Slime/Enemy

From Tokyo Afterschool Summoners
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Transient Information

[Choc Shoggoth]  [1]
【チョコショゴス】Noneキャラ名無し
Weapon Spread Blow.png
HP 77+109.408*(Lv-1) ATK 23+52.867*(Lv-1)
HP @ Lv -32.408 ATK @ Lv -29.867
Max HP+20 Lv, +2000 HP 4155.752 Max ATK+20 Lv, +2000 ATK 3027.473
Skills
The Lovesick (enemy ability) [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 100%
Dissolver [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] -20~-40 CP to hitting units / 50~100%
Amorphous Lifeform [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
Gourmand [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
チャージノック
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self Weapon Spread Blow.png
2x
Show equipable ARs (53)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.png

Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Research Files

Translated from Japanese
Official Japanese
(未公開)
[Hot Spring Slime]  [2]
【温泉スライム】Noneキャラ名無し
Weapon Spread Blow.png
HP 1+0*(Lv-1) ATK 1+0*(Lv-1)
HP @ Lv 1 ATK @ Lv 1
Max HP+20 Lv, +2000 HP 2001 Max ATK+20 Lv, +2000 ATK 2001
Skills
Hot Spring Enthusiast (enemy ability) [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Hot Springs (Onsen)Increase CP upon release (Buff) to hitting units and alliesThe following range only applies to this group of transients 1 square around self + +50~100 CP to hitting units and alliesThe following range only applies to this group of transients 1 square around self / 100%
Cook [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +100~200 HP to self and allies directly adjacent to self / 60~100%100% proc rate achieved at level 67
Amorphous Lifeform [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
Gourmand [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
Skill Evolution(s)
Cook+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies directly adjacent to self / 60~100%100% proc rate achieved at level 67
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 3, 6, 9...) +400~800 HP to allies beside or in Slash rangeHorizontalslash.png
    (Total turns 3, 6, 9...) +10~20 CP to allies beside or in Slash rangeHorizontalslash.png
    (Total turns 3, 6, 9...) Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to allies beside or in Slash rangeHorizontalslash.png / 45~90%
チャージノック
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self Weapon Spread Blow.png
2x
Show equipable ARs (49)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 2.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.png

Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)
[Ice Slime]  [3]
【アイススライム】Noneキャラ名無し
Weapon Spread Blow.png
HP 1+0*(Lv-1) ATK 1+0*(Lv-1)
HP @ Lv 1 ATK @ Lv 1
Max HP+20 Lv, +2000 HP 2001 Max ATK+20 Lv, +2000 ATK 2001
Skills
Travelling Companion (enemy ability) [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to hitting units / 100%
Cook [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +100~200 HP to self and allies directly adjacent to self / 60~100%100% proc rate achieved at level 67
Amorphous Lifeform [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
Gourmand [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
Skill Evolution(s)
Cook+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies directly adjacent to self / 60~100%100% proc rate achieved at level 67
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 3, 6, 9...) +400~800 HP to allies beside or in Slash rangeHorizontalslash.png
    (Total turns 3, 6, 9...) +10~20 CP to allies beside or in Slash rangeHorizontalslash.png
    (Total turns 3, 6, 9...) Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to allies beside or in Slash rangeHorizontalslash.png / 45~90%
チャージノック
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self Weapon Spread Blow.png
3x
Show equipable ARs (53)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.png

Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)
[Formless Spawn]  [4]
【無形の落とし子】Noneキャラ名無し
Weapon Spread Shot.png
HP 80+91.02*(Lv-1) ATK 40+71.02*(Lv-1)
HP @ Lv -11.02 ATK @ Lv -31.02
Max HP+20 Lv, +2000 HP 3809.38 Max ATK+20 Lv, +2000 ATK 3389.38
Skills
Sacrificial Defender [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
The Shackled [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hitting units / 25~50%
Sacrifice [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
Amorphous Lifeform [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
無形の忠誠
+10~20 CP to self and allies 1 square around self Weapon Spread Magic.png
2x
Show equipable ARs (49)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 2.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.png

Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)
[Jellyfish Slime]  [5]
【くらげスライム】Noneキャラ名無し
Weapon Spread Blow.png
HP 80+101.224*(Lv-1) ATK 40+60.816*(Lv-1)
HP @ Lv -21.224 ATK @ Lv -20.816
Max HP+20 Lv, +2000 HP 4003.256 Max ATK+20 Lv, +2000 ATK 3195.504
Skills
High Flyer (enemy ability) [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Increase vertical movement by 1 + Push away self by 3 squares / 100%
Swimmer [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Shocker (enemy ability) [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to allies directly adjacent to self / 100%
Poisoner [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to hit units / 20~40%
Skill Evolution(s)
Swimmer+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
痺れ触手
Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to hit units Weapon Spread Shot.png
3x
Show equipable ARs (49)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 2.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.png

Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)
[?]  [6]
【くらげスライム強】Noneキャラ名無し
Weapon Spread Shot.png
HP 80+101.224*(Lv-1) ATK 40+60.816*(Lv-1)
HP @ Lv -21.224 ATK @ Lv -20.816
Max HP+20 Lv, +2000 HP 4003.256 Max ATK+20 Lv, +2000 ATK 3195.504
Skills
High Flyer (enemy ability) [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Increase vertical movement by 1 + Push away self by 3 squares / 100%
Swimmer [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Shocker (enemy ability) [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to allies directly adjacent to self / 100%
Gorgon (enemy ability) [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to hit units / 20~40%
Skill Evolution(s)
Swimmer+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
痺れ触手
Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to hit units Weapon Spread Shot.png
3x
Show equipable ARs (49)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 2.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.png

Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)