Difference between revisions of "Freeze"
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==Regular== | |||
{{#vardefine:status en name|Freeze}} | {{#vardefine:status en name|Freeze}} | ||
{{#vardefine:status en note|DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns}} | {{#vardefine:status en note|DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns}} | ||
{{#vardefine:status tags|DEF down; Decrease HP}} | |||
{{#masterdata:Status|17}} | {{#masterdata:Status|17}} | ||
Deals damage to the afflicted unit at the end of the enemies turn and increases damage taken by a multiplier for 4 turns. | Deals damage to the afflicted unit at the end of the enemies turn and increases damage taken by a multiplier for 4 turns. | ||
==Skills | ===Status usage=== | ||
{{Skills that use status|{{PAGENAME}}|format=small|show title=no}} | |||
{{# | ==Stackable== | ||
{{Collapsible box|title=Show remaining infoboxes| | |||
{{#vardefine:status tags|Decrease HP; Extra stack}} | |||
| | {{#vardefine:status en name|Freeze (Stackable 1)}} | ||
| | {{#masterdata:Status|194}} | ||
{{#vardefine:status en name|Freeze (Stackable 2)}} | |||
{{#masterdata:Status|195}} | |||
{{#vardefine:status en name|Freeze (Stackable 3)}} | |||
{{#masterdata:Status|196}} | |||
}} | }} | ||
{{#vardefine:status tags|Decrease HP}} | |||
{{#vardefine:status en name|Freeze (Stackable 4)}} | |||
{{#masterdata:Status|197}} | |||
== | ===Status usage=== | ||
{{Collapsible box|title=Show status usage| | |||
{{ | {{Skills that use status|Freeze (Stackable 1)|format=small|show title=no}} | ||
{{Clear}} | |||
{{Skills that use status|Freeze (Stackable 2)|format=small|show title=no}} | |||
| format = | {{Clear}} | ||
| | {{Skills that use status|Freeze (Stackable 3)|format=small|show title=no}} | ||
{{Clear}} | |||
{{Skills that use status|Freeze (Stackable 4)|format=small|show title=no}} | |||
}} | }} | ||
{{Status navbox}} | |||
Latest revision as of 18:25, 21 March 2025
Regular
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Type | DebuffAffected by statuses related to debuffs, e. g. Nullify Debuff or Reflect Debuff. | ||
Notes | Increase both fixed damage and incoming damage rate. | ||
Description | DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns | ||
Duration | 4 | ||
Tags | DEF down, Decrease HP | ||
Base Value | Maximum Value | ||
Damage Multiplier Received | 110% | 0% | |
HP Recovered | -200 | ||
Used Skills |
Deals damage to the afflicted unit at the end of the enemies turn and increases damage taken by a multiplier for 4 turns.
Status usage
See Freeze/Used Skills for more details
Stackable
Expand
Show remaining infoboxes
![]() |
|||
---|---|---|---|
Type | DebuffAffected by statuses related to debuffs, e. g. Nullify Debuff or Reflect Debuff. | ||
Notes | Increased fixed and incoming damage (stackable) | ||
Description | DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns | ||
Duration | 4 | ||
Tags | Decrease HP | ||
Base Value | Maximum Value | ||
Damage Multiplier Received | 110% | 0% | |
HP Recovered | -200 |
Status usage
Expand
Show status usage