[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units / 15~30% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to Ruler enemies Deal 1.5x damage to Ruler enemies Deal 1.5x damage to Ruler of Munition enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Buff ReversalWhen holding buffs: ATK Down by 0.25x, DEF Down by 2.5x for 3 turns. (Debuff) to hit units / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Arousal+10CP/turn for 1 turn (Buff) to alliesdirectly adjacent to self / 45~90%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allieson the left and right of self / 16~32%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 40~80% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to alliesin Slash range / 40~80% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply OppressionCannot move at will for 2 turns (Debuff) to enemies near hit units,in a 5-square horizontal line around the back of them / 50~100%
Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units + Apply DoubtWhen not possessed: ATK Down by 0.1x; When possessed: ATK Up by 10x for 2 turns (Debuff) to hit units + Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self
"A Transient from the Land of Wa and one of the eight dog warriors, bearing the Orb of Propriety. And indeed, propriety weighs heavily on his mind at all times as he perpetually finds himself philosophizing on the nature of humans versus beasts, pondering just how much of a role propriety plays in separating the two. He studiously devotes much of his time to the pursuit of literature, history, and psychology to find an answer to this riddle, and it's said that whosoever crosses wits with him for even a moment will quickly come to question everything they've ever believed in. In some circles, he's highly regarded as a mentalist, while he's also renowned for being able to trace and analyze crimes through the psychological actions and reactions of both perpetrator and victim. His abilities are so finely honed, in fact, that even among the police force, there are many who swear it's as though the souls of the dead have taken over his body and guided investigators to the smoking gun through first-hand accounts. Literature is his truest passion, however, and by his own account, he lacks the talent for writing that he desires most of all. Though born a Canis Therian, he was raised not by his parents but by Felis Therians who treated him very poorly. This has led him to harbor something of an identity crisis, forcing him to constantly question his own doghood. Ultimately, Masanori seeks an unchanging constancy in an ever-changing world, and it's clear this is a pursuit he will never call off, even as the world turns topsy-turvy around him."
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.](Phase turn 1) Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units (Phase turn 1) Apply Weapon Change (Long Slash)Changes the unit's weapon type to Long Slash-ranged for 3 turns. (Buff) to hit units (Phase turn 1) Apply DoubtWhen not possessed: ATK Down by 0.1x; When possessed: ATK Up by 10x for 2 turns (Debuff) to hit units / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to Ruler enemies Deal 1.5x damage to Ruler enemies Deal 1.5x damage to Ruler of Munition enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Buff ReversalWhen holding buffs: ATK Down by 0.25x, DEF Down by 2.5x for 3 turns. (Debuff) to enemies near hit units,1 square around them / 40~80% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Arousal+10CP/turn for 1 turn (Buff) to alliesdirectly adjacent to self / 45~90%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and alliesdirectly adjacent to self / 25~50% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove DoubtWhen not possessed: ATK Down by 0.1x; When possessed: ATK Up by 10x for 2 turns (Debuff) / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 40~80% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to alliesin Slash range / 40~80% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply OppressionCannot move at will for 2 turns (Debuff) to enemies near hit units,in a 5-square horizontal line around the back of them / 50~100%
Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units + Apply Weapon Change (Long Slash)Changes the unit's weapon type to Long Slash-ranged for 3 turns. (Buff) to hit units + Apply DoubtWhen not possessed: ATK Down by 0.1x; When possessed: ATK Up by 10x for 2 turns (Debuff) to hit units + Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self
"Masanori's Sacred Artifact is a standard-length Dagger with a sheath made of the same sort of silvervine wood often used for catnip. Its Rule can call forth the memories of beasts who've died and have them possess targeted hosts, which he uses in combat to sic the Felis Therians who raised him upon his unsuspecting foes. This causes these foes to experience identity crises similar to his own, but with an immediate onset that essentially destroys them from within. In terms of the Game, Masanori belongs to the Invaders guild, where it seems so many of the most popular, influential, and gregarious individuals from each of the 24 worlds flock. Of particular note are the officers, whose proclamations resound throughout Tokyo almost as soon as they're made. Only the Akihabara Creators can match this level of clout, though theirs is of a notably different flavor. And Masanori's clout and influence are of a different flavor still, as he is a bona fide necromancer, with his dealings existing primarily in the domain of demons. As such, he has a particular weakness toward silver bullets, which are made almost specifically to deal with his like."
Part of the Eight Dog Warriors (Hakkenshi) in the novel Nansō Satomi Hakkenden, where they are distinguished by their peony shaped birthmark, the emblem of the Satomi clan, and carrying a bead bearing a kanji character that reflects one of the eight fundamental virtues of Confucianism.
Inumura Daikaku Masanori bears the bead with the virtue "rei" (礼) meaning courtesy.
Apart from Tadatomo and Moritaka, who are affiliated with the Agents and the Summoners respectively, the other Hakkenshi are split evenly with the three big guilds in Tokyo. He and a currently unknown Hakkenshi are affiliated with the Invaders with Tanetomo and Yasuyori being affiliated with the Warmongers. The status of the Hakkenshi in the Rule Makers are still unknown.
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regardless of whether you like to top or bottom or dom or sub or whether you're having sex where none of those terms is really accurate, masanori has approximately 2-5 spots on his body that will make him meow when you press on them. it is your moral and sexual imperative to find these spots and exploit them to the full extent of your capability
So this makes 5 Hakkenshi with Valentines Alts. Either Yasuyori is going to be the odd one out by the end, or we already know what his fourth variant is going to be.
"I can fix him" good for you. I need to craft a scenario in which he betters himself, to prove to myself that I can meaningfully atone despite how much of myself I see in him.
"I can make him worse" I can too but first I have to prove that there was hope for him somewhere, at some point, which he rejected. Because if there was never any hope for him, what hope is there for me?
You have him do his big phase turn 1 Possession (if the target does not die to him Blowing him) and then use him as an idle On Miss support while taking care not to let him get hit
He should get an evolution for his Spiritual Dog Warrior skill like the others. Fro now Yoshito’s the only one who doesn’t need one concerning Dog Warrior skills.
You said no one asked his opinion about Masanori. But you still ask him I guess It's the same way you ask him. How is it different? At this point it is an independent opinion sometimes it's a comment that doesn't need an answer you know lol
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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