Difference between revisions of "Immobility"
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{{#vardefine:status en name|Immobility}} | {{#vardefine:status en name|Immobility}} | ||
{{#vardefine:status tags|Increase CP; Lock movement}} | |||
{{#vardefine:status en note|+12CP/turn, cannot move at will for 3 turns}} | {{#vardefine:status en note|+12CP/turn, cannot move at will for 3 turns}} | ||
{{#masterdata:Status|46}} | {{#masterdata:Status|46}} | ||
{{#vardefine:status en name| | {{#vardefine:status en name|Fixity}} | ||
{{#vardefine:status en note|+12CP/turn, cannot move at will for 999 turns}} | {{#vardefine:status en note|+12CP/turn, cannot move at will for 999 turns}} | ||
{{#masterdata:Status|64}} | {{#masterdata:Status|64}} | ||
==Notes== | |||
Prevents the afflicted from moving themselves and increases CP (+12) at the end of each turn for 3 turns. | Prevents the afflicted from moving themselves and increases CP (+12) at the end of each turn for 3 turns. | ||
A permanent version of this status (Fixity) is for [[Barricade]]s, or anything that isn't supposed to move (mostly in old quests). | |||
= | {{Skills that use status|{{PAGENAME}}|format=small}} | ||
{{Skills that use status|Fixity|format=small}} | |||
{{Status navbox}} | |||
Latest revision as of 16:27, 30 August 2020
Immobility不動 | |||
---|---|---|---|
Type | BuffAffected by statuses related to buffs, e. g. Spread Buffs or Nullify Buff. | ||
Notes | Cannot move at will & increased CP | ||
Description | +12CP/turn, cannot move at will for 3 turns | ||
Duration | 3 | ||
Tags | Increase CP, Lock movement | ||
Base Value | Maximum Value | ||
CP Added | 12 | ||
Unit Restrictions | Move; | ||
Used Skills |
Fixity固定 | |||
---|---|---|---|
Type | BuffAffected by statuses related to buffs, e. g. Spread Buffs or Nullify Buff. | ||
Notes | Cannot move at will & increased CP | ||
Description | +12CP/turn, cannot move at will for 999 turns | ||
Duration | 999 | ||
Tags | Increase CP, Lock movement | ||
Base Value | Maximum Value | ||
CP Added | 12 | ||
Unit Restrictions | Move; |
Notes
Prevents the afflicted from moving themselves and increases CP (+12) at the end of each turn for 3 turns.
A permanent version of this status (Fixity) is for Barricades, or anything that isn't supposed to move (mostly in old quests).
Status usage
See Immobility/Used Skills for more details
Status usage
See Fixity/Used Skills for more details
Advantage | Remove | |
---|---|---|
Base Skill | Wanderer Tanngrisnir Perpetual Wheel Tanngrisnir Wanderer Tanngrisnir Goal Hunter Q'ursha First-Time Witness Reprobus First Time Seeing the Lord Reprobus Jet Skier Tanngrisnir (Mountain) |
|
Charge Skill | Jormungandr (x1.5) Jormungandr (x1.5) |