[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to Berserker enemies / 100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]-10~-20 CP to hit units / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Attract enemiesin Shot range by 2 squares / 50~100% [While MovingWhen this unit is held by their player.]Increase vertical movement by 1 / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply OppressionCannot move at will for 2 turns (Debuff) to enemieson the entire board / 25~50% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to self and allieson the entire board / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
"A Transient originating from the world of El Dorado. While a student by day, outside of school hours he works in professional wrestling, where he plays an up-and-coming Técnico specializing in the Mexican style of Lucha Libre. He is known in the ring for his energetic demeanor and crowd-pleasing performances: his matches often see him bloodied and almost beaten by unscrupulous foes who exploit his every weakness, only for him to suddenly seize victory in a dramatic turnaround, and this has gained him great popularity. To fly higher and farther than anybody else is his dream, and he wishes only to spend the rest of his days in the ring. He struggles most with getting along with others who live their lives on the edge, perhaps because of how much they mirror himself."
Translated from Japanese
A cheery pro wrestler Transient hailing from the other world of El Dorado who is lively and indulgent towards his fans. He isn't a student pro wrestler; he is a student as well as a professional wrestler. In the Mexican style known as lucha libre, he plays the heroic type called a face (babyface). The villainous role of the rudo (heel) focus their attacks on his weak points, so he wins popularity points by turning the tables around and winning even as he displays expressions of anguished, pained sobbing. He dreams only of flying farther away and higher than anyone else and of standing forever on in the ring. Whenever he sees someone who carries a fate where they will die at some unknown point, he knows he will find them hard to deal with as though he were facing himself.
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to Berserker enemies / 100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]-10~-20 CP to hit units / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Attract enemiesin Shot range by 2 squares / 50~100% [While MovingWhen this unit is held by their player.]Increase vertical movement by 1 / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply OppressionCannot move at will for 2 turns (Debuff) to enemieson the entire board / 30~60% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Attract self and allieson the entire board by 1 square / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 45~90% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+6~12 CP to self and allies1 square around self / 35~70%
Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self
"No heart has beat within his chest ever since the day that he was sacrificed to the Representative of his home world. In exchange, he has gained a Rubber Sacred Artifact, which can expand and contract freely as well as stick to other objects. He excels at using this Rubber during App Battles to bounce his foes' attacks back at them, and the skin-tight wrestling costume he acquires on booting up the App is made of it. Its expanding and contracting properties even allow it to replace Hombre Tigre's lost heart; however, as the price of this Role is that it could cease working at any time, this means living hand-in-hand with death. As Nahual of Tezcatlipoca, one of the leaders of the Warmongers, he has a duty to lead from the front, and he can invariably be found plunging fearlessly into danger in order to inspire his allies. He is constantly in search of worthy foes who will allow his Lucha to truly shine."
Translated from Japanese
He is a man who was once offered to his World Representative, and the heart within his chest is gone. In exchange, he received a Sacred Artifact of rubber that can expand and contract to any length and cling to whatever it sticks to. The wrestling costume that clings to his body during App Battles is made from this rubber. Also, due to this artifact he can take any sort of impact and excels in reflection tactics. Furthermore, since his heart was taken from him the artifact works as a replacement. But as compensation for bearing his Role his heartbeats could fail at any moment and he is always staring in the face of death. He is a leader of the guild of warmakers and political strife experts known as the Warmongers and a nagual (incarnation) of the Smoking Mirror, so he is always standing up front where it's most dangerous and inspiring his allies. He seeks the greatest fighter who is drawn to his charm as a luchador.
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TauntAdds aggro to unit for 2 turns. (Buff) to self / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Attract enemiesin a 3x3 area around the 2nd square in front of self by 1 square / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to Berserker enemies / 100%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Taunt StrengtheningWhile user has Taunt: +30% skill activation rate for 999 turns (Irremovable Buff) to self / 100% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)]Apply CharmCannot attack for 3 turns (Debuff) to enemies near hitting units,directly adjacent to them / 5~10%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+10~20 CP to self / 35~70% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 35~70% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+6~12 CP to self / 45~90%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 25~50% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) Remove DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) / 50~100%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+10~20 CP to self / 35~70% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 35~70% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+6~12 CP to self / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.](If HP = 100%) Apply ATK Up by 1.2xATK Up by 1.2x for 1 turn (Irremovable Buff) to self and allieson the entire board (If 50 < HP < 100%) Apply ATK Up by 1.5xATK Up by 1.5x for 1 turn (Irremovable Buff) to self and allieson the entire board (If 5 < HP < 50%) Apply ATK Up by 2xATK Up by 2x for 1 turn (Irremovable Buff) to self and allieson the entire board (If HP < 5%) Apply ATK Up by 3xATK Up by 3x for 1 turn (Irremovable Buff) to self and allieson the entire board / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 45~90% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to alliesin a 2-square diamond radius around self / 15~30% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to alliesin a 2-square diamond radius around self / 15~30%
Apply CharmCannot attack for 3 turns (Debuff) to enemies near hit units,directly adjacent to them + Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self + Apply TauntAdds aggro to unit for 2 turns. (Buff) to self
"Hombre Tigre practices lucha libre, a freestyle form of professional wrestling, at distant venues whenever there is a long break from school. Although Hombre Tigre no longer has his original heart and his current one could stop beating at any moment, every time the expectant gazes of his public surround him, he is filled with a thrill that runs through his entire body, making him feel even more alive. In fact, he believes he can leap higher and more freely precisely because of the loss of his precious heart. Even if his limbs are shackled, his body will surely continue to soar and captivate his audiences until the end of his life. In this story, Hombre Tigre adopts capoeira into his fighting, a mix of dance and martial arts that functions as an expression of the struggle for freedom. Rather than focusing on loss, the fighter is instilled with a decisively more positive mentality."
Translated from Japanese
Lucha libre, the professional wrestling that means free form fighting. Hombre Tigre is taking a long break from his studies and is doing show business in a venue far away. When his gallant figure is bathed in the expectant gazes of the people eagerly waiting for him, uplifting emotions beat within his chest and run through his whole body. Having lost his natural heart, this leap might end the next moment. However, he believes that it's because he knows this that he can feel the purest emotions. Indeed, he believes that in losing something important he can fly higher and freer in an equivalent amount. Even if his limbs were to be shackled down, his body will probably continue dancing and charming all around him until his life burns out. This time Hombre Tigre has adopted the martial arts of capoeira, the freedom-seeking fighting and dancing style. There are times when he has a decisive difference of opinion with those who think negatively of losing their possessions.
Hombre Tigre is based on a legend from the Quechua people called Runa uturuncu, also known as Uturunco, Hombre-Tigre or Hombre-Puma, where it is known to be able to transform into a large tiger or puma.
He is also based on the Aztec deity of earthquakes and jaguars named Tepēyōllōtl.
Hombre Tigre, through his origins in Tepēyōllōtl, has strong connections to Tezcatlipoca.
Tepēyōllōtl was known to be worn by Tezcatlipoca as a disguise to trick the other gods into not knowing who he was.
The Aztec deity was known to be depicted as a jaguar leaping towards the sun; with Tezcatlipoca known as the first sun.
Tepēyōllōtl's name is derived from two Nahuatl words that mean "mountain" and "heart", as a connection to how in-game Hombre Tigre's heart was sacrificed for Tezcatlipoca and replaced with his Sacred Artifact.
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster. The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
Please have sex with me Screaming crying killing myself please PLEASE have sex with me please please please you are the most beautiful man on planet earth i will do ANYTHING just let me hit i'm so down bad I will get on my knees and pray awooga awooga awooga please sir please have sex with me
Ok this character is so messed up haha, his name is "Hombre Tigre" which means "Tiger Man" in Spanish, but he's suppose to be a Aztec Jaguar inspired character with no tiger living near the Americas, while his Summer 5* variant is references "Capoeira" a AFRO-BRAZILIAN martial art/dance haha get your shit together dude.
I went to some friends on the other side of the border and showed them his name along with his 3* and they asked why is man tiger I told them that I didn't know his name was man tiger until two years later so they mocked and belittled me :(
I am Hispanic so I speak Spanish and English I live right next to the border between Mexico and the U.S. and I barely just noticed that his name means man tiger in FUCKING spanish wtf
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
Enable comment auto-refresher
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |