Difference between revisions of "Weapon Change"

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== Notes ==
== Notes ==
The weapon multiplier of a Weapon Change immediately applies when the buff is bestowed even mid-attack. For example, {{Transient icon|MacRoich}} gains {{Status|en name=Weapon Change (Thrust)}} after attacking an enemy. Since the attack multiplier for Thrust range is 0.55x while Slash range is 0.45x, this means that MacRoich will deal slightly more damage to any enemy after the first enemy hit, including those in Slash range. Conversely, {{Transient icon|Licho|variant=Festival}} gains {{Status|id=160}} after attacking, so he will deal less damage to any enemy hit after the first enemy since his original range is Long Slash, and this applies even during his Long Slash attack.
The weapon multiplier of a Weapon Change affects damage calculation when the buff is bestowed even mid-attack. For example, {{Transient icon|MacRoich}} gains {{Status|en name=Weapon Change (Thrust)}} after attacking an enemy. Since the attack multiplier for Thrust range is 0.55x while Slash range is 0.45x, this means that MacRoich will deal slightly more damage to any enemy after the first enemy hit, including those in Slash range. Conversely, {{Transient icon|Licho|variant=Festival}} gains {{Status|id=160}} after attacking, so he will deal less damage to any enemy hit after the first enemy since his original range is Long Slash, and this applies even during his Long Slash attack.
 
In the case of {{Transient icon|Willie Wildcat}}, despite his Weapon Change being bestowed Before Hitting, the first hit of his attack has the attack multiplier of his original weapon range, i.e. 0.28x for Magic, while each subsequent hit has a multiplier of 1x according to Weapon Change Blow. However, in the treatment of weapon-ranged damage resistances, each of his hits are treated as Blow-ranged. That is, if the first hit enemy had a resistance of 0.01x to Magic-ranged attacks, for the purposes of damage calculation, this resistance would be ignored as he is treated as being Blow-ranged, but the weapon multiplier for that first hit enemy would still be 0.28x.  


If multiple Weapon Changes are in effect,then the Change that is listed last in the full status report of the card profile will take effect. This ''usually'' corresponds to whichever buff was applied last, but some exceptions exist.
If multiple Weapon Changes are in effect,then the Change that is listed last in the full status report of the card profile will take effect. This ''usually'' corresponds to whichever buff was applied last, but some exceptions exist.


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Revision as of 22:22, 12 April 2024

Weapon Change (All)武器種変更:全域
Type BuffAffected by statuses related to buffs, e. g. Spread Buffs or Nullify Buff.
Notes Change weapon type (All)
Description Changes the unit's weapon type to All-ranged for 3 turns.
Duration 3
Tags Weapon сhange
Base Value Maximum Value
Used Skills
CS Weapon Change (All)CS変更:全域
Type BuffAffected by statuses related to buffs, e. g. Spread Buffs or Nullify Buff.
Notes Change CS: All
Description Changes the unit's charge skill weapon type to All-ranged for 1 turn.
Duration 1
Tags Weapon сhange
Base Value Maximum Value
Used Skills


Show remaining infoboxes

Notes

The weapon multiplier of a Weapon Change affects damage calculation when the buff is bestowed even mid-attack. For example, MacRoich gains Weapon Change (Thrust)Changes the unit's weapon type to Thrust-ranged for 1 turn. (Buff) after attacking an enemy. Since the attack multiplier for Thrust range is 0.55x while Slash range is 0.45x, this means that MacRoich will deal slightly more damage to any enemy after the first enemy hit, including those in Slash range. Conversely, Licho (Festival) gains Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 1 turn. (Buff) after attacking, so he will deal less damage to any enemy hit after the first enemy since his original range is Long Slash, and this applies even during his Long Slash attack.

In the case of Willie Wildcat, despite his Weapon Change being bestowed Before Hitting, the first hit of his attack has the attack multiplier of his original weapon range, i.e. 0.28x for Magic, while each subsequent hit has a multiplier of 1x according to Weapon Change Blow. However, in the treatment of weapon-ranged damage resistances, each of his hits are treated as Blow-ranged. That is, if the first hit enemy had a resistance of 0.01x to Magic-ranged attacks, for the purposes of damage calculation, this resistance would be ignored as he is treated as being Blow-ranged, but the weapon multiplier for that first hit enemy would still be 0.28x.

If multiple Weapon Changes are in effect,then the Change that is listed last in the full status report of the card profile will take effect. This usually corresponds to whichever buff was applied last, but some exceptions exist.