[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to Swimmer enemies / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+350~700 HP to self / 60~100%100% proc rate achieved at level 67
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies1 square around self +5~10 CP to self and allies1 square around self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies1 square around self +5~10 CP to self and allies1 square around self / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to allies1 square around self / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to allies1 square around self / 35~70%
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies2 squares horizontally, vertically and diagonally away from self + +10~20 CP to self and allies2 squares horizontally, vertically and diagonally away from self
"This Boar Therian Transient was summoned by the head monk at a temple in Taito Ward and started living there as a disciple. He's a corrupt monk, easily swayed by money and glamor. Not only does he hate hard work, but he is also a slob. Before he was summoned, he caused problems through his drinking and lechery, which ended up getting him kicked out of his homeland. He got caught up in the incident of colliding worlds in Tokyo Bay, causing the open water to connect with oceans from other worlds."
Translated from Japanese
A Summon who was called by the Chief Priest of a temple in Taito and became his disciple. A boarman priest, he is extremely weak to money and sex, and has no equal when it comes to slacking off. Before he was summoned, he was a terrible drunk and lecher who was chased out of his home village. When Tokyo Bay melded with another world, he was involved in an incident when the two seas combined.
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to Swimmer enemies / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+350~700 HP to self / 60~100%100% proc rate achieved at level 67
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies1 square around self +5~10 CP to self and allies1 square around self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+750~1500 HP to self / 60~100%100% proc rate achieved at level 67 [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and alliesin a 2-square diamond radius around self / 45~90% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)]Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hitting units / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+500~1000 HP to allies1 square around self Apply Charm ResistanceAcquire skill for 4 turns: [Status Resistance] Remove Charm / 100% (Buff) to allieson the entire board / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies1 square around self +5~10 CP to self and allies1 square around self / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to allies1 square around self / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to allies1 square around self / 35~70%
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies2 squares horizontally, vertically and diagonally away from self + +10~20 CP to self and allies2 squares horizontally, vertically and diagonally away from self
"Work is what he hates the most but he also hates having to be patient. He holds an instinctive dislike of people who try to force him to work. In his life, he has only made an effort towards something a few times but he can if he wants to. Once he decides to become motivated, he wields his Sacred Artifact, a Hoe with a Rule that can control flow of the Milky Way and aid him in commanding his navy."
Translated from Japanese
Ganglie is very bad at working seriously. His least favorite thing is being patient. He makes a poor partner for anyone who instructs him to work their hardest. You can nearly count the number of times he's worked on one hand, but this does not mean he is weak. When finally motivated, he can manipulate the waters of the Milky Way, and his Hallowed Artifact, a hoe, holds the power to command armies of water.
Ah~ Should I slack off at your place? Kidding, I'll finish my job as it is. Just as it is though.
Beginning of Battle
Ah, this is bothersome! I think I'll sleep through this one.
Move
Hey hey.
Attacking
Alright.
Skill Activation
Good grief.
Hit (minor)
Uweh.
Hit (major)
Ow-ow-ow-ouch!
Charge
Sometimes, I can show you cool things too. Indolent Self-Indulgence! Outlook Admiral!
Victory
Ah~ it's done, it's done. Geez, it wasn't worth the time really.
KO'd
This isn't my day. Run, run away.
Title Screen
Make Sail! Golden Treasure Ship (9/28/18 ~ ??): Ah geez, how did I end up on a ship again. Welp, I have to show my skill with steering a ship once in a while.
Event (Shop)
Line
Missing lines (for translators)
hit-major-2 charge-2 love love-2 title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to self +40~80 CP to self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to self / 50~100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal extra damage against 14 skills
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CharmCannot attack for 3 turns (Debuff) to hit units Apply Burn-300~-600HP/turn for 5 turns (Debuff) to self / 20~40%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Skill LockCannot activate skills for 5 turns. (Debuff) / 45~90%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CharmCannot attack for 3 turns (Debuff) to hit units Apply Burn-300~-600HP/turn for 5 turns (Debuff) to self / 20~40% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration StrengtheningWhile user has Acceleration: ATK Up by 6x for 11 turns (Irremovable Buff) to self / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and alliesdirectly adjacent to self / 45~90% [If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 40~80%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Skill LockCannot activate skills for 5 turns. (Debuff) / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.6x damage to Obstruct-15% skill activation rate for 2 turns (Debuff)-affected enemies / 100%
Apply Acceleration+8CP/turn for 3 turns (Buff) to allies1 square around self + Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units
"In the past, Ganglie commanded the naval forces of the heavens, only to be banished for his lasciviousness. Now disguised as a monk, he is an unparalleled layabout with a deep hatred for hard work, effort, and exertion. Despite this lazy disposition, however, he will make any effort to impress adorable cuties. After being told by a like-minded friend that riding the waves brings suitors in droves, Ganglie has been trying his best at surfing. For a supposed beginner, he has an unusual amount of confidence in his skills."
Translated from Japanese
A former naval commander of the heavens in his own world who was banished for his lechery and wanton personality, and now lives as a monk. His least favorite words are Effort and Determination, he's a lazy man to the core who dislikes taking anything too seriously. However, if it's to impress a cutie, that's another story. "Surfers are sexy! If ya ride the waves, you'll be drowning in babes!" Believing the words of his buddy, Ganglie's all fired up about his new look. Although he's only a surfing rookie, he seems quite confident he can do it...?
What the? I thought some good waves came, but instead something cute just showed up. Buweheh, I'm pretty lucky.
Beginning of Battle
Alright! The good waves came! Here's the beginning of a surfing playboy!
Move
Hey there, cutie-chan!
Attacking
Sink, normies!
Skill Activation
Wanna have a drink with me?
Hit (minor)
Buyaya.
Hit (major)
Buheeee!!
Charge
Don't miss out on my awesome figure! Outlook Admiral, yahooooooo~!!
Victory
How's that? How was my riding skills just now? Don't be like that! No need to be shy.
KO'd
Wait for a second! The state of my Sacred Artifact...! Drifting... Into the open seeeaaaaaa...!
Love
Ahh, looks like I can't go around flirting anymore~ Why? Well, there's someone I met I have to stay devoted to. 'Met?' There's already a cute babe right in front of me.
Title Screen
Desert ☆ Journey (8/20/18 ~ ??): Did our eyes meet by any chance? Let's go surfing if you don't mind. I'll give you a ride on the waves!
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster. The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
Pigs are actually animals that love cleanliness. They will choose to excrete in cold and moist places and not urinate in sleeping areas to keep the surrounding environment clean. Using this habit, pigs can actually be trained and controlled in the same area. Urination and defecation.
>Wants Xmas Ghanglie real bad.
>used months worth of saved tokens
>gets every character in that banner EXCEPT Ghanglie
>sees some on Twitter complaining about getting Ghanglie multiple times a roll.
Wow, underneath his sleaziness is an actual person who’s really hot. Anybody who just sees that one side of him never saw his mature and serious side. The only instance i’ve seen someone in the game saw through his surface personality was when he was joking with Aegis for endless pleasure and it pissed Ganglie off
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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