Event Quest:Virtual Summer Memory/Quest Details/High Difficulty Quests 60-70
Details for other quests can be found here.
[High Difficulty] Underwater Battle!
![]() |
Event | |
---|---|---|
Level | 60 | |
Board size | 5x6 | |
End Time | September 04, 2020 at 23:59 | |
Award | ![]() |
|
Required Quest | バーチャルサマー・メモリー 3(後) |
n=1 | Enemies | |||||||
---|---|---|---|---|---|---|---|---|
Unit | Skills | LV | SA Lv | S Lv | HP | ATK | # | |
Phase 1 | ![]() |
[Attack Modifier] Deal 1.5x damage to Berserker enemies / 100% [After Hitting] -10~-20 CP to hit units / 40~80% [After Moving] Attract enemies in Shot range by 1 square / 50~100% [When Hit′] Attract hitting units by 1 square / 50~100% [After Moving] Apply ![]() [After Moving] Apply ![]() [Before Hitting] Apply ![]() +7~14 CP to self and allies directly adjacent to self / 20~40% [Status Resistance] Remove ![]() |
60 | 1 | 60 | 13800 | 2900 | x3 |
![]() |
[Attack Modifier] Deal 1.5x damage to Berserker enemies / 100% [After Hitting] -10~-20 CP to hit units / 40~80% [After Moving] Attract enemies in Shot range by 1 square / 50~100% [When Hit′] Attract hitting units by 1 square / 50~100% [After Moving] Apply ![]() [After Moving] Apply ![]() [Before Hitting] Apply ![]() +7~14 CP to self and allies directly adjacent to self / 20~40% [Status Resistance] Remove ![]() |
60 | 1 | 60 | 13800 | 2900 | x2 | |
![]() |
[After Moving] Apply ![]() Apply ![]() [Before Hitting] Apply ![]() [When Hit″] Apply ![]() [Phase Start] +800~1600 HP to self / 45~90% [Phase Start] Apply ![]() [While Moving] Increase horizontal movement by 1 / 100% [Before Hitting] Apply ![]() [Before Hitting] Apply ![]() [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
60 | 1 | 60 | 31000 | 2900 | x1 | |
![]() |
[After Moving] (Total turns 1, 4, 7...) Apply ![]() (Total turns 2, 5, 8...) Apply ![]() (Total turns 3, 6, 9...) Apply ![]() [After Moving] Apply ![]() [While Moving] Increase horizontal movement by 1 / 100% [Attack Modifier] Deal 2x damage to Dragonborn enemies Deal 2x damage to 竜を継ぐ者ダミー敵専用 enemies / 100% [After Hitting] Move hit units 1 square to the right Move self 1 square to the left / 50~100% [When Hit′] Apply ![]() [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Before Hitting] Apply ![]() [Attack Modifier] Deal extra damage against 6 statuses Burn (x1.5), Burn (Stackable 2) (x1.5), Burn (Stackable 3) (x1.5), Burn (Stackable 4) (x1.5), Burn (Stackable 5) (x1.5), Burn (Stackable 1) (x1.5) [After Moving] +7~14 CP to self / 45~90% [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
60 | 1 | 60 | 22000 | 3400 | x1 | |
![]() |
[After Moving] -800 HP to allies and enemies directly adjacent to self Apply ![]() Apply ![]() [After Buff] Apply ![]() [After Buff] Apply ![]() [While Moving] Increase vertical movement by 1 / 100% [Phase Start] Apply ![]() [Attack Modifier] Deal 1.5x damage to ![]() [Opponent Turn Start] Apply ![]() +30 CP to self, allies and enemies on the entire board / 100% [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
60 | 1 | 60 | 30500 | 3200 | x1 | |
![]() |
[After Moving] Apply ![]() +8~16 CP to self / 50~100% [Attack Modifier] Deal extra damage against 25 statuses Weapon Change (All) (x1.4), Weapon Change (Magic) (x1.4), Weapon Change (Slash) (x1.4), Weapon Change (Blow) (x1.4), Skill Lock (x1.4), Weapon Change (None) (x1.4), Weapon Change (Snipe) (x1.4), Weapon Change (All) (x1.4), Weapon Change (Blow) (x1.4), Weapon Change (None) (x1.4), Weapon Change (Long Slash) (x1.4), Weapon Change (Thrust) (x1.4), Weapon Change (Snipe) (x1.4), Weapon Change (Shot) (x1.4), Weapon Change (All) (x1.4), Weapon Change (None) (x1.4), Weapon Change (Slash) (x1.4), Weapon Change (Magic) (x1.4), Weapon Change (Snipe) (x1.4), Weapon Change (Long Slash) (x1.4), Weapon Change (Thrust) (x1.4), Weapon Change (Snipe) (x1.4), Weapon Change (Long Slash) (x1.4), Weapon Change (Long Slash) (x1.4), Weapon Change (Magic) (x1.4) [After Hitting] Apply ![]() [Phase Start] Apply ![]() [After Hitting] Apply ![]() [Before Hitting] Apply ![]() [Defense Modifier] Take 0.7x damage from ![]() [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
60 | 1 | 60 | 24500 | 3600 | x1 | |
[High Difficulty] Heated Summer Memories!
![]() |
Event | |
---|---|---|
Level | 70 | |
Board size | 3x6 | |
End Time | September 04, 2020 at 23:59 | |
Award | ![]() |
|
Required Quest | バーチャルサマー・メモリー 4(後) |
n=1 | Enemies | |||||||
---|---|---|---|---|---|---|---|---|
Unit | Skills | LV | SA Lv | S Lv | HP | ATK | # | |
Phase 1 | ![]() |
[When Hit″] Apply ![]() [When Hit″] Apply ![]() [When Hit′] +4~8 CP to self / 35~70% [Before Hitting] +80~160 HP to hit units and allies directly adjacent to self +5~10 CP to hit units and allies directly adjacent to self / 50~100% [Phase Start] Apply ![]() [Before Hitting] Apply ![]() [When Leaving] -80 CP to enemies on the entire board / 100% [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
70 | 1 | 70 | 35000 | 2400 | x1 |
![]() |
[When Hit″] Apply ![]() [When Hit″] Apply ![]() [When Hit′] +4~8 CP to self / 35~70% [After Moving] Apply ![]() [When Hit″] Apply ![]() [Before Hitting] Apply ![]() +250~500 HP to self / 16~32% [When Leaving] +15000 HP to allies on the entire board / 100% [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
70 | 1 | 70 | 39000 | 2200 | x1 | |
![]() |
[When Hit″] Apply ![]() [When Hit″] Apply ![]() [When Hit′] +4~8 CP to self / 35~70% [Before Hitting] Apply ![]() [Before Hitting] +3~6 CP to self and allies directly adjacent to self / 50~100% [Before Hitting] Push away self by 1 square / 50~100% [While Moving] Increase vertical movement by 1 / 100% [When Leaving] Apply ![]() [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
70 | 1 | 70 | 36500 | 3300 | x1 | |
![]() |
[Phase Start] +350~700 HP to self / 60~100% [When Hit″] Apply ![]() +5~10 CP to self and allies in reverse Thrust range / 20~40% [Phase Start] Apply ![]() [After Moving] Apply ![]() +10~20 CP to self / 45~90% [When Leaving] Apply ![]() [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
70 | 1 | 70 | 48500 | 2400 | x1 | |
![]() |
[When Hit″] Apply ![]() [When Hit″] Apply ![]() [When Hit′] +4~8 CP to self / 35~70% [Phase Start] +350~700 HP to self / 60~100% [Phase Start] Apply ![]() [After Hitting] Apply ![]() Push away hit units by 2 squares / 35~70% [When Leaving] Apply ![]() [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
70 | 1 | 70 | 43000 | 2600 | x1 | |
Phase 2 | ![]() |
[When Appearing] Apply ![]() +40~80 CP to self / 50~100% [Status Resistance] Remove ![]() [After Moving] Apply ![]() [Status Resistance] Remove ![]() [When Hit′] Apply ![]() [When Hit″] Apply ![]() [After Moving] Apply ![]() [When Leaving] Apply ![]() [Opponent Turn Start] (Phase turn 1) Apply ![]() (Phase turn 2) Apply ![]() (Phase turn 4) Apply ![]() (Phase turn 1) Apply ![]() (Phase turn 3) Apply ![]() (Phase turn 4) Apply ![]() (Phase turn 2) Apply ![]() (Phase turn 5) Apply ![]() (Phase turn 5) Apply ![]() [Turn Start] (Phase turn 1) Apply ![]() (Phase turn 3) Apply ![]() (Phase turn 4) Apply ![]() (Phase turn 1) Apply ![]() (Phase turn 3) Apply ![]() (Phase turn 4) Apply ![]() [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
70 | 1 | 70 | 45000 | 5600 | x1 |
![]() |
[Before Hitting] Apply ![]() -8~-16 CP to hit units / 28~56% [Attack Modifier] Deal 1.4x damage to ![]() [Status Resistance] Remove ![]() [Phase Start] +13~26 CP to self / 100% [After Moving] +8~16 CP to self / 50~100% [After Hitting] Apply ![]() -10~-20 CP to hit units / 20~40% [Opponent Turn Start] (Phase turn 1) Apply ![]() (Phase turn 2) Apply ![]() (Phase turn 3) Apply ![]() (Phase turn 1) Apply ![]() (Phase turn 2) Apply ![]() (Phase turn 3) Apply ![]() (Phase turn 4) Apply ![]() (Phase turn 5) Apply ![]() (Phase turn 4) Apply ![]() [Turn Start] (Phase turn 1) Apply ![]() (Phase turn 2) Apply ![]() (Phase turn 3) Apply ![]() (Phase turn 1) Apply ![]() (Phase turn 2) Apply ![]() (Phase turn 3) Apply ![]() [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
70 | 1 | 70 | 48000 | 5800 | x1 | |
![]() |
[After Moving] Apply ![]() [Status Resistance] Remove ![]() [After Moving] Apply ![]() [Before Hitting] Apply ![]() [When Appearing] Apply ![]() [Before Hitting] +80~160 HP to self +4~8 CP to self / 35~70% [Before Hitting] Apply ![]() [Before Hitting] +5~10 CP to self / 50~100% [Attack Modifier] Deal 1.5x damage to ![]() [Opponent Turn Start] (Phase turn 1) Apply ![]() (Phase turn 3) Apply ![]() (Phase turn 4) Apply ![]() (Phase turn 2) Apply ![]() (Phase turn 3) Apply ![]() (Phase turn 4) Apply ![]() (Phase turn 5) Apply ![]() (Phase turn 5) Apply ![]() [Turn Start] (Phase turn 2) Apply ![]() (Phase turn 3) Apply ![]() (Phase turn 4) Apply ![]() (Phase turn 2) Apply ![]() (Phase turn 3) Apply ![]() (Phase turn 4) Apply ![]() [Status Resistance] Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
70 | 1 | 70 | 53000 | 6200 | x1 | |
![]() |
[After Moving] Apply ![]() [Status Resistance] Remove ![]() [Before Hitting] Apply ![]() Apply ![]() [After Buff] Apply ![]() [Status Resistance] Remove ![]() [Phase Start] Apply ![]() +10~20 CP to self / 50~100% [Attack Modifier] Deal 1.5x damage to ![]() [Opponent Turn Start] (Phase turn 1) Apply ![]() (Phase turn 2) Apply ![]() (Phase turn 3) Apply ![]() (Phase turn 1) Apply ![]() (Phase turn 2) Apply ![]() (Phase turn 4) Apply ![]() (Phase turn 3) Apply ![]() (Phase turn 5) Apply ![]() (Phase turn 5) Apply ![]() [Turn Start] (Phase turn 1) Apply ![]() (Phase turn 2) Apply ![]() (Phase turn 4) Apply ![]() (Phase turn 1) Apply ![]() (Phase turn 2) Apply ![]() (Phase turn 4) Apply ![]() [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
70 | 1 | 70 | 54000 | 6100 | x1 | |
Phase 3 | ![]() |
[Before Being Attacked] -5000000 HP to self / 100% [When Leaving] -5000000 HP to allies on the entire board -1000 HP to enemies directly adjacent to self -1000 HP to enemies in a 2-square diamond radius around self / 100% [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% [When Appearing] Decrease horizontal and vertical movement by 10 / 100% |
70 | 1 | 70 | 15050000 | 100 | x2 |
![]() |
[When Hit″] Apply ![]() [While Moving] Increase horizontal movement by 1 / 100% [After Moving] Apply ![]() [After Hitting] +300~600 HP to allies directly adjacent to self / 45~90% [After Moving] Apply ![]() [After Hitting] Apply ![]() [Before Hitting] Apply ![]() [After Hitting] Apply ![]() [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
70 | 1 | 70 | 10044000 | 2200 | x1 | |
![]() |
[After Moving] Apply ![]() [On Miss] +10~20 CP to self / 45~90% [When Appearing] +30~60 CP to self Apply ![]() [When Leaving] Apply ![]() [After Moving] Apply ![]() [After Moving] Apply ![]() [After Moving] Apply ![]() [Status Resistance] Remove ![]() [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
70 | 1 | 70 | 10048000 | 1800 | x1 | |
![]() |
[After Moving] Apply ![]() [After Moving] Apply ![]() [Attack Modifier] Deal extra damage against 51 statuses Poison (x1.5), Fatal Poison (x1.5), Burn (x1.5), Oppression (x1.5), Paralysis (x1.5), Fear (x1.5), Curse (x1.5), Dazzle (x1.5), Charm (x1.5), Freeze (x1.5), Countdown (x1.5), Skill Lock (x1.5), CS Lock (x1.5), Bind (x1.5), Stigma (x1.5), Double Lock (x1.5), Break (x1.5), Nullify Buff (x1.5), Possession (x1.5), Weakness (x1.5), Obstruct (x1.5), Drain (x1.5), Regeneration (x1.5), Blessing (x1.5), Darkness (x1.5), Buff Reversal (x1.5), Burn (Stackable 1) (x1.5), Burn (Stackable 2) (x1.5), Burn (Stackable 3) (x1.5), Burn (Stackable 4) (x1.5), Burn (Stackable 5) (x1.5), Conflagration (x1.5), Fatal Poison (Stackable 1) (x1.5), Fatal Poison (Stackable 2) (x1.5), Fatal Poison (Stackable 3) (x1.5), Fatal Poison (Stackable 4) (x1.5), Fatal Poison (Stackable 5) (x1.5), Doubt (x1.5), Madness (x1.5), Dirt (x1.5), Weapon Change (Long Slash) (x1.5), CS Weapon Change (Long Slash) (x1.5), CS Lock (AR) (x1.5), Weapon Change (Long Slash) (x1.5), Freeze (Stackable 1) (x1.5), Freeze (Stackable 2) (x1.5), Freeze (Stackable 3) (x1.5), Freeze (Stackable 4) (x1.5), Healing Reversal (x1.5), Confusion (x1.5), Vanity (x1.5) [After Moving] +8~16 CP to self / 50~100% [After Moving] Apply ![]() [Before Hitting] Apply ![]() [Phase Start] Apply ![]() [Status Resistance] Remove ![]() [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
70 | 1 | 70 | 10051000 | 2500 | x1 | |
![]() |
[Phase Start] Apply ![]() [Quest Start] No effect / 100% [Quest Start] Additional ![]() ![]() [Phase Start] Apply ![]() [Phase Start] Apply ![]() [When Hit′] Apply ![]() [After Moving] Apply ![]() [After Hitting] +3~6 CP to self / 25~50% [Status Resistance] Remove ![]() [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
70 | 1 | 70 | 10042000 | 2400 | x1 | |
![]() |
[After Hitting] +200~400 HP to allies in Slash range / 45~90% [Before Hitting] Apply ![]() [Phase Start] Apply ![]() [After Buff] Apply ![]() [After Buff] Apply ![]() [After Hitting] Apply ![]() [Before Hitting] Apply ![]() [Before Hitting] -800~-1600 HP to hit units / 45~90% [Before Hitting] Apply ![]() [After Hitting] +4~8 CP to self and allies 1 square around self / 45~90% [Status Resistance] Remove ![]() Remove ![]() Remove ![]() [Status Resistance] Resist 5 statuses / 100% |
70 | 1 | 70 | 10038000 | 2100 | x1 | |