After Attacking

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After Attacking is a skill trigger timing.

For each unit with >0HP hit. Triggered and applied after damage calculation, after the target's [After Being Hit] effects.

Skills with this timing

Base Skills

Due to the large query result, the page has been split into multiple parts.

AR Skills

SelfAlliesEnemies
+ Sunsets of Our Youth (Increase HP)
Seize the Summer! (Increase CP)
To Successful Ventures (Apply Nourishment)
School Lunchtime Battle! (Apply Movement expansion in all directions)
School Lunchtime Battle! (Apply Acceleration)
Shinjuku Academy's Chancellors of Chow (Increase HP)
Golden Harvest (Apply Combo)
Can't Fight or Make Rice Cakes Alone (Increase HP)
"Sweating Together, Through Good and Bad" (Increase HP)
"Sweating Together, Through Good and Bad" (Apply Remove Debuff)
Sauna Etiquette!? (Increase HP)
Pajama Party Runway (Increase HP)
Cowboy Lesson (Apply Anchor)
Golden Harvest (Increase HP)
Friends in the Fan Club (Increase CP)
Friends in the Fan Club (Apply Spirit)
The Experiment Begins! (Apply Concentration)
Cowboy Lesson (Apply Anchor)
Afterschool Workshop (Apply Remove Buff)
The Player's Guide (Decrease HP)
Welcome to Tokyo Casino (Decrease HP)
It All Starts with Muscle! (Decrease HP)
Battle between Swordsmith and Swordsman (Apply Remove Buff)
Seize the Summer! (Decrease CP)
Fist Fight! (Apply Oppression)
Prison of Love (Apply Bind)
Fluffy and Furry ☆ Magic Show! (Apply Confusion)
Pilot Training (Apply Obstruct)

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