Difference between revisions of "Event Quest"
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Further details will be transcribed when announced. | Further details will be transcribed when announced. | ||
== Event Tips == | === Event Tips === | ||
Unlike the events prior, it is <u>highly recommended</u> to increase the [[Skills#Skill_Levels|Skill Level]]s of Halloween-related units (units with [[Queller]]) to at least fifty for a 75% proc chance on a budget (or max for 100%, if achievable) to make {{Status_effect|憑依}} less of a pill, as <u>all</u> mobs have a chance to cast {{Status_effect|憑依}} on attack. With the general game flow with high level units, it's easy to miss the debuff icon on the side, and units can die as quick as you tap. | Unlike the events prior, it is <u>highly recommended</u> to increase the [[Skills#Skill_Levels|Skill Level]]s of Halloween-related units (units with [[Queller]]) to at least fifty for a 75% proc chance on a budget (or max for 100%, if achievable) to make {{Status_effect|憑依}} less of a pill, as <u>all</u> mobs have a chance to cast {{Status_effect|憑依}} on attack. With the general game flow with high level units, it's easy to miss the debuff icon on the side, and units can die as quick as you tap. | ||
Additionally, when [[Arslan#Halloween_Variant|Arslan]] reaches full charge, due to both granting {{Status effect|連撃}} and giving CP means he can keep maxing charge with just two enemies (one of which is in front for {{Status effect|連撃}}; whether taking one hit fills the gap or not was not noted). This may hold true for [[Cusith#Halloween_Variant|Cusith]] as he also gains CP on charge, but the lack of {{Status effect|連撃}} makes this tactic a tad more inconsistent, but you can always try and rely on [[Volos]]'s [[Green Thumb]] to fill that gap. | |||
Conversely, the above will hold unfavorable against the enemy, as enemy [[Arslan#Halloween_Variant|Arslan]]s were noted to "use" the same tactic of charging immediately in succession. | |||
===Additional Login Bonus=== | ===Additional Login Bonus=== |
Revision as of 15:10, 5 November 2017
Current Events
I'm Not Afraid of Halloween!
Main Quest Event Exchange |
Starting October 29th, 2017 @ 17:30 ( planned ) -> November 28th, 23:59 ( planned ) |
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Free Quest Duration | Starting October 29th, 2017 @ 17:30 ( planned ) -> November 21st, 23:59 ( planned ) |
(Yet again, finally,) LW announced news of a Halloween event.
To reiterate, with every other Event Quest:
- this event contains a "Main Quest" (the story-driven quest) that unlocks the later but equally important and repeatable Event Quests.
- both of these Quests will drop event items that can be exchanged in the shop. For this year, they're Great Pumpkin and Halloween Treats.
- both of those items' drop amounts can be increased by using units with a specific skill. For this year, they're Queller and Disguiser, respectively relating to the above.
- a gacha containing units with these skills to help farm for these event items is also releasing
- a new status effect: PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff)
- (yet again), a commemorative login bonus will run for a week
- debuting this event, two new items will be released in the Event Exchange sometime in the near future: Seeds. Seeds are geared towards increasing stats of all variants of a unit. For example, using a HP Seed will increase, by an unknown value, the HP stat for all copies of Kengo, even unreleased variants. So far, only ATK Seed and HP Seed are confirmed (to iterate, ATK Seed will increase the ATK stat for all copies of the unit). However, these items's function will be implemented at a later date.
Further details will be transcribed when announced.
Event Tips
Unlike the events prior, it is highly recommended to increase the Skill Levels of Halloween-related units (units with Queller) to at least fifty for a 75% proc chance on a budget (or max for 100%, if achievable) to make PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) less of a pill, as all mobs have a chance to cast PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) on attack. With the general game flow with high level units, it's easy to miss the debuff icon on the side, and units can die as quick as you tap.
Additionally, when Arslan reaches full charge, due to both granting ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) and giving CP means he can keep maxing charge with just two enemies (one of which is in front for ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff); whether taking one hit fills the gap or not was not noted). This may hold true for Cusith as he also gains CP on charge, but the lack of ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) makes this tactic a tad more inconsistent, but you can always try and rely on Volos's Green Thumb to fill that gap.
Conversely, the above will hold unfavorable against the enemy, as enemy Arslans were noted to "use" the same tactic of charging immediately in succession.
Additional Login Bonus
October 29th |
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November 2nd |
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October 30th |
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November 3rd |
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October 31st |
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November 4th |
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November 1st |
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Main Quest 6 Release Campaign
Duration | Mid October 2017 |
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- There's another week of login bonuses
- There's also another wave of challenge quests
- And halved stamina costs for dailies
Additional Login Bonus
October 16th |
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October 20th |
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October 17th |
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October 21st |
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October 18th |
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October 22nd |
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October 19th |
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Past-Events
On the main map, an area called "Past-Events" will appear, offering quests of events passed for no-stamina cost, but without the rewards. This is mainly for players who originally missed out on these event quests, as pre/post-quest story can always be viewed under Recorded Memories. Naturally, current-running events can't be accessed from the Past-Events area. However, any future events may impose a cost (Transient Stone or Coins)
In order for certain Character Quests to work, this feature is required. For example, Ded's (planned) Character Quest requires completion of the Apprentice Santa's Gift story line.
To avoid clutter of this page, past Event Quests have been moved here.
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