[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+250~500 HP to allies1 square around self / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Fatal Poison-200~-400HP/turn for 5 turns (Debuff) to hit units / 25~50%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+10~20 CP to allies1 square around self / 40~80% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal extra damage against 7 statuses
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to allies1 square around self / 25~50% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+6~12 CP to self / 35~70%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to allies1 square around self / 25~50% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 20~40%
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 3 turns. (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self
"A Transient born into one of the most celebrated families of Gehenna. His Role in the guild of lawyers and solicitors of which he is a member is to prosecute and interrogate people in order to bring the truth to light. Perhaps this Role is partly responsible for his acute sensitivity toward discrepancies between reality and ideals; however, it also extends to the disparity he perceives between his physical form and his identity. Coming from a family of nobles steeped in warfare, the use of poison has become second nature to him, although it unfortunately buys him the criticism of those who disapprove of such practices. He was given comprehensive schooling in the liberal arts as part of his noble upbringing, and as a result he feels a certain affinity for those with a similar appreciation of culture."
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+250~500 HP to alliesdirectly adjacent to self / 30~60% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Fatal Poison-200~-400HP/turn for 5 turns (Debuff) to hit units / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+25~50 CP to self / 45~90%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+6~12 CP to alliesdirectly adjacent to self / 30~60% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal extra damage against 7 statuses
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to alliesdirectly adjacent to self / 15~30% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+200~400 HP to self Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 40~80%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to alliesdirectly adjacent to self / 15~30% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 40~80%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to alliesdirectly adjacent to self / 15~30% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+200~400 HP to self Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+500~1000 HP to self / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Arousal+10CP/turn for 1 turn (Buff) to alliesdirectly adjacent to self / 50~100%
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 3 turns. (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self
"His Sacred Artifact is a golden Snake that can perceive both past and future. Those afflicted by this serpent's venom will have their most deeply hidden memories exposed. Though only in speculation, there are some who consider these memories to be crimes one has committed in a past life or else future crimes yet to be committed. The memories that can be exposed include those regarding events beyond the 23 worlds connected to Tokyo. This is because powerful bonds between those who desire one another can cross even the wall that divides the worlds. It is said that if Astaroth himself is bitten, a woman with long, flowing hair that shines like the stars above will appear. In this Tokyo, one's Shadow and their original self are considered to be two separate entities, but in Astaroth's case, this is not entirely true. For to Astaroth, one's past life and future self are, in many ways, connected."
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Give Lifewonders a medal for having the guts to do a story about transitioning (from both an AFAB and AMAB perspective) and the trauma that comes with being forced into a puberty that you don't want. I can't think of any japanese game that has the guts to even attempt that kind of story.
Depending on what you need. Do you need a powerful damage enabler (if yes then LB3 Leannan) or a pretty strong damage dealer (if yes then LB3 Astaroth)?
Damn both versions of them are amazing units, I wish I'd started playing during the Canaan event. Hopefully it'll get reprinted soon ('less LW adds them to the shop permanently ofc)
yeah i agree me too , I'm glad they made it very clear that Astaroth is indeed trans female and felt major dysphoria in their body and it wasn't their power making them uncomfortable it was their body changing to be able to suit that power were as with Astarte she canoncially says at the end of GoGo2 that she doesn't know if she wants to be a boy or what , she always goes on about how she wanted a body that was strong (which I mean you can be strong in a female body to ) while Astaroth was always talking about how he wished he was smaller and daintier and how he hated his body for the way it was.( im using he/him pronouns for Astaroth to make it less confusing). And yes while Ibaraki changes back and forth from female to male this of course doesn't count since Ibaraki's never expressed any discomfort with their body being male and only changes into his "female" form as a power up and not to feel more comfortable due to dysphoria . The most i can saddle up Ibaraki to be is possibly genderqueer tho since he's never expressed dysphoria over his body or questioned his gender as far as I know, who knows .
if any at all are interested you could always head over to housamosummaries.blogspot.com or just type in housamo blog and it should come up that has a fan translation of promised canaan as well as other events
For those of you who don't know, Astarte was the pre-Semitic goddess of fertility in the ancient Canaanite religions. After the First Temple forced monotheism onto the region, belief in her was vilified as demon worship. Over time, this label evolved into the Judeo-Christian figure of the devil Astaroth, who came to be mostly portrayed as male. Astaroth having Astarte as the Saku to his Bo is a clever way of reconciling these two disparate takes on the same entity.
Astaroth (purple hair) is a trans girl, and Astarte (blonde) is possibly transmasc (they only really start questioning their gender towards the end of GoGo 2, so it's a little ambiguous); Astarte is Astaroth's past life (kinda)
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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