Infernal
Transient card properties |
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This article is about the attribute. For the article on individuals with a history of splitting from oneself, go to Shadow.
The INFERNAL (kanji 魔) attribute is also referred to as Evil in in-game files, and sometimes used interchangeably with the story term Shadow due to their usual coincidence. It is one of the special attributes, which includes Valiant, World and All-Round, standing sixth in the elemental sequence of the Support Lineup. Infernal cards have modified damage multipliers when facing other cards of specific attributes. These multipliers are listed in the table below.
Ally attribute | Enemy attribute | ||||||||||
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INFERNAL | ALL-ROUND | FIRE | WATER | WOOD | AETHER | NETHER | INFERNAL | VALIANT | WORLD | INFINITY | NULL |
Attacking | 1 | 1.5 | 1.5 | 1.5 | 1.5 | 1.5 | 1.5 | 0.5 | 2 | 1 | 1 |
Defending | 1 | 1.5 | 1.5 | 1.5 | 1.5 | 1.5 | 1.5 | 2 | 0.5 | 1 | 1 |
Infernal boosts and limit break materials are obtainable in Daily Quests on Tuesdays JST and in certain free quests.
Card Attribute
Limit breaking a card requires power stones and spell tokens that match the attribute, and leveling is optimal when the boosts also match the attribute. A full list of cards with Infernal for their attribute can be found here.
AR Card Limitation
AR Equipment can only be equipped on cards that match its limitation criteria. Infernal attribute is one of the potential criteria. Below is a list of ARs where Infernal is specified as a restriction or where no restriction is set.