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Transient Information
|
HP |
401+108.122*(Lv-1) |
ATK |
198+48.969*(Lv-1) |
HP @ Lv |
292.878 |
ATK @ Lv |
149.031 |
Max HP+20 Lv, +2000 HP |
4455.318 |
Max ATK+20 Lv, +2000 ATK |
3128.411 |
Skills |
Berserker |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
|
The Forsaken |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 32~64%
|
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
|
Sidekick |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies behind self +300~600 HP to allies behind self / 45~90%
|
Skill Evolution(s) |
The Forsaken + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
Sho Koda |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
Research Files
|
HP |
1596+104.153*(Lv-1) |
ATK |
802+44.898*(Lv-1) |
HP @ Lv |
1491.847 |
ATK @ Lv |
757.102 |
Max HP+20 Lv, +2000 HP |
5574.907 |
Max ATK+20 Lv, +2000 ATK |
3655.062 |
Skills |
Berserker |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
|
The Forsaken |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 32~64%
|
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
|
Grandstander |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies behind self +400~800 HP to allies behind self / 50~100%
|
Skill Evolution(s) |
The Forsaken + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
|
Grandstander+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range +400~800 HP to allies in reverse Thrust range / 50~100% [Defense ModifierAll modifiers stack with each other.] Take 0.5x damage from Shot-ranged enemies / 100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
Sho Koda |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|