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[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+8~16 CP to self / 30~60%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
"This middle school student rebels against the teachings of his martial artist father and frequents the Underground Colosseum where the Transients of Ikebukuro gather. His skills and abilities have been trained from a young age, putting him on equal footing among even the Rankers of Ikebukuro. He identifies as a professional fighter and makes a living off of fight money. Though he is rebelling against his father, he looks up to martial artists who take pride in their skills and have quick and agile moves."
Translated from Japanese
A middle school student who rebels against his strict martial artist father's teachings and who comes and goes to Ikebukuro's underground fighting arena where Summons gather. The techniques he polished and surpassed from childhood let him exceed physical differences to the point he encroaches the upper ranks of the Ikebukuro Rankings. He is a self-recognized pro martial artist and lives on his fight winnings. Even as he rebels against his father he holds pride in his techniques and a set respect for martial artists who possess agility and a sharpness in moves.
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+8~16 CP to self / 30~60%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.](Phase turn 2) Apply Crit++ATK Up by 3x ~ 6x for 1 turn (Buff) to self / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 100x damage to EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff)-affected enemies / 100%
"The magic of the shapeshifting storm fairy held in his Henge Bracelet Sacred Artifact causes his body to mature rapidly until he stands before you as a first-rate martial artist with an adult body. Boasting both the body of a grown man and the cunning mind of a child, he is a formidable opponent when forcibly aged by the trickery of his Sacred Artifact."
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Arousal+10CP/turn for 1 turn (Buff) to self and alliesdirectly adjacent to self / 65~100%100% proc rate achieved at level 54 [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal extra damage against 5 skills
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to alliesdirectly adjacent to self / 35~70%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply OppressionCannot move at will for 2 turns (Debuff) to enemiesin a 3-square diamond radius ahead / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to allieson the left and right of self / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to alliesdirectly adjacent to self / 50~100%
"Facing yourself, interacting with yourself. He believed this was the only way to improve and thus vowed to himself not to mingle with others; to live by his own power... until he got to know some of the absurd people he'd met, and his world shifted. He can become even stronger, he realized, and thus began to seek a new path. Yet, standing at the base of a mountain with new clothes purchased with his fight money, alongside the disliked fellow trainee he has dragged along, he realizes that perhaps he's bitten off a bit more than he can chew. Ikutoshi isn't too fond of those who follow in others' footsteps."
Translated from Japanese
Facing and interacting with one's self. He believed that was all you need to raise yourself higher. Living on one's own power, never associating with other people. That was what he pledged in his heart. Yet as he met and mingled with nonsensical people, his world trembled. He began to seek a new path, believing he could surely become even stronger. But after buying some new clothes with his fight money and standing at the foot of the mountain with the younger pupil he didn't want to see, he regretted things a little wondering if he went too far with it. He seems to not like people who are always following others much.
Ikutoshi's Sacred Artifact is a bracelet of stones referencing a henge, ancient monuments consisting of a circle of stones or wooden uprights. One of the most famous henges is the Stonehenge in Wiltshire, England.
His Role is "Dancer" and his Rule is "Permutation."
Ikutoshi's summoner mark is on his right arm, shaped like swirls of wind.
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He said it in the shop lines from the Remote Island expedition. You can probably find them on youtube or this wiki if you look hard enough. He refers to Ikutoshi indirectly. Its also why he hates him.
at first, I didn't understand anything about what their powers were based on, but I'll say what I researched and what I understood. So the "storm fairy" refers to spriggans, small fairies that can grow in size looking like giants and having a lot of strength. in the charge Dwarven Changeling , changeling is when a fairy exchanges the children of a human couple for her own, that's why she has the Permutation Rule. That is, Ikutoshi is a spriggan "fairy" who was switched as a baby and who can transform from a child to an adult....
People bitch and moan about Ken from Persona 3 but this brat gets not backlash. Robinson was right Ikutoshi is the poster child for entitlement issues.
Huh, that wasn’t the direction I thought they would take for Ikutoshi’s skill strengthening, but I’m super happy about it. Giving your allies an extra 20% skill rate activation is awesome! I’m so glad I rolled for him (I was going to regardless, but this makes it all the more worth it)!
He did in fact appear in the event story. He was a competitor in the hiking race thing that MC, Zao, Chernobog, and Durga were in, and subsequently challenged MC to a fight in an arena created by Parvati, Durga's original.
Am I crazy or was Ikutoshi just not a part of the story at all for the Gendarme event? I figured he would have been since he got an alt. Is there any other characters who got Alts but wasn’t a part of the event story or is he just a special case?
Having FINALLY gotten his Gendarme version, I gotta say I'm a little bit bummed that you can't change him into his "buff" form in the pic. Turn that parka into a crop-top!
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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