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| Daily Quests assist in giving you [[items]] which help strengthen characters, either by [[LV|leveling]] them up, raising their [[Skills#Skill_Levels|Skill Level]], or [[Limit Break]]ing to raise their level cap and unlock new skills. | | Daily Quests assist in giving you [[items]] which help strengthen characters, either by [[LV|leveling]] them up, raising their [[Skills#Skill_Levels|Skill Level]], or [[Limit Break]]ing to raise their level cap and unlock new skills. |
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| As the name suggests, the type of quests change daily, with each weekday focusing on giving you {{Item|Boost}}s of a specific energy, and the {{Item|Skill Up}}s of a specific weapon type. In quests for {{Item|Boost}}s, all enemies will be the same energy as the {{Item|Boost}}s you are getting as drops, and in quests for {{Item|Skill Up}}s, all enemies will have the same weapon type. | | As the name suggests, the type of quests change daily, with each weekday focusing on giving you Breakthrough materials of specific [[attribute]]s and [[weapon type]]s. Daily Quests on weekends do not focus on a specific attribute or weapon type, however. |
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| Daily Quests on weekends do not focus on a specific energy or weapon type, however. {{Item|Boost}} Quests will give you {{Attribute|All}} {{Item|Boost}}s, Weapon Skill quests will drop {{Weapon|全武}} {{Item|Skill Up}}s, and [[Limit Break]] quests are replaced with {{Item|Coin}} farming quests.
| | The attributes and weapon types each day focuses on are summarized in the table below: |
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| The energies and weapon types each day focuses on are summarized in the table below:
| | {| class="wikitable" |
| {| class="wikitable" style="text-align:center;" | | ! Focus |
| |-
| | ! [[Daily Quest:Sunday|Sunday]] |
| ! !! Monday !! Tuesday !! Wednesday !! Thursday !! Friday !! Sat. / Sun. | | ! [[Daily Quest:Monday|Monday]] |
| |-
| | ! [[Daily Quest:Tuesday|Tuesday]] |
| ! rowspan=15 | Focus | | ! [[Daily Quest:Wednesday|Wednesday]] |
| | [[File:item boost 4star aether.png]]
| | ! [[Daily Quest:Thursday|Thursday]] |
| | [[File:item boost 4star fire.png]] | | ! [[Daily Quest:Friday|Friday]] |
| | [[File:item boost 4star water.png]]
| | ! [[Daily Quest:Saturday|Saturday]] |
| | [[File:item boost 4star wood.png]] | |
| | [[File:item boost 4star nether.png]]
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| | [[File:item boost 4star all.png]] | |
| |-
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| | [[File:item god chunk aether.png]]
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| | [[File:item god chunk fire.png]] | |
| | [[File:item god chunk water.png]]
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| | [[File:item god chunk wood.png]] | |
| | [[File:item god chunk nether.png]]
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| | [[File:item coins.png]] | |
| |-
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| | [[File:item soul slash.png]]
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| | [[File:item soul pierce.png]]
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| | [[File:item soul blow.png]]
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| | [[File:item soul shot.png]]
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| | [[File:item soul magic.png]]
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| | [[File:item soul warrior.png]]
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| |-
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| | [[File:item crest preliminary slash.png]]
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| | [[File:item crest preliminary pierce.png]]
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| | [[File:item crest preliminary blow.png]]
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| | [[File:item crest preliminary shot.png]] | |
| | [[File:item crest preliminary magic.png]]
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| |- | | |- |
| | [[File:item god chunk all.png]]
| | ! Permanent availability |
| | [[File:item boost 4star infernal.png]] | | | colspan="7" align="center" | [[File:item_coins.png]][[File:item_boost_4star_all.png]][[File:item_soul_warrior.png]] |
| | [[File:item boost 4star valiant.png]] | |
| | [[File:item crest preliminary wide slash.png]]
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| | [[File:item crest preliminary snipe.png]]
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| |- | | |- |
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| | ! Attribute <br/>Breakthrough Materials |
| | [[File:item god chunk infernal.png]] | | | [[File:item_god_chunk_aether.png]] <br/>[[File:item_god_chunk_nether.png]]<br/>[[File:item_god_chunk_infernal.png]]<br>[[File:item_god_chunk_valiant.png]]<br>[[File:item_god_chunk_null.png]]<br>[[File:item god chunk god.png]] |
| | [[File:item god chunk valiant.png]] | | | [[File:item_god_chunk_all.png]] <br/> [[File:item_god_chunk_aether.png]] <br/> [[File:item_god_chunk_infinity.png]] |
| <!-- | | | [[File:item_god_chunk_fire.png]] <br/> [[File:item_god_chunk_infernal.png]] <br/> [[File:item god chunk god.png]] |
| | | [[File:item_god_chunk_water.png]] <br/> [[File:item_god_chunk_valiant.png]] |
| | | [[File:item_god_chunk_wood.png]] <br/> [[File:item_god_chunk_world.png]] |
| | | [[File:item_god_chunk_nether.png]]<br/> [[File:item_god_chunk_null.png]] |
| | | [[File:item_god_chunk_all.png]]<br/>[[File:item_god_chunk_fire.png]] <br/>[[File:item_god_chunk_water.png]]<br/>[[File:item_god_chunk_wood.png]]<br/>[[File:item_god_chunk_world.png]]<br/>[[File:item_god_chunk_infinity.png]] |
| |- | | |- |
| !rowspan=4 | Focus || [[File:item boost 4star aether.png]]|| [[File:EXP Fire1.png]] <br/> [[File:item boost 4star infernal.png]] || [[File:EXP Water1.png]] <br/> [[File:item boost 4star valiant.png]] || [[File:item boost 4star wood.png]] || [[File:item boost 4star nether.png]] || [[File:EXP All1.png]] || [[File:EXP All1.png]] | | ! Weapon Licences |
| |-
| | | [[File:item_crest_preliminary_shot.png]] <br/> [[File:item_crest_preliminary_magic.png]] <br/> [[File:item_crest_preliminary_wide_slash.png]] <br/> [[File:item_crest_preliminary_snipe.png]] |
| |[[File:item god chunk aether.png]] <br/> [[File:item god chunk all.png]] || [[File:item god chunk fire.png]] || [[File:item god chunk water.png]] || [[File:item god chunk wood.png]] || [[File:item god chunk nether.png]] || null || null | | | [[File:item_crest_preliminary_slash.png]] |
| |-
| | | [[File:item_crest_preliminary_pierce.png]] |
| |[[File:Limit Slash1.png]] || [[File:Limit Pierce1.png]] || [[File:Limit Strike1.png]] || [[File:Limit Ranged1.png]] || [[File:Limit Magic1.png]] || [[File:Coins.png]] || [[File:Coins.png]] | | | [[File:item_crest_preliminary_blow.png]] <br/> [[File:item_crest_preliminary_none.png]] |
| -->
| | | [[File:item_crest_preliminary_shot.png]] <br/> [[File:item_crest_preliminary_snipe.png]] |
| | | [[File:item_crest_preliminary_magic.png]] <br/> [[File:item_crest_preliminary_wide_slash.png]] |
| | | [[File:item_crest_preliminary_slash.png]] <br/> [[File:item_crest_preliminary_pierce.png]] <br/> [[File:item_crest_preliminary_blow.png]] <br/> [[File:item_crest_preliminary_none.png]] |
| |} | | |} |
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| Keep time zones in mind, as Japan tends to be a day ahead of the West. | | Keep time zones in mind, as Japan tends to be a day ahead of the West. |
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| Basic information about which quests give which drops will be summarized in the table below. For weekday quests element and weapon type drops will match what's shown in the table above. The quests are listed as they are in-game.
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| {| class="wikitable"
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| ! colspan="2" | Weekday Quests
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| ! rowspan="10" style="background: white;" |
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| ! colspan="2" | Weekend Quests
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| |-
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| ! Quest Name
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| ! Drops
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| ! Quest Name
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| ! Drops
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| |-
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| | ENERGY Simulation Battle/Beginner
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| | 1☆ and 2☆ {{Item|XP Star}}s
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| | ALL Simulation Battle/Beginner
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| | 1☆ and 2☆ ALL-type {{Item|XP Star}}s
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| |-
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| | ENERGY Simulation Battle/Intermediate
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| | 2☆ and 3☆ {{Item|XP Star}}s
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| | ALL Simulation Battle/Intermediate
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| | 2☆ and 3☆ ALL-type {{Item|XP Star}}s
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| |-
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| | ENERGY Simulation Battle/Advanced
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| | 3☆ and 4☆ {{Item|XP Star}}s
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| | ALL Simulation Battle/Advanced
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| | 3☆ and 4☆ ALL-type {{Item|XP Star}}s
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| |-
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| | ENERGY Simulation Battle/Super
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| | 3☆ and 4☆ {{Item|XP Star}}s
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| | ALL Simulation Battle/Super
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| | 3☆ and 4☆ ALL-type {{Item|XP Star}}s
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| |-
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| | ENERGY Simulation Battle/Ultra
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| | 4☆ {{Item|XP Star}}s
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| | ALL Simulation Battle/Ultra
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| | 4☆ ALL-type {{Item|XP Star}}s
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| |-
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| | WEAPON TYPE Skill Training/Beginner
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| | 1☆ and 2☆ {{Item|Skill Up}}s
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| | ALL Skill Training/Beginner
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| | 1☆ and 2☆ ALL-type {{Item|Skill Up}}s
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| |-
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| | WEAPON TYPE Skill Training/Intermediate
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| | 2☆ and 3☆ {{Item|Skill Up}}s
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| | ALL Skill Training/Intermediate
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| | 2☆ and 3☆ ALL-type {{Item|Skill Up}}s
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| |-
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| | WEAPON TYPE Skill Training/Advanced
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| | 3☆ and 4☆ {{Item|Skill Up}}s
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| | ALL Skill Training/Advanced
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| | 3☆ and 4☆ ALL-type {{Item|Skill Up}}s
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| |-
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| | WEAPON TYPE Skill Training/Super
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| | 4☆ {{Item|Skill Up}}s
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| | Coin Battle/Beginner
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| | {{Item|Coin}}s (300-500)
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| | ENERGY Limit Break/Beginner
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| | {{Item|Spell Token}} and ({{Item:片}}) {{Item|God Shard}}
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| | Coin Battle/Intermediate
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| | {{Item|Coin}}s (2000-5000)
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| |-
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| | ENERGY Limit Break/Intermediate
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| | {{Item|Spell Token}} and ({{Item:晶}}) {{Item|God Shard}}
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| | Coin Battle/Advanced
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| | {{Item|Coin}}s (4000-10000)
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| | ENERGY Limit Break/Advanced
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| | {{Item|Spell Token}} and ({{Item:塊}}) {{Item|God Shard}} and {{Item|Owner Medallion}}
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| | Coin Battle/Super
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| | {{Item|Coin}}s (8000-20000)
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| | WEAPON TYPE Limit Break/Intermediate
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| | {{Item|Provisional Proof of Mastery}}
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| | Coin Battle/Ultra
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| | {{Item|Coin}}s (15000-30000)
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| | WEAPON TYPE Limit Break/Advanced
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| | {{Item|Proof of Mastery}} and {{Item|Owner Medallion}}
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| |}
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| For more information about how to handle each quest, see the following sections. For detailed information about each quest, see the individual pages linked below.
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| =Dailies= | | =Dailies= |
| | For quest data, visit the links for each weekday. For information on a particular attribute or weapon type, visit the respective link. |
| <!-- 月 | Monday | HOLY | 斬撃 | Slash | --> | | <!-- 月 | Monday | HOLY | 斬撃 | Slash | --> |
| ===[[Daily Quest:Monday|Monday]]=== | | ===Monday=== |
| On [[Daily Quest:Monday|Mondays]], you can collect {{Attribute|HOLY}} {{Item|Boost}}s and increase skill levels of {{Weapon:斬撃}}. In ordinance with the attribute advantage chart, while caution is required, {{Attribute|DARK}} companions are best to tackle through this day's simulation battles, and {{Weapon|Ranged}} or {{Weapon|Magic}} users for the skill training to avoid being slashed by attacking from a distance. Monday is also the day to collect materials to limit break {{Attribute|HOLY}} and {{Attribute|ALL}} companions.
| | [[Daily Quest:Monday|Monday]] is the day to collect materials to limit break {{attribute|All}}, {{attribute|Aether}}, {{attribute|Infinity}}, and {{weapon|Slash}} Transients. |
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| <!-- 火 | Tuesday | FIRE | 突撃 | Pierce --> | | <!-- 火 | Tuesday | FIRE | 突撃 | Thrust --> |
| ===[[Daily Quest:Tuesday|Tuesday]]=== | | ===Tuesday=== |
| On [[Daily Quest:Tuesday|Tuesdays]], you can collect {{Attribute|FIRE}} and {{Attribute|Shadow}} {{Item|Boost}}s and increase skill levels of {{Weapon:突撃}} users. In ordinance with the attribute advantage chart, {{Attribute|WATER}} companions are best to tackle through this day's simulation battles, and {{Weapon|Slash}} or {{Weapon|Magic}} users for the skill training to avoid being pierced by attacking from the sides. Tuesday is also the day to collect materials to limit break {{Attribute|FIRE}} and {{Attribute|Shadow}} companions.
| | [[Daily Quest:Tuesday|Tuesday]] is the day to collect materials to limit break {{attribute|Fire}}, {{attribute|Infernal}}, {{attribute|God}}, and {{weapon|Thrust}} Transients. |
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| <!-- 水 | Wednesday | WATER | 打撃 | Strike --> | | <!-- 水 | Wednesday | WATER | 打撃 | Blow --> |
| ===[[Daily Quest:Wednesday|Wednesday]]=== | | ===Wednesday=== |
| On [[Daily Quest:Wednesday|Wednesdays]], you can collect {{Attribute|WATER}} and {{Attribute|Hero}} {{Item|Boost}}s and increase skill levels of {{Weapon:打撃}} users. In ordinance with the attribute advantage chart, {{Attribute|EARTH}} companions are best to tackle through this day's simulation battles, and {{Weapon|Slash}}, {{Weapon|Pierce}}, {{Weapon|Ranged}} or {{Weapon|Magic}} users for the skill training to avoid being striked by attacking from the sides or a distance. Wednesday is also the day to collect materials to limit break {{Attribute|WATER}} and {{Attribute|Hero}} companions.
| | [[Daily Quest:Wednesday|Wednesday]] is the day to collect materials to limit break {{attribute|Water}}, {{attribute|Valiant}}, {{weapon|Blow}}, and {{weapon|None}} Transients. |
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| <!-- 木 | Thursday | WOOD | 射撃 | Ranged --> | | <!-- 木 | Thursday | WOOD | 射撃 | Shot --> |
| ===[[Daily Quest:Thursday|Thursday]]=== | | ===Thursday=== |
| On [[Daily Quest:Thursday|Thursdays]], you can collect {{Attribute|WOOD}} {{Item|Boost}}s and increase skill levels of {{Weapon:射撃}} users. In ordinance with the attribute advantage chart, {{Attribute|FIRE}} companions are best to tackle through this day's simulation battles, and {{Weapon|Slash}} or {{Weapon|Magic}} users for the skill training by attacking from the sides. Thursday is also the day to collect materials to limit break {{Attribute|WOOD}} and {{Weapon|Snipe}} companions.
| | [[Daily Quest:Thursday|Thursday]] is the day to collect materials to limit break {{attribute|Wood}}, {{attribute|World}}, {{weapon|Shot}}, and {{weapon|Snipe}} Transients. |
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| <!-- 金 | Friday | DARK | 魔法 | Magic --> | | <!-- 金 | Friday | DARK | 魔法 | Magic --> |
| ===[[Daily Quest:Friday|Friday]]=== | | ===Friday=== |
| On [[Daily Quest:Friday|Fridays]], you can collect {{Attribute|DARK}} {{Item|Boost}}s and increase skill levels of {{Weapon:魔法}} users. In ordinance with the attribute advantage chart, {{Attribute|LIGHT}} companions are best to tackle through this day's simulation battles, and {{Weapon|Slash}} users for the skill training by attacking from the sides. Friday is also the day to collect materials to limit break {{Attribute|DARK}} and {{Weapon|Wide Slash}} companions.
| | [[Daily Quest:Friday|Friday]] is the day to collect materials to limit break {{attribute|Nether}}, {{attribute|Null}}, {{weapon|Magic}}, and {{weapon|Long Slash}} Transients. |
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| <!-- 土 | Saturday | ALL | Coin | --> | | <!-- 土 | Saturday | ALL | Coin | --> |
| ===[[Daily Quest:Saturday and Sunday|Saturday and Sunday]]=== | | ===Saturday=== |
| On [[Daily Quest:Saturday and Sunday|weekends]], you can acquire {{Attribute|ALL}} stars, weapon souls, and coins.
| | [[Daily Quest:Saturday|Saturday]] is the day to collect materials to limit break {{attribute|All}}, {{attribute|Fire}}, {{attribute|Water}}, {{attribute|Wood}}, {{attribute|World}}, {{attribute|Infinity}}, {{Weapon|Slash}}, {{Weapon|Thrust}}, {{Weapon|Blow}}, and {{Weapon|None}} Transients. |
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| | ===Sunday=== |
| | [[Daily Quest:Sunday|Sunday]] is the day to collect materials to limit break {{attribute|Aether}}, {{attribute|Nether}}, {{attribute|Infernal}}, {{attribute|Valiant}}, {{attribute|Null}}, {{attribute|God}}, {{Weapon|Shot}}, {{Weapon|Magic}}, {{Weapon|Long Slash}}, and {{Weapon|Snipe}} Transients. |
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| | ---- |
| {{Guide}} | | {{Guide}} |
| | | [[Category:Daily Quests]] |
| == Notes ==
| |
| The chance of an Owner's Medallion dropping in the Advanced Limit Break quests is low, but it is there.
| |
Daily Quests are a special type of quest constantly available in Tokyo Afterschool Summoners.
Preface
Daily Quests assist in giving you items which help strengthen characters, either by leveling them up, raising their Skill Level, or Limit Breaking to raise their level cap and unlock new skills.
As the name suggests, the type of quests change daily, with each weekday focusing on giving you Breakthrough materials of specific attributes and weapon types. Daily Quests on weekends do not focus on a specific attribute or weapon type, however.
The attributes and weapon types each day focuses on are summarized in the table below:
Keep time zones in mind, as Japan tends to be a day ahead of the West.
Dailies
For quest data, visit the links for each weekday. For information on a particular attribute or weapon type, visit the respective link.
Monday
Monday is the day to collect materials to limit break ALL-ROUND, AETHER, INFINITY, and Slash Transients.
Tuesday
Tuesday is the day to collect materials to limit break FIRE, INFERNAL, DIVINE, and Thrust Transients.
Wednesday
Wednesday is the day to collect materials to limit break WATER, VALIANT, Blow, and None Transients.
Thursday
Thursday is the day to collect materials to limit break WOOD, WORLD, Shot, and Snipe Transients.
Friday
Friday is the day to collect materials to limit break NETHER, NULL, Magic, and Long Slash Transients.
Saturday
Saturday is the day to collect materials to limit break ALL-ROUND, FIRE, WATER, WOOD, WORLD, INFINITY, Slash, Thrust, Blow, and None Transients.
Sunday
Sunday is the day to collect materials to limit break AETHER, NETHER, INFERNAL, VALIANT, NULL, DIVINE, Shot, Magic, Long Slash, and Snipe Transients.
Guide |
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Basic Information | |
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General Game Guides | |
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Card Properties | |
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Lists | |
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Quests | |
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Other | |
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