Miracle Child

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Miracle Child
JP Name 奇跡の申し子
Trigger timing When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)
Effect Apply Regeneration+400~800HP/turn for 4 turns (Buff) to allies in front of self
Proc Chance 36%
Evolution(s) Miracle Child+

Miracle Child
JP Name 奇跡の申し子
Trigger timing When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)
Effect +500~1000 HP to allies in front of self
Proc Chance 36%
Evolution(s) Miracle Child+
This is an additional effect

Transients with 奇跡の申し子

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Ryota (Christmas)5WoodMagic1835777Defender of Justice Hoster of Feasts Morale Raiser Miracle ChildWeapon Spread Magic.pngPre-Meal Good HarvestUltimate Supper

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