[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 50~100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to Wraith enemies Deal 1.5x damage to Worker of Miracles enemies Deal 1.5x damage to Miraculous Bag Bearer enemies / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Regeneration+400~800HP/turn for 4 turns (Buff) to allieson the left and right of self / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to alliesin front and behind of self / 30~60%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+50~100 HP to alliesin front and behind of self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to alliesin front and behind of self / 42~84% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+600~1200 HP to self / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+150~300 HP to alliesdirectly adjacent to self / 50~100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and allies1 square around self / 40~80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.](Total turns 3, 6, 9...) Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to alliesin a 2-square diamond radius around self / 45~90%
Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units
"A Transient from the other world Kitezh, glasses and a straw hat are his most prominent features. He has an easygoing and generous spirit, and has a rustic air about him that is soothing to anyone around him. His Rule is used to provide the blessings of the Earth to all, but that has given rise to a certain incident. The pumpkins he has taken great care in growing for Halloween have overgrown and started overflowing from the fields, and the entire school has become overrun with them. He has a strong dislike of fire due to past trauma. He can become extremely hostile towards those who ruin the earth, foiling the growth of crops."
Translated from Japanese
A laid back and placid Summon from the Kitezh Gate with a gentle aura of naivete that appeases people around him. His trademarks are his glasses and his straw hat. His [Rule] would be to bestow his blessing on earth, but this time around, he is the cause of unexpected trouble. The spirit-infused pumpkins he grew for Halloween became too lively and poured out from the fields one after another. They ended up breaking free on the school campus. Because of a past trauma, he hates fire. He holds antipathy towards those who especially disrespect the earth and won't partake of crops. He, who wields the power of earth, is also the guardian who appeases subterranean spirits to ensure their peaceful sleep.
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 50~100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to Wraith enemies Deal 1.5x damage to Worker of Miracles enemies Deal 1.5x damage to Miraculous Bag Bearer enemies / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Regeneration+400~800HP/turn for 4 turns (Buff) to allieson the left and right of self / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to alliesin front and behind of self / 30~60%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+50~100 HP to alliesin front and behind of self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to alliesin front and behind of self / 42~84% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+600~1200 HP to self / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+150~300 HP to alliesdirectly adjacent to self / 50~100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and allies1 square around self / 40~80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.](Total turns 3, 6, 9...) Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to alliesin a 2-square diamond radius around self / 45~90%
Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units
"Back in his home world, the spiritual festival of Halloween is completely ignored but he has positive feelings toward the occasion since it is supposedly an occasion during which one might be able to meet someone lost in the past. He has the power to control the earth and also serves as one of the guardians who can quell wandering spirits so that they can rest in the ground. He inherited this important Role from a friend with a similar name. That friend had been struck by lightning sent by the lord of the heavens in their home world but it has been so long since that even his memory of that event is growing hazy. His friend was overjoyed at the crops that he grew, so he continues to till the land for farming even in the present day. He empathizes with people who dislike lightning, since lightning and bad weather are bad for crops."
Translated from Japanese
In his original world in regards to the near totally ignored ceremony in honor of the dead and ancestral spirits, he favors it thinking "wouldn't it be great to meet with someone from the past again?" That is because with his power to govern the earth, he also has a role as a guardian that appeases the souls of the dead so that they may rest in peace. That is a valuable "duty" he inherited in the past from a friend who had a name similar to his. His friend was hit by lightning and driven away by the king ruling in the heavens, and now he is little more than a faint, distant memory. Still for the sake of the friend delighted by the first ever crops he raised, Volos continues to cultivate the land even today. Even without that stormy weather is a great enemy of agriculture, so he feels a sense of familiarity with those who dislike lightning.
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self and alliesdirectly adjacent to self / 30~60% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to allies1 square around self / 35~70%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal extra damage against 51 statuses
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+8~16 CP to self / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to alliesdirectly adjacent to self / 35~70%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self and allieson the left and right of self / 15~30% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+8~16 CP to self / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to alliesdirectly adjacent to self / 40~80% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Exploding WatermelonAcquire skill for 3 turns: [Before Being Attacked] Apply Break and Drain to allies in a 3 square diamond radius around self and Exploding Watermelon Resistance to self / 50% (Irremovable Debuff) to enemiesat the 2nd square in front of self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Exploding WatermelonAcquire skill for 3 turns: [Before Being Attacked] Apply Break and Drain to allies in a 3 square diamond radius around self and Exploding Watermelon Resistance to self / 50% (Irremovable Debuff) to enemiesat the 2nd square in front of self / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to self and allies1 square around self / 40~80% [After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.]Apply Advantage vs DrainAcquire skill for 2 turns: Deal 1.5x damage to enemies with Drain (Irremovable Buff) to alliesdirectly adjacent to self / 35~70%
Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units + Apply CS LockBlock charge and CS activation and for 3 turns. (Debuff) to hit units
"This agriculturally-minded Transient from the world of Kitezh has come to cultivate superior, poetic seasonal produce. ""Wouldn't it be nice if you could eat watermelons without the pain of having to cut them open first?"" he thinks. With this in mind, he has succeeded in cultivating watermelons that split neatly into eight segments when struck. These watermelons, greatly sweetened by his Rule, sell like hotcakes, and more watermelon juice than ever before can be found splattered across the summer sands this year. He has inherited the love his old friend had for poetry. The spoken word gives form to the formless, severing possible meanings before they can spread by imposing definitions and limitations. To the world of Kitezh, which is maintained by the concept of spreading and scattering, this amounts to nothing short of death."
Translated from Japanese
Agricultural focused Transient from Kitezh who is pushing forward summer seasonal poems about selective breeding. He wished that "even when the watermelon smashing game is done, I want people to enjoy eating it." With that as his driving force he succeeded in creating a watermelon that will split into eight clean slices when hit with a stick or such. By using the Rule he possesses he's been selling his watermelons with increased sugar content like hotcakes. As such, there's a lot more watermelon juice splashing around on the beach than usual. In his heart he has inherited the "poems" that his friend from his home world loved. Language can define shapeless things and cut away scattered meanings. It is through this "scattering" that the maintained System Kitezh can have the power to bring death.
I've raised these children with my thoughts and soul for you. Please, help yourself to lots of servings until you're full!
Beginning of Battle
Look, they have been well matured and ripened. Enjoy yourself to my pride and joy!
Move
Where did the watermelon go?
Attacking
It's delicious!
Skill Activation
Organic farming!
Hit (minor)
Don't you want to eat it?
Hit (major)
There's juice in my eyes!!
Charge
I want to eat these watermelon I'm proud of pouring a lot of love into every day with you... I hope we can stay like this forever.
Victory
Phew, I broke a sweat today. Oh, you can use this towel too if you like?
KO'd
Watermelon is, of course, delicious, but eat all of the other vegetables too!
Love
As though raising the crops while showering with sunshine; would you like to develop memories--not just during the summer but also in the future--together with me?
Title Screen
(Money Makers! 8/27/19 ~ ??): Tokyo Afterschool Summoners. The summer is full of happy memories and vegetables. If you're willing to... Will you photosynthesize with me...?
Event (Shop)
Line
Open Shop
Hello and welcome! We've got some nice and healthy vegetables raised in the midsummer sun! Oh, there are things besides vegetables of course.
Greeting
Would you like to try one of these newly made watermelons? It stays nice and tasty even after you split it apart. This one in particular came out well from the batch I've produced.
Encouraging
You need rain and tree shade as well as the sun. If you're tired of bright places, you can rest in my shadow. I can wrap you up in my fur.
Touched
Wah! How can you hug me while it's so hot? You shouldn't touch me too much, I'm so sweaty. At least let me shower, whoa!
Conversation (1)
Did you know that watermelons are good for preventing heatstroke? They're rich in moisture and have plenty of potassium among other minerals so...oh, whoops. I started rambling again.
Conversation (2)
While you should stay hydrated of course, don't forget to take vitamins if you get sunburned. Now would you like a tomato as red as the sun?
About Self
Whenever I look at you I'm reminded of an old friend somehow. They loved to sing songs and often called me fuzzy.
About Someone (1)
I see him working at a bunch of different jobs. Today seems private. I hope it doesn't turn into a disaster...
About Someone (2)
The watermelon splitting demonstration was actually his idea. Dwarves are also a race of people who live underground. I get nostalgic when I look at him.
About Event
It's true I came here because I wanted research funds...but more importantly I participated in this event because I wanted to make memories of friends who understood vegetables.
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster. The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
So If I understood correctly, Volos and Veles were one and only being before Perun killed him which divided them into two beings. Veles was Volos's close friend until he got exiled of Kitezh? Did I get it right?
I just lost 3 followers. Was it the pumpkin fucking? I tagged it nsfw what more do you want from me? Was I supposed to NOT reblog a gif of Volos fucking a pumpkin? It’s Halloween. Grow up
So from what I'm getting out of the story/events is that he either was Veles and became Volos after Perun killed him or they had some sort of multiple personality deal going on.
Mostly assuming this off of what Chernobog said but you never really know if it's canon or a translation error
Hnnnngggghhhh Volos is just the perfect man. I want to be Perun's son so that Volos can steal me away and make me His. I want him to split my soul into eight pieces like a Hakkenshi watermelon so that we can form a Volos worshipping harem that'll take care of his needs so he can spend all his time practicing agriculture. I want to trample his garden so that he gets real mad and pushes my face into the dirt and tramples me in retribution with his musky bare bear feet. "Do you like it when you're the one being stepped on?" Oh my god yes
I want him to strap me in his basket sacred artifact and milk me dry of my replenishing seed so that he can harvest a yield so bountiful it'll end world hunger in all 24 worlds forever. But the thirst for Volos will be neverending.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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