Tadatomo

Revision as of 17:43, 5 October 2017 by Pong (talk | contribs)

Transient Information

    
[A Ninja Named Vengeance]  Tadatomo
【復讐の戦忍】タダトモ
 
Rarity 3 Cost 8
HP 558+96.816*(Lv-1) ATK 256+60.418*(Lv-1)
HP @ Lv 60 6270.144 ATK @ Lv 60 3820.662
Max HP+20 Lv, +2000 HP 10206.464 Max ATK+20 Lv, +2000 ATK 7029.022
Skills
Reincarnate [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self
    +300~600 HP to self / 12~24%
Avenger [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply   RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Ninja [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 18~36%
Skill Evolution(s)
Avenger+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply   RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply   OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
Avenger++ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply   Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply   OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
Marishushuri Sowaka
+400~800 HP to self and allies 1 square around self  
2x
Show equipable ARs (92)

                                                                                                                                                                                        

Illustration Kinoshita Jiroh
Scenario ――
Voice Kentaro Ito
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild Agents;Unaffiliated
School Unknown
Weight (kg) 63
Height (cm) 163
Summon Date 10/24
Strategy (placeholder)
Enemy-only

Research Files

Official English
"Monsters of all kinds haunt the Tokyo underground. This ninja is a member of an organization among them notorious for gathering intel: the Akasaka Agents. While they employ many talented non-combatants specializing in infiltration and capable of going undercover in various professions, Tadatomo serves exclusively as muscle. As long as the contract promises handsome rewards, no task is too unsavory for him. He is often mistaken to be ruthless and completely devoted to his missions, but the thing he values above all else is actually loyalty."
Translated from Japanese
Official Japanese
魑魅魍魎が跋扈する東京の裏社会にて、その名を轟かせる諜報機関、赤坂ギルド・エージェンツのメンバーである「転光生」忍者。同ギルドは非戦闘員の潜入捜査官から数多の職業に化ける敏腕スパイまで多くの優秀なエージェントを抱えるが、タダトモは完全に荒事専門。契約のコインさえ十分な量を積めるのであれば、彼はいかなる過酷な任務にでも赴くだろう。冷酷一辺倒であると誤解されがちだが、彼が最も重んじるものは「忠節」である。
Relation From Others To Others
Like   Andvari     Marchosias
Dislike   Simurgh   Goemon

Investigation File

Affiliation: ?????


    
[Flaming Vengeance]  Tadatomo
【仇討ちの炎】タダトモ
 
Rarity 4 Cost 16
HP 705+97.102*(Lv-1) ATK 698+59.602*(Lv-1)
HP @ Lv 65 6919.528 ATK @ Lv 65 4512.528
Max HP+20 Lv, +2000 HP 10861.568 Max ATK+20 Lv, +2000 ATK 7704.568
Skills
Reincarnate [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self
    +300~600 HP to self / 12~24%
Avenger [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply   RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Ninja [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 18~36%
Skill Evolution(s)
Avenger+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply   RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply   OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
Avenger++ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply   Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply   OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
Loyal Dog Warrior [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   ConflagrationWhen user is burned: enemies deal 3000 extra damage for 2 turns (Debuff) to hit units / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to allies directly adjacent to self / 20~40%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Burn-300~-600HP/turn for 5 turns (Debuff) to enemies in a 3x3 area around the 2nd square in front of self / 45~90%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 6 statuses / 100%
Marishushuri Sowaka
+400~800 HP to self and allies 1 square around self  
3x
Show equipable ARs (96)

                                                                                                                                                                                                

Illustration Kinoshita Jiroh
Scenario ――
Voice Kentaro Ito
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild Agents;Unaffiliated
School Unknown
Weight (kg) 63
Height (cm) 163
Summon Date 10/24
Strategy (placeholder)
Enemy-only
Official English
"He has trained with the five elements of the ninja arts but is particularly adept with the fire element. The Scroll Sacred Artifact he holds has been passed down through generations of his ninja family. It burns with flames that will revive him like the phoenix, rising again to fight on. He swears allegiance to his lord and overzealously idolizes his late father who passed away when he was still young. He bases all of his decisions on what his father would have done and anyone who dares insult his father will meet a fate worse than death. He is surprisingly friendly toward loyal warriors who remind him of his father."
Translated from Japanese
Official Japanese
隠行五遁を身に着けており、その中でも火遁の術が得意。家伝の書である、巻物の「神器」が産み出す炎は、不死鳥が如く、彼を蘇生する力を持つ。主君に忠誠を捧げぬき、幼い頃に亡くした父親を偶像視しており、盲目的なまでに敬愛しているファザコン。彼の倫理は「父ならばどうするか」に基づいている。彼の父を侮辱した者は、死よりも恐ろしいものを見るであろう。忠節に篤い武士であった父を彷彿とさせる人物に対しては、意外なほどに好意的。

Investigation File

Affiliation: ?????

Relations

Relation From Others To Others
Like   Andvari     Marchosias
Dislike