[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 35~70%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to alliesdirectly adjacent to self / 35~70%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to alliesin reverse Thrust range / 28~56%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply Remove DebuffRemove one debuff (Buff) to alliesdirectly adjacent to self +150~300 HP to alliesdirectly adjacent to self / 28~56%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
"This Transient has a highly sculpted physique, four strong arms, a stubborn will, and a scrupulous mind that leads him to detest chaos of any kind. He was seen as destruction incarnate in the world he hailed from. After being summoned to Tokyo, he was angered by the chaos and considered destroying everything but then the arrow of Cupid struck his heart, causing him to fall in love. He is extremely stand-off-ish in nature, but sweet as sugar when facing with the one he loves. He would still take the opportunity to destroy the world at the drop of a hat, so he needs to be watched closely."
Translated from Japanese
A visitor from another realm with a powerful, four armed body and a stubborn, inflexibly hard head who despises chaos and disorder. In the world he originally came from he was known as an Avatar of Destruction, one who would end the world. When he was first summoned to Tokyo he was infuriated by the disarray he beheld and resolved to destroy this wretched world as well, until he was hit by Cupid's arrow. For the first time, he felt what love was like, and his heart softened. Kalki has a strict, austere personality, but he has stayed his hand in destroying the world because of this love, not wishing to be separated from the object of his affection.
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 35~70%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to alliesdirectly adjacent to self / 35~70%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to alliesin reverse Thrust range / 28~56%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply Remove DebuffRemove one debuff (Buff) to alliesdirectly adjacent to self +150~300 HP to alliesdirectly adjacent to self / 28~56%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and alliesdirectly adjacent to self / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 45~90% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.]Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 3 turns. (Buff) to self Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80%
"He has a Sacred Artifact of Scimitar that shines with heavenly light. The Rule it holds collapses anything contaminated with filth. Because perfectly world of good he desires does not exist, his power is doomed to destroy existence. Yet due to a promise he made, most of his powers have been sealed while in Tokyo. He's lived so far without knowing love, so he holds a very innocent perspective when it comes to romance. He feels kindly toward anyone who shares that."
Translated from Japanese
His Sacred Artifact is his scimitar, which shines with heavenly light and the power to cleanse filth and corruption. Kalki himself realizes that there is no such thing as a pure, incorruptible world, and therefore every world must eventually be destroyed, but he has sealed away most of his power. Because love is such a new sensation to him, his views on romance and affection are strangely innocent, and even now he feels a sense of fondness for the person who first stoked that flame within him.
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) to self Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to self / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+150~300 HP to alliesdirectly adjacent to self / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+150~300 HP to alliesin a 2-square diamond radius around self / 40~80%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [Defense ModifierAll modifiers stack with each other.]Take 0.7x damage from Magic-ranged enemies / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 30~60% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+8~16 CP to self / 40~80%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80% [Defense ModifierAll modifiers stack with each other.]Take 0.7x damage from Magic-ranged enemies / 100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 45~90% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to self / 45~90% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove Defensive BuffsAcquire skill for 1 turn: [Status Resistance] Remove Protection, Tenacity, Adamantine, DEF Up, Evasion, Unction / 100% (Irremovable Debuff) to enemiesin Snipe range / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove Defensive BuffsAcquire skill for 1 turn: [Status Resistance] Remove Protection, Tenacity, Adamantine, DEF Up, Evasion, Unction / 100% (Irremovable Debuff) to enemiesin Snipe range / 45~90% [After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.]+100~200 HP to self / 40~80%
"Kalki finds himself troubled by different impulses of late, ones that do not involve wishing to destroy the world. He has come to work as a sales attendant in Cafe Asterim, which happens to be running an event with the Santa School. Though he had agreed to it under Shinya's request, a certain emotion bubbles within as he works. The moment it threatens to burst out and he finds himself unable to express it, a turning point arrives. Kalki's original Role and purpose is to cast out the accumulation of the world's shadows. His role as a destroyer has granted him a deep connection with Mahakala, who has also been summoned to Tokyo. He is also an individual who takes great joy in fulfilling the duties others expect and wish of him. Kalki is rather close to the academic upper crust of Daikanyama Academy in Shibuya."
Translated from Japanese
Recently Kalki seems to have been afflicted with impulses that aren't about destroying the world. In that state, Kalki will be working as a salesboy at Café Asterism that's co-sponsoring a certain event at the Santa School this time. If Shinya requests it then he'll agree, and as he splits up his work into smaller pieces, certain feelings accumulate. He's now reached a turning point from the time it was spilling all over and he had no idea of how to express it. By nature he possesses the Role of exterminating the shades gathered by the World, otherwise known as the Shadows. Kalki carries a deep connection to the Great Darkness who was also summoned to Tokyo from that state of being. He's the type who feels great joy in accomplishing the duties sought of him by those around him. He has close relationships with his honor student friends in Shibuya's Daikanyama Academy.
Kalki is based on the tenth and final avatar of Vishnu in Hinduism, who is responsible from ending the last period of the endless cosmic cycle. This is reflected in his Charge Skill Tenth Avatar.
His summon date (1/23) is a reference to the start of the Kali Yuga (January 23, 3102 BCE, Gregorian Calendar).
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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