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[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+8~16 CP to self / 30~60%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 30~60%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to alliesdirectly adjacent to self / 35~70%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to alliesdirectly adjacent to self / 50~100%
"A Transient practicing highly spiritual martial arts who hails originally from the world of Olympus. He was once a godly being but because he shared his divine blood with his brother, only his right half remains divine while his left half is human. As he and his brother share his divinity, he believes that his brother has also been summoned somewhere in Tokyo and wanders in search of him. He is still practically immortal and so respects those fearless warriors who fight at the risk of their lives. He is currently a guest at the Ikebukuro Guild and is rather comfortable with their method of using force as the deciding factor. He feels a particular affinity toward a certain someone who fights with lightning enveloping his fists."
Translated from Japanese
A fighter and member of the Berserkers, originally from the Olympus gate. Though he was once a full-fledged god, because he shared his blood with his brother a portion of his power was shared as well, and only the right side of his body is still divine. The two are connected by this blood bond, and Pollux has come to Tokyo in search of his brother, believing him to be wandering the country for unknown reasons. As his own body is all but immortal, Pollux feels respect for humans who fight bravely, even at the risk of death. For the time being, he has grown accustomed to staying with the Berserkers guild, as their methodology of Might Makes Right suits him well, and he has come to enjoy the company of the man whose fist is wreathed in lightning in particular.
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+8~16 CP to self / 30~60%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 30~60%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to alliesdirectly adjacent to self / 35~70%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to alliesdirectly adjacent to self / 50~100%
"His fists are covered in steel Gauntlets that are the Sacred Artifacts given to him by a gifted blacksmith from his home world. Usually, he wraps his fists in supple caestas so that he doesn't hurt his opponents. Only when he is up against an enemy he can go all out on will he remove such limitations. His right fist then embodies the lightning of his divine father, piercing enemies with millions of sparks. The star that shines above him is the blessing of the sea God who protects him from storms and disasters. Because he fights only with his fists, his reach may be short, but the destructive power they wield is second to none, even against weapons. In reaction to a past incident, he openly displays his hatred toward warriors who depend on projectile weapons."
Translated from Japanese
His steel gauntlets are a Sacred Artifact created by a master blacksmith back home. Typically, Pollux keeps them wrapped in a soft caestus for the sake of making battles a little more fun. But when he's acknowledged an opponent as someone to take seriously the seals are unraveled, and his right fist, glowing with the lightning of the father of the gods, tears through enemies with meteoric power. Because he fights only with his fists his range is short, but the power behind each punch is unrivaled. He feels nothing but contempt for what he considers cowardly fighters who rely on ranged weapons.
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 30~60%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to alliesdirectly adjacent to self / 15~30% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to alliesdirectly adjacent to self / 10~20%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 20~40% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to alliesdirectly adjacent to self / 15~30%
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to self and alliesdirectly adjacent to self +2~4 CP to self / 25~50%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to self and alliesdirectly adjacent to self / 40~80% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies near hit units,in a 2-square cross radius around them / 15~30% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) / 50~100%
"Lured by the words of the Ikebukuro Guild Master, Pollux arrives at the Christmas party venue expecting a fierce battle against strong opponents, only to be told that this year they are holding a race instead. Having looked forward to hand-to-hand combat, he is initially a little disappointed, but he quickly comes to think this could also be interesting. With varied and unique teammates, he gets the feeling this will be a fun adventure. The engineer from his home world who created his Iron Fist Sacred Artifacts has also been summoned to Tokyo, and he now performs regular maintenance checks on them at the Kamata Guild. However, the two Transients have very different personalities, especially concerning how they feel about their mothers, so they are always at odds."
Translated from Japanese
"I have an interesting plan." Such were the words the Ikebukuro guild master spoke when he invited him to the Christmas party hall. Since his boss said so, he wondered what sort of battle with warriors was waiting for him, but he was informed they would be holding a race this year. He was expecting some prizefighting so he was just a bit disappointed, but he promptly changed his mind and thought it seemed like fun. All of his teammates are unique. Pollux felt instinctively that this would be a fun adventure. The artisan who created his fist Sacred Artifact has been summoned to Tokyo once again, so he is recieving periodic maintenance at the Kamata guild. However due to excessive differences in personalities, particularly concerning their feelings towards their mothers, whenever they meet they're always in constant arguments.
In Greco-Roman myth, Pollux was a demigod born of Princess Leda and Zeus (at the time, in the form of a swan.) His brother Castor, however was born of a mortal father. When Castor died, Pollux shared his immortality with him, and they became the Twin Gemini constellation.
His Charge Skill line "Grothiá Hēphaistos" roughly means "Fist of Hephaestus" in Greek.
His regular units have Aether attribute while his Christmas unit has Nether attribute. This may be a reference to how Pollux in mythology had to live half his life with his brother in the Olympus and the other half in the Hades.
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well I'm a bottom but sometime I want to see him shy when I'm top him... he look innocent... I don't know it feel like he don't know what sex is that kinda cute...
As someone trying to get all of the characters drawn by Naop he’s the one I wanted more out of obligation cause he’s kinda eh, but damn his Christmas version is making me warm up to him! And I got him first try so yay!
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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