After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply OppressionCannot move at will for 2 turns (Debuff) to hit units
Proc Chance
100%
This is an additional effect
JP Name
正月敵モリタカ専用1
Trigger timing
Defense ModifierAll modifiers stack with each other.
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Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect
BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)
Proc Chance
100%
This is an additional effect
JP Name
正月敵モリタカ専用2
Trigger timing
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect
DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff)
Proc Chance
100%
This is an additional effect
JP Name
正月敵モリタカ専用2
Trigger timing
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect
Skill LockCannot activate skills for 5 turns. (Debuff)
Proc Chance
100%
This is an additional effect
JP Name
正月敵モリタカ専用2
Trigger timing
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect
Double LockBlock skill and CS activation for 3 turns (Debuff)
Proc Chance
100%
This is an additional effect
JP Name
正月敵モリタカ専用2
Trigger timing
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect
FearCannot move at will, -10CP/turn for 5 turns (Debuff)
Proc Chance
100%
This is an additional effect
JP Name
正月敵モリタカ専用2
Trigger timing
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self
Proc Chance
100%
This is an additional effect
JP Name
正月敵モリタカ専用2
Trigger timing
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self
Proc Chance
100%
This is an additional effect
Transients with 正月敵モリタカ専用2
No transients found that satisfy the search criteria.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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