[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self +9~18 CP to self / 45~90% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.]Resists forced backward movement / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to allies1 square around self / 45~90% [While MovingWhen this unit is held by their player.]Increase vertical movement by 1 / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to allieson the left and right of self / 40~80%
"This gigantic, Transient buffalo spirit hails from the world of the Great Spirit. A high school senior at Yoyogi Academy and captain of the football team, he is a bit of an airhead who takes everything at face value. Unbound by common sense, constantly running at full speed, and with no concept of personal space, he is regarded by those around him as a loveable oddball. Despite his flaws, however, he possesses strong leadership skills, earning him the affection and respect of his peers. Cheerful, openly friendly, yet with no shortage of weaknesses, he's surprisingly popular."
Translated from Japanese
A giant buffalo spirit Transient who hails from the other world Great Spirit. Also a third year student at Yoyogi Academy and captain of the American football club. He's a bit of an airhead who accepts everything as it is and can't be bound by common sense. As his judgment of common sense is loose, he's known around as a cute weirdo with a lax sense of personal space who doesn't know when to stop. But even so, he's a person with good leadership skills who can somehow naturally gain the respect and good will of others. He's easy to see through and doesn't hide his good will towards others, so he's extremely popular.
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self +9~18 CP to self / 45~90% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.]Resists forced backward movement / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to allies1 square around self / 45~90% [While MovingWhen this unit is held by their player.]Increase vertical movement by 1 / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self and allieson the left and right of self +10~20 CP to self and allieson the left and right of self / 50~100% [Defense ModifierAll modifiers stack with each other.]Take 0.6x damage from Blow-ranged enemies / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to allies1 square around self / 45~90% [While MovingWhen this unit is held by their player.]Increase horizontal and vertical movement by 1 / 100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to allies1 square around self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allieson the left and right of self / 35~70%
"His Helmet is a Sacred Artifact made from the skull of a buffalo. If that Helmet is pressed on, a vast wilderness will expand out from that point, showing him the way with an unfolding red earth path. Unstoppable, he marches forward toward that Great Mystery where all Rules congregate. His Rule not only helps he, himself, but also enhances the abilities of his allies beyond their limits, making his whole team all-powerful. Wakan feels a strong comradery with his own allies, as well as other athletes who work in a team."
Translated from Japanese
He possesses a Sacred Artifact made from the skull of a buffalo. It creates an expanding red clay wilderness wherever it is pressed, then indicates where to best advance forward. Anyone who takes this path is unstoppable. At the end of the path he opens lies the "Great Mystery" that assembles all the authorities in the world. His body doesn't exist by itself, but rather that it carries the power of many of his associates drawn out to surpass their limits together to show omnipotence. He holds great empathy for athletes that fight alongside him.
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to alliesdirectly adjacent to self / 40~80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Attract enemiesin Shot range by 1 square / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and alliesdirectly adjacent to self / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self and allieson the left and right of self / 15~30%
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 45~90% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.]Resists forced backward movement / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.](Total turns 2, 4, 6...) Apply Glint+10% skill activation rate for 2 turns (Buff) to self and allieson the entire board / 25~50% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.](Total turns 3, 6, 9...) Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self and allies1 square around self / 30~60%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and alliesdirectly adjacent to self / 45~90% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self and allieson the left and right of self / 30~60% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemiesin Thrust range / 45~90% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Arousal+10CP/turn for 1 turn (Buff) to self and allies2 squares to the left and right of self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Arousal+10CP/turn for 1 turn (Buff) to self and allies2 squares to the left and right of self / 45~90% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.](If CP = 100) +500~1000 HP to alliesin a 2-square diamond radius around self / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.](If CP = 100) +500~1000 HP to alliesin a 2-square diamond radius around self / 50~100%
"Faces anyone and everyone with a shine like that of the summer sun and a smile conveying only the purest desire to be friends. This laissez-faire attitude in which senior, junior, captain, and rookie alike are all held in the same regard is representative of his belief in the Great Spirit, who holds that everyone is on equal footing, and gives him an ability to face any challenge that comes his way with a calmness and vigor most could never achieve. Within his body, glistening with sweat from his earnest endeavors, resides a world pillar to this Great Spirit, and will no doubt continue to amass only happiness for all challenges and challengers from all loops—present and past—as he perseveres. The only trace of sadness in his heart, striking him from time to time like lightning from the blue, comes from the memory of one single exile to whom he once had a very deep connection."
Translated from Japanese
Wakan Tanka faces anyone with a brilliance of the summer sun and a smile filled with the utmost friendliness, no matter who it is. The attitude of fairness he has that surpasses the titles of captain and senpai symbolizes Great Spirits, where everything is even. The serenity to accept everything charges on to challenge a new stage. Scattering sweat and gleaming sportwear...here and now is where the Yoyogi buffalo arrives on a new platform! His body, as a Pillar of the world of Great Spirits, continues to gather only memories of natural joy. Due to the past loops, his feelings of good will towards everyone continues to build inside his heart. There is only one person, the exile of the wastelands who he was connected to by an instant's thunder, who can make him feel sadness.
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God imagine how fucking how it would be if MC just bred Wakan's ass over and oveer, filling it to the brim, while Gunzo could do nothing but watch all tied up in a chair as Wakan feverishly moans about how MC's cock is so much better than whatever Gunzo was gonna fuck him with, and then after they're done Gunzo has to take pictures of Wakan's used asshole and watch the next person come in for their turn as he cries from being Cucked
When the team wins a game Wakan let's the entire football team use him, and since he's such a good sport he goes to the losing team's locker room and let them use his already used body.
If his team loses though he makes the tean watch as the other team fucks hin as a cuckold thing to make em do better
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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