|
Cost |
2 |
HP |
100+129.582*(Lv-1) |
ATK |
50+73*(Lv-1) |
HP @ Lv |
-29.582 |
ATK @ Lv |
-23 |
Max HP+20 Lv, +2000 HP |
4562.058 |
Max ATK+20 Lv, +2000 ATK |
3437 |
Skills |
Disease Carrier |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to hit units -400~-800 HP to hit units / 50~100%
|
Amorphous Lifeform |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
|
The Forsaken |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 32~64%
|
Death Bringer |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to hit units / 5~10%
|
Skill Evolution(s) |
Disease Carrier+ |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to hit units -400~-800 HP to hit units / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to hit units / 25~50%
|
The Forsaken + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|