Miracle Child+ |
JP Name |
奇跡の申し子+ |
Trigger timing |
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13) |
Effect |
Apply Regeneration+400~800HP/turn for 4 turns (Buff) to allies in front of self |
Proc Chance |
36% |
|
Miracle Child+ |
JP Name |
奇跡の申し子+ |
Trigger timing |
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13) |
Effect |
Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self |
Proc Chance |
36% |
This is an additional effect |
|
Miracle Child+ |
JP Name |
奇跡の申し子+ |
Trigger timing |
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13) |
Effect |
+500~1000 HP to allies in front of self |
Proc Chance |
36% |
This is an additional effect |
|
Miracle Child+ |
JP Name |
奇跡の申し子+ |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+25~50 CP to allies in Slash range |
Proc Chance |
50% |
This is an additional effect |
|
Miracle Child+ |
JP Name |
奇跡の申し子+ |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turns 2, 3, 4...) +25~50 CP to allies in front of self |
Proc Chance |
45% |
This is an additional effect |
|
Transients with 奇跡の申し子+
No transients found that satisfy the search criteria.
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