Difference between revisions of "Null"
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{{Card properties sidebar}} | {{Card properties sidebar}} | ||
[[File:Element zero.png|thumb|Magenta no-entry symbol representing the | [[File:Element zero.png|thumb|Magenta no-entry symbol representing the Null attribute.]] | ||
'''{{Attribute| | '''{{Attribute|Null}}''' (kanji 零) is one of the second-wave special attributes, which includes [[All-Round]], [[Infinity]], and [[Null]]<!--, standing xth in the elemental sequence of the [[Support Lineup]]-->. Null cards have modified damage multipliers when facing other cards of specific attributes. These multipliers are listed in the table below. | ||
{| class="wikitable" | {| class="wikitable" | ||
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! colspan="11" | Enemy attribute | ! colspan="11" | Enemy attribute | ||
|- | |- | ||
| {{attribute| | | {{attribute|Null}} | ||
| {{attribute|All}} | | {{attribute|All}} | ||
| {{attribute|Fire}} | | {{attribute|Fire}} | ||
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| {{attribute|World}} | | {{attribute|World}} | ||
| {{attribute|Infinity}} | | {{attribute|Infinity}} | ||
| {{attribute| | | {{attribute|Null}} | ||
|- | |- | ||
| Attacking | | Attacking | ||
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==Card Attribute== | ==Card Attribute== | ||
Limit breaking a card requires power stones and spell tokens that match the attribute, and leveling is optimal when the boosts also match the attribute. A full list of cards with Fire for their attribute can be found {{Cl| | Limit breaking a card requires power stones and spell tokens that match the attribute, and leveling is optimal when the boosts also match the attribute. A full list of cards with Fire for their attribute can be found {{Cl|Null transients|here}}. | ||
==AR Card Limitation== | ==AR Card Limitation== | ||
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[[AR Equipment]] can only be equipped on cards that match its limitation criteria. Fire attribute is one of the potential criteria. Below is a list of ARs where Fire is specified as a restriction or where no restriction is set. | [[AR Equipment]] can only be equipped on cards that match its limitation criteria. Fire attribute is one of the potential criteria. Below is a list of ARs where Fire is specified as a restriction or where no restriction is set. | ||
{{Equipable AR Equipment| | {{Equipable AR Equipment|Null}} |
Revision as of 09:57, 28 October 2023
Transient card properties |
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NULL (kanji 零) is one of the second-wave special attributes, which includes All-Round, Infinity, and Null. Null cards have modified damage multipliers when facing other cards of specific attributes. These multipliers are listed in the table below.
Ally attribute | Enemy attribute | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
NULL | ALL-ROUND | FIRE | WATER | WOOD | AETHER | NETHER | INFERNAL | VALIANT | WORLD | INFINITY | NULL |
Attacking | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0.5 | 1 |
Defending | 0.5 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 |
Card Attribute
Limit breaking a card requires power stones and spell tokens that match the attribute, and leveling is optimal when the boosts also match the attribute. A full list of cards with Fire for their attribute can be found here.
AR Card Limitation
AR Equipment can only be equipped on cards that match its limitation criteria. Fire attribute is one of the potential criteria. Below is a list of ARs where Fire is specified as a restriction or where no restriction is set.