Child+ |
JP Name |
幼き者+ |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Glint+10% skill activation rate for 2 turns (Buff) to self |
Proc Chance |
50% |
|
Child+ |
JP Name |
幼き者+ |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
CharmCannot attack for 3 turns (Debuff) |
Proc Chance |
50% |
This is an additional effect |
|
Transients with 幼き者+
No transients found that satisfy the search criteria.
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Companions with Child+
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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