|
Rarity |
2 |
Cost |
4 |
HP |
130+78.265*(Lv-1) |
ATK |
100+82.653*(Lv-1) |
HP @ Lv 55 |
4356.31 |
ATK @ Lv 55 |
4563.262 |
Max HP+20 Lv, +2000 HP |
7921.61 |
Max ATK+20 Lv, +2000 ATK |
8216.322 |
Skills |
Mechaman |
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 30~60%
|
得手を組み替える者敵専用 |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (Slash)Changes the unit's weapon type to Slash-ranged for 1 turn. (Buff) to self / 30~60%
|
Bad Influence |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Shot-ranged enemies Take 0.7x damage from Snipe-ranged enemies / 100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to self / 25~50%
|
実質泳達者マン |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|