ROUND | ALL-ROUND | FIRE | WATER | WOOD | AETHER | NETHER | INFERNAL | VALIANT | WORLD | INFINITY | NULL | DIVINE |
Attacking | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 0.5 | 2 |
Defending | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0.5 | 2 | 0.5 |
All-Round boosts are obtainable every day in Daily Quest and limit break materials are obtainable in Daily Quests on Mondays and Saturdays JST. They are also obtainable in certain free quests.
Card Attribute
Limit breaking a card requires power stones and spell tokens that match the attribute, and leveling is optimal when the boosts also match the attribute. A full list of cards with All-Round for their attribute can be found here.
AR Card Limitation
AR Equipment can only be equipped on cards that match its limitation criteria. All-Round attribute is one of the potential criteria. Below is a list of ARs where All-Round is specified as a restriction or where no restriction is set.