Difference between revisions of "Fire"
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[[File:Element fire.png|thumb|Red symbol representing the Fire attribute.]] | [[File:Element fire.png|thumb|Red symbol representing the Fire attribute.]] | ||
'''{{Attribute|Fire}}''' is a regular attribute (which consists of [[Fire]], [[Water]], [[Wood]], [[Aether]], and [[Nether]] attributes), which means it has its own reserved spot in the outgoing [[Support Lineup]] like other regular attributes. cards have modified damage multipliers when facing other cards of specific attributes. These multipliers are listed in the table below. | '''{{Attribute|Fire}}''' (kanji 火) is a regular attribute (which consists of [[Fire]], [[Water]], [[Wood]], [[Aether]], and [[Nether]] attributes), which means it has its own reserved spot in the outgoing [[Support Lineup]] like other regular attributes. cards have modified damage multipliers when facing other cards of specific attributes. These multipliers are listed in the table below. | ||
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Revision as of 05:39, 18 August 2019
Transient card properties |
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FIRE (kanji 火) is a regular attribute (which consists of Fire, Water, Wood, Aether, and Nether attributes), which means it has its own reserved spot in the outgoing Support Lineup like other regular attributes. cards have modified damage multipliers when facing other cards of specific attributes. These multipliers are listed in the table below.
Ally attribute | Enemy attribute | ||||||||
---|---|---|---|---|---|---|---|---|---|
FIRE | ALL-ROUND | FIRE | WATER | WOOD | AETHER | NETHER | INFERNAL | VALIANT | WORLD |
Attacking | 1 | 1 | 0.5 | 2 | 1 | 1 | 1.5 | 1 | 0.5 |
Defending | 1 | 1 | 2 | 0.5 | 1 | 1 | 1.5 | 0.5 | 1 |
Fire boosts and limit break materials are obtainable in Daily Quests on Tuesdays JST and in certain free quests.
Card Attribute
Limit breaking a card requires power stones and spell tokens that match the attribute, and leveling is optimal when the boosts also match the attribute. A full list of cards with Fire for their attribute can be found here.
AR Card Limitation
AR Equipment can only be equipped on cards that match its limitation criteria. Currently, no AR Equipment has a Fire attribute limitation.