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[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+250~500 HP to alliesdirectly adjacent to self / 30~60% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+3~6 CP to alliesdirectly adjacent to self / 40~80%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+8~16 CP to alliesdirectly adjacent to self / 35~70%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+80~160 HP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self +5~10 CP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 30~60%
"A Transient originally born in the world of Eden, but cast down to Gehenna, Ziz is known as the great bird of the sky. She watches over all creatures of the earth, sea, and sky with kindness and compassion. If to the east there is a child wandering lost, she will wipe away their tears and lead them home; if to the west there is a child weak from hunger, she will feed them from her own larder and nourish them with love. She is maternal instinct taken to the extreme, and her affection can often cross the line into overprotectiveness, a tendency instilled by her Role so that one day it will be her undoing, bringing an end to the last of the three great beasts. By design, she finds fulfillment in accepting others unconditionally, devotedly attending to their every want and need, and feels compelled to take care of those who struggle to take care of themselves."
Translated from Japanese
Transient born in the other world of Eden and cast down to Gehenna. Great bird of the heavens. She kindly watches over everything that lives in the lands, seas, and skies. If a lost child turns up, she soothes, encourages, and guides them. If a hungry child appears, she will treat them to handmade cooking and affectionate words. As a bundle of protective desires gone too far she is liable to become overprotective of someone she wants to protect. This is also a part of her role where she will one day destroy herself. Ziz is built to be satisfied with the kindness to wrap up damaged objects and looking after people devotedly. When she looks after someone especially slovenly she shows a heavy kind of dependence.
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+250~500 HP to alliesdirectly adjacent to self / 30~60% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+3~6 CP to alliesdirectly adjacent to self / 40~80%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+8~16 CP to alliesdirectly adjacent to self / 35~70%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+80~160 HP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self +5~10 CP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 10~20% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+7~14 CP to self / 45~90% [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 30~60%
"The Role of the three beasts of Eden demanded that someday they be offered to a place surrounded by walls, and although Ziz perhaps accepted this as fate, her true feelings are less certain. Once, her Feathers safeguarded the great beasts of the earth and sea from harm; now, beyond the light of the rainbow, she has defied the odds to reunite with one of her old comrades as a Transient. In this brave new world of Tokyo, the great bird of the sky feels like a fledgling once more. However, she has found new purpose in striving to become a teacher, sheltering and guiding her students on their path to adulthood. She is averse to others who hold up a mirror to the results of acting on one's basest desires."
Translated from Japanese
Each of the three beasts created by Eden will one day offer up their bodies to the "place enclosed by walls." That is the role that has been sought of them, but what did she think of it? Any who would harm the great beasts of the land and sea will be stopped by her giant wings Sacred Artifact. She met one of those two she protected again in Tokyo when she became a Transient. Within the repeating days, she walks the path to become a teacher who will guide many students worth protecting in this new world. Even the lovingly protective great bird is still like a baby chick in Tokyo. She is poor at dealing with people who reach the conclusion of living by their desires and those who show her who she is like a mirror.
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Attract enemieson the entire board by 1 square / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hit units / 35~70%
[After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied.]+3~6 CP to self / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CharmCannot attack for 3 turns (Debuff) to enemies near hit units,behind them / 20~40% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied.]+100~200 HP to allieson the left and right of self / 35~70% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allieson the left and right of self / 35~70% [While MovingWhen this unit is held by their player.]Increase horizontal movement by 1 / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) Remove Obstruct-15% skill activation rate for 2 turns (Debuff) / 50~100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 2x damage to DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff)-affected enemies / 100%
[After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied.]+3~6 CP to self / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CharmCannot attack for 3 turns (Debuff) to hit units and enemiesbehind them / 20~40% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.](If CP = 100) Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to alliesin reverse Slash range / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.](If CP = 100) Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to alliesin reverse Slash range / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Increased RecoveryHealing from skill effects increased by 1.5x for 3 turns (Buff) to allies1 square around self / 30~60% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+750~1500 HP to self and alliesdirectly adjacent to self / 50~100%
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self + Attract enemieson the entire board by 1 square + Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units
"In pursuit of teaching, Ziz spends each and every day buried in study. However, she eventually comes face to face with her lack of work experience, sparking a deep anxiety within her. What if her experience and knowledge prove insufficient to guide the students in her charge? Once this fear enters her mind, she elects to challenge herself with a short-term, part-time job, fully sanctioned by her mentors. The event she's hired to assist with is a festival associated with a certain belief system that had once cast her into the depths of Gehenna. At this festival, she slowly discovers a new sense of meaning and purpose, guided by the new bonds she forges along the way. Perhaps this is the perfect path for one who's long served as sacrifice for the happiness and well-being of others. Either way, her heart skips a beat at this exciting new prospect, and she finds herself more enthusiastic than ever to meet students from other schools and receive the imparted wisdom of her elders."
Translated from Japanese
Ziz spends her days devoting herself to her studies as she aims to be a teacher. But at once point she was faced with her inexperience with society, then felt anxious about her present state. What if her lack of knowledge and experience prevents her from guiding and teaching the students she ought to protect. When that occurred to her, she has started challenging herself at a part time job with her respected teachers' permission. That event is a festival influenced by a certain faith that cast her down to Gehenna. Through that Ziz will find new meaning for herself through the guidance of her new bonds. Perhaps it is because she was to be sacrificed for the happiness of others that she can draw this road out for herslf. Ziz is always in high spirits to gain new experiences to make her heart dance and to gain new knowledge from meeting people from other schools as well as lessons from leaders.
Ziz comes from the same named creature in Jewish mythology which is a giant griffin-like bird whose wingspan could block out the sun.
Ziz, along with Behemoth and the Leviathan, comprise the three monsters that preside over the sky, land, and sea respectively in Jewish mythology.
Her meal related skills are a reference to how the bird Ziz is supposedly a delicacy.
Christmas Ziz's CS subtitle comes from an expression that means devoting yourself to your studies. The expression itself refers to the story of Gao Feng, a farmer in the later Han dynasty China who was so absorbed in his reading that the rain washed his grain away.
Christmas Ziz's skill activation voice line is a shortened musical count off for children to sing. In the count off, the first two numbers are omitted, thereby starting on three (さん), and the number four is replaced by a rallying call (はい).
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I don't want a lot for Christmas
There is just one thing I need
I don't care about the presents underneath the Christmas tree
I just want you for my own
More than you could ever know
Make my wish come true
All I want for Christmas is you
Yeah
I don't want a lot for Christmas
There is just one thing I need (and I)
Don't care about the presents underneath the Christmas tree
I don't need to hang my stocking there upon the fireplace
Santa Claus won't make me happy with a toy on Christmas Day
I just want you for my own
More than you could ever know
Make my wish come true
All I want for Christmas is you
You, baby
Oh, I won't ask for much this Christmas
I won't even wish for snow (and I)
I'm just gonna keep on waiting underneath the mistletoe
I won't make a list and send it to the North Pole for Saint Nick
I won't even stay awake to hear those magic reindeer click
'Cause I just want you here tonight
Holding on to me so tight
What more can I do?
Oh, baby, all I want for Christmas is you
You, baby
Oh-oh, all the lights are shining so brightly everywhere (so brightly, baby)
And the sound of children's laughter fills the air (oh, oh, yeah)
And everyone is singing (oh, yeah)
I hear those sleigh bells ringing
Santa, won't you bring me the one I really need? (Yeah, oh)
Won't you please bring my baby to me?
Oh, I don't want a lot for Christmas
This is all I'm asking for
I just wanna see my baby standing right outside my door
Oh, I just want you for my own
More than you could ever know
Make my wish come true
Oh, baby, all I want for Christmas is you
You, baby
All I want for Christmas is you, baby
All I want for Christmas is you, baby
All I want for Christmas is you, baby
All I want for Christmas (all I really want) is you, baby
All I want (I want) for Christmas (all I really want) is you, baby
"Merry Christmas!" Ziz cheered, suddenly pulling you into a tight, joyful hug and smothering you in her bountiful bosom. Normally you make sure to take a deep breath before Ziz hugs you, but this time you were caught off guard. You struggled in vain to keep your face from being completely buried, but it was no use. She was so excited that she didn't seem to notice your predicament, and she was hugging you as tight as she could. You could only hold your breath for so long, and Ziz's hugs always seem to last for ages. You didn't want to hurt her feelings by pushing her away, but you weren't sure if you were going to make it. Determined not to upset Ziz, you soldiered on, praying that you would be released from this suffocating, pillowy prison before it was too late. You steeled yourself for the worst, reasoning that drowning in boobs was probably among the least gruesome ends you could meet.
Fortunately for you, Ziz finally let you free, and you nearly doubled over, gasping for air. You felt guilty, but there was no way to be subtle about struggling to catch your breath. You had nearly blacked out and you were pretty sure your face was blue. Whether she pretended not to notice or was truly oblivious, she continued talking, her voice full of excitement. Harrowed, but still alive, you did your best to catch up to the conversation and it wasn't long until it really was as though you hadn't nearly died a few minutes ago. While closer than most, this wasn't your first close call with Ziz and it most certainly wouldn't be the last. Besides, with the kind of friends you had, you were pretty used to having your face shoved into gigantic titties on a regular basis.
Hummina hummina hummina bazooooooooing! *eyes pop out* AROOOOOOOOGA! *jaw drops tongue rolls out* WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF WOOF *tongue bursts out of the outh uncontrollably leaking face and everything in reach* WURBLWUBRLBWURblrwurblwurlbrwubrlwburlwbruwrlblwublr *tiny cupid shoots an arrow through heart* Ahhhhhhhhhhh me lady... *heart in the shape of a heart starts beating so hard you can see it through shirt* ba-bum ba-bum ba-bum ba-bum ba-bum *milk truck crashes into a bakery store in the background spiling white liquid and dough on the streets* BABY WANTS TO FUCK *inhales from the gas tank* honka honka honka honka *masturabtes furiously* ohhhh my gooooodd~
I like to point out that in jeans her legs seem like normal human legs implying that her feathers are not only fluffy but thick too. Putting on pants must be a bitch, no wander she just goes trouser less (something I'm surprise the game never calls attention to).
Hi, please wait for actual translations from actual translators. Machine translating through Google Translate only serves to make things harder by spreading possibly false or confusing information. I believe Roureem is currently working on translations for most of this content, so please be patient.
I did it for behemoth, so I'll do it for birb mom. A quick google translate with some rough interpretations.
Born in a different world Eden, he was dropped to Gehenna, "Tanshin student". (wait, isn't this behemoth's intro? I'm confused.)
A big bird in the sky. I keep watching all of them all in the earth, in the sea, and in the sky. (Flying like a bird in the sky, I watch over everything on the land, the see, and in the air.)
If it gets lost there, it will be appreciated, encouraged and guided.
(If someone becomes lost [I'm assuming this means more spiritually], they will be loved, encouraged, and guided.)
If there is a child who is hungry here, she behaves hand-cooked and kind words. (If there is a child who is hungry, She will give them kind words and home cooked food.)
It is a lump of asymptomatic asylum overpower, and it tends to be overprotected against opponents to protect. (Wat?) (Okay, lemme think. I'm assuming this is saying that's she's driven to protect the weak, to the point that she attacks people she perceives as threatening others? Hopefully someone better than me can translate this)
It is also a "role" to eventually destroy themselves.
(I'm pretty sure this is saying that her role is that of a "martyr")
The gentleness that wraps up the missing things is made to satisfy himself by taking care of himself devotedly. (okay, google sucks. I think there's two ways to read this. that she takes cares of others to gratify herself, or that This is saying she's a pure spirit who views taking care of others as taking care of them-self.)
Show careful dependence on caring for others who care for themselves very carelessly. (She diligently cares for those who act recklessly. Unfortunately, it's still ambiguous if she's going it with good intentions or not, so hopefully a better TL comes along.)
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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