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| == {{Star|5}} == | | == {{Star|5}} == |
| {{#vardefine:transient en title|}} | | {{#vardefine:transient en title|}} |
| {{#vardefine:transient jp en research file|}} | | {{#vardefine:transient jp en research file|Bacchus was once part of the royal family of Mulspelheim, the place dedicated to the descendants of giants. His body however was already destroyed. His corpse was then brought back to life by the virtual personality using it as a vessel, Nekros. He is accompanied by overlords who have conquered death and is the one chosen to recieve the Rule of degeneration. Bacchus's body carries the blood of ones born to rule over alcohol the Kvasir, so he is compatible with this power. He has favorable views towards those who control intoxication and those who understand the weight of their duties. He also holds a mix of pity and self-loathing towards those established as overlords by the world and forced into long lasting solitude.}} |
| {{#masterdata:Card|178902}} | | {{#masterdata:Card|178902}} |
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| == Notes == | | == Notes == |
| {{Comments}} | | {{Comments}} |
Revision as of 08:11, 29 May 2020
Transient Information
|
Rarity |
3 |
Cost |
8 |
HP |
365+101.724*(Lv-1) |
ATK |
235+55.418*(Lv-1) |
HP @ Lv 60 |
6366.716 |
ATK @ Lv 60 |
3504.662 |
Max HP+20 Lv, +2000 HP |
10401.196 |
Max ATK+20 Lv, +2000 ATK |
6613.022 |
Skills |
Inciter of Lust |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 40~80% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply CharmCannot attack for 3 turns (Debuff) to hitting units / 8~16%
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Consoler of Pain |
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies directly adjacent to self / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies in a 2-square diamond radius around self / 30~60%
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Embodier of Will |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to hit units / 32~64% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to hit units / 35~70%
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Death Degenerator |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to hitting units / 10~20% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -400~-800 HP to hit units / 40~80% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Countdown-10000~-20000HP/turn for 2 turns (Debuff) Remove Death-56700000HP/turn for 2 turns (Irremovable Debuff) / 50~100%
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Illustration |
BomBom |
Scenario |
―― |
Voice |
Joji Nakata |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Guild |
Unaffiliated |
School |
Unknown |
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Research Files
Official English
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"A shaman and necromancer, he also possesses the power to manipulate the signs of mortality. As he wanders the land, he is most recognizable for the staff he carries, adorned with the head of a jackal. This is his Sacred Artifact, which represents his Role and Rule as ruler of the underworld. He takes pleasure in things that make him feel more alive, and feels a sense of kinship for those who share his fondness for drink. His body contains two identities with different names and intentions, who trade places according to the rise and fall of the sun. As such, he is naturally sympathetic toward those who also share their body with other entities."
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Translated from Japanese
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Sorceror and spirit user with the power to bind corpses and manipulate the power of the death seal star. The latter is also known as a necromancer. As the man continues on his long wandering journey he holds in his hand a cane topped with the likeness of a black jackal. That is a Sacred Artifact that is supposed to be proof of one's Role and Rule as ruler of the underworld. He likes tastes that make him feel alive, and he finds sympathy for those who know the joys of being drunk. There are two personalities different as night and day within this one body, each with their own names and actions. He seems to get on well with people who are dealing with having someone in their body who wasn't there originally.
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Official Japanese
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呪術師にして、骸を縛り死兆の星を操る力を持つ死霊術師。後者は別の呼び方をするならば、ネクロマンサーである。長い放浪の旅を続ける彼の手に握られているのは、黒いジャッカルの頭部が如き杖。それこそは、冥府を司る者の「役割」と「権能」の証であるはずの「神器」である。力強い生命を感じさせる味を好み、酩酊の喜びを知るものに対して共感を得る。1つの身に、昼と夜で異なる2つの人格が宿り、それぞれ別の名を持って行動する。「本来は居ないはずのもう一つの誰か」を自分の身に抱えるものとは、相性が良いらしい。
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Rarity |
5 |
Cost |
24 |
HP |
1571+79.48*(Lv-1) |
ATK |
829+69.5*(Lv-1) |
HP @ Lv 70 |
7055.12 |
ATK @ Lv 70 |
5624.5 |
Max HP+20 Lv, +2000 HP |
10644.72 |
Max ATK+20 Lv, +2000 ATK |
9014.5 |
Skills |
Engulfer of Lust |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 25~50%
|
Consoler of Pain |
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies directly adjacent to self / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies in a 2-square diamond radius around self / 30~60%
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Surrounding Demise |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units / 32~64% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to hit units / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.6x damage to StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff)-affected enemies / 100%
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Lord of Degeneration |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to hitting units / 20~40% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -750~-1500 HP to hit units / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 25~50% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Countdown-10000~-20000HP/turn for 2 turns (Debuff) Remove Death-56700000HP/turn for 2 turns (Irremovable Debuff) / 50~100%
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Skill Evolution(s) |
Imbiber of Lust |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to enemies in a 3x3 area around the front of self / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to enemies in a 3x3 area around the front of self / 25~50% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
Joji Nakata |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Guild |
Unaffiliated |
School |
Unknown |
|
Official English
|
"Bacchus was once a member of the royal family of Muspelheim, a realm ruled by the descendants of giants. However, his physical body had long since perished. After his resurrection, an entity was placed inside him: Nekros. This was to make him the possessor of the Rule of Decay and supreme ruler of all Demon Kings who have overcome death. The blood of Kvasir, Patron of Liquor, runs through Bacchus's veins, and he has taken to these powers like a fish to water. He understands the gravity of his responsibilities as one who governs intoxication, and even enjoys them. Having been forced into the role of Demon King himself, he feels a mingled sense of pity and loathing for those who have been forced into similarly lengthy periods of isolation."
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Translated from Japanese
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Bacchus was once part of the royal family of Mulspelheim, the place dedicated to the descendants of giants. His body however was already destroyed. His corpse was then brought back to life by the virtual personality using it as a vessel, Nekros. He is accompanied by overlords who have conquered death and is the one chosen to recieve the Rule of degeneration. Bacchus's body carries the blood of ones born to rule over alcohol the Kvasir, so he is compatible with this power. He has favorable views towards those who control intoxication and those who understand the weight of their duties. He also holds a mix of pity and self-loathing towards those established as overlords by the world and forced into long lasting solitude.
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Official Japanese
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巨人の末裔たちが治めるムスペルヘイム、その王家の中にバッカスはいた。しかし、その肉体はかつて既に滅んだものである。その遺体を蘇らせ、器として注がれた仮想人格こそがネクロスである。死を克服した魔王たちを従えるための、退廃の「権能」の受け手として選ばれたもの。バッカスの肉体は、酒を司るために生み出されたクヴァシルの血を引いており、この力との相性が良い。酩酊を管理する者としての、責任の重さを知る者に対しては好意的である。魔王としての在り方を世界に定められ、永い孤独を強いられた者に対して、憐憫と自己嫌悪が入り混じった感情を持つ。
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Notes
21 comments
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