Dungeon Quest/Roppongi

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Exploration (Novice)
Exploration (Fudo Ward Chambers)
Level 15
Card XP Given 16000
Board size 3x4
Award Transient Stone (Free) x1
Required Quest サモナーの心得
n=1 Enemies Drops
Unit Skills LV SA Lv S Lv HP ATK # Item % Amount
Phase 1 Red Ninja Default kit 15 1 15 2500 450 x1 Silver Key of Eradication Shard ?? x1
Aether Maid Default kit 15 1 15 1800 420 x1
Aether Mobster Default kit 15 1 15 3000 500 x1
Fire Mobster Default kit 15 1 15 3000 500 x1
Phase 5 Red Ninja Default kit 15 1 15 2500 450 x1 Silver Key of Eradication Shard ?? x50
Fire Maid Default kit 15 1 15 1800 420 x1
Aether Mobster Default kit 15 1 15 3000 500 x1

Phases 1 and 5 always have enemies.

Exploration (Intermediate)
Exploration (Fudo Ward Chambers)
Level 40
Card XP Given 24000
Board size 3x6
Award Transient Stone (Free) x1
Required Quest サモナーの心得
n=1 Enemies Drops
Unit Skills LV SA Lv S Lv HP ATK # Item % Amount
Phase 1 Fire Maid Default kit 40 1 40 4200 1800 x1 Silver Key of Eradication Shard ?? x3
Red Ninja
[After Hitting] Apply Poison to hit units / 20~40%
[Status Resistance] Remove Fear / 50~100%
[After Moving] Apply Evasion to self / 18~36%
[Before Hitting] Apply Bind to hit units
    -8~-16 CP to hit units / 28~56%
[Before Hitting] Apply Possession to hit units / 20~40%
[Status Resistance] Remove Possession / 50~100%
40 1 40 4100 1900 x1
Yellow Ninja
[After Hitting] Apply Poison to hit units / 20~40%
[Status Resistance] Remove Fear / 50~100%
[After Moving] Apply Evasion to self / 18~36%
[Before Hitting] Apply Bind to hit units
    -8~-16 CP to hit units / 28~56%
[Before Hitting] Apply Possession to hit units / 20~40%
[Status Resistance] Remove Possession / 50~100%
40 1 40 4100 1900 x1
White Yaksha Default kit 40 1 40 5500 1300 x1
Phase 10 Red Ninja
[After Hitting] Apply Poison to hit units / 20~40%
[Status Resistance] Remove Fear / 50~100%
[After Moving] Apply Evasion to self / 18~36%
[Before Hitting] Apply Bind to hit units
    -8~-16 CP to hit units / 28~56%
[Before Hitting] Apply Possession to hit units / 20~40%
[Status Resistance] Remove Possession / 50~100%
40 1 40 4100 1900 x1
Yellow Ninja
[After Hitting] Apply Poison to hit units / 20~40%
[Status Resistance] Remove Fear / 50~100%
[After Moving] Apply Evasion to self / 18~36%
[Before Hitting] Apply Bind to hit units
    -8~-16 CP to hit units / 28~56%
[Before Hitting] Apply Possession to hit units / 20~40%
[Status Resistance] Remove Possession / 50~100%
40 1 40 4100 1900 x1
Fire Maid Default kit 40 1 40 4200 1800 x1
White Yaksha Default kit 40 1 40 5500 1300 x1

Phases 1 and 10 always have enemies.

Exploration (Advanced)
Exploration (Fudo Ward Chambers)
Level 70
Card XP Given 32000
Board size 5x6
Award Transient Stone (Free) x1
Required Quest サモナーの心得
n=1 Enemies Drops
Unit Skills LV SA Lv S Lv HP ATK # Item % Amount
Phase 1 Fire Mobster Default kit 70 1 70 4800 4500 x2 Silver Key of Eradication Shard ?? x5
Brown Yaksha Default kit 70 1 70 6100 3900 x1 Silver Key of Eradication Shard ?? x5
Aether Mobster Default kit 70 1 70 4800 4500 x1
Phase 10 Red Ninja
[After Hitting] Apply Poison to hit units / 20~40%
[Status Resistance] Remove Fear / 50~100%
[After Moving] Apply Evasion to self / 18~36%
[Before Hitting] Apply Bind to hit units
    -8~-16 CP to hit units / 28~56%
[Before Hitting] Apply Possession to hit units / 20~40%
[Status Resistance] Remove Possession / 50~100%
70 1 70 6800 3700 x1
Fire Mobster Default kit 70 1 70 5000 4700 x2
White Yaksha Default kit 70 1 70 6300 4100 x1
Blue Yaksha Default kit 70 1 70 6300 4100 x1

Phases 1 and 10 always have enemies.

Exploration (Elite)
Exploration (Fudo Ward Chambers)
Level 80
Card XP Given 40000
Board size 5x6
Award Transient Stone (Free) x1
Required Quest サモナーの心得
n=1 Enemies Drops
Unit Skills LV SA Lv S Lv HP ATK # Item % Amount
Phase 1 Red Ninja
[After Hitting] Apply Poison to hit units / 20~40%
[Status Resistance] Remove Fear / 50~100%
[After Moving] Apply Evasion to self / 18~36%
[Before Hitting] Apply Bind to hit units
    -8~-16 CP to hit units / 28~56%
[Before Hitting] Apply Possession to hit units / 20~40%
[Status Resistance] Remove Possession / 50~100%
80 1 80 8000 4100 x1
Aether Maid Default kit 80 1 80 7200 4500 x1
Yellow Ninja
[After Hitting] Apply Poison to hit units / 20~40%
[Status Resistance] Remove Fear / 50~100%
[After Moving] Apply Evasion to self / 18~36%
[Before Hitting] Apply Bind to hit units
    -8~-16 CP to hit units / 28~56%
[Before Hitting] Apply Possession to hit units / 20~40%
[Status Resistance] Remove Possession / 50~100%
80 1 80 8000 4100 x1
Blue Yaksha Default kit 80 1 80 7900 5400 x1
Water Senri Default kit 80 1 80 8500 3800 x1
White Yaksha Default kit 80 1 80 7900 5400 x1
Phase 5 Yellow Ninja
[After Hitting] Apply Poison to hit units / 20~40%
[Status Resistance] Remove Fear / 50~100%
[After Moving] Apply Evasion to self / 18~36%
[Before Hitting] Apply Bind to hit units
    -8~-16 CP to hit units / 28~56%
[Before Hitting] Apply Possession to hit units / 20~40%
[Status Resistance] Remove Possession / 50~100%
80 1 80 8500 4600 x1
Red Ninja
[After Hitting] Apply Poison to hit units / 20~40%
[Status Resistance] Remove Fear / 50~100%
[After Moving] Apply Evasion to self / 18~36%
[Before Hitting] Apply Bind to hit units
    -8~-16 CP to hit units / 28~56%
[Before Hitting] Apply Possession to hit units / 20~40%
[Status Resistance] Remove Possession / 50~100%
80 1 80 8500 4600 x1
Aether Maid Default kit 80 1 80 7700 5000 x2
Fire Maid Default kit 80 1 80 7700 5000 x1
Aether Mobster Default kit 80 1 80 7000 6800 x2
Fire Mobster Default kit 80 1 80 7000 6800 x2
Phase 10 Aether Maid Default kit 80 1 80 8200 5500 x1 Silver Key of Eradication Shard ?? x50
Yellow Ninja
[After Hitting] Apply Poison to hit units / 20~40%
[Status Resistance] Remove Fear / 50~100%
[After Moving] Apply Evasion to self / 18~36%
[Before Hitting] Apply Bind to hit units
    -8~-16 CP to hit units / 28~56%
[Before Hitting] Apply Possession to hit units / 20~40%
[Status Resistance] Remove Possession / 50~100%
80 1 80 9000 5100 x1
Fire Maid Default kit 80 1 80 8200 5500 x1
Valiant Senri Default kit 80 1 80 9500 4800 x1
Aether Mobster Default kit 80 1 80 7500 7300 x1
Fire Mobster Default kit 80 1 80 7500 7300 x1
World Senri Default kit 80 1 80 9500 4800 x1
Brown Yaksha Default kit 80 1 80 8900 6400 x1
White Yaksha Default kit 80 1 80 8900 6400 x1
Yukimura Default kit 80 1 80 82000 3100 x1

Phases 1, 5 and 10 always have enemies. Phases 5 and 10 have fixed layouts.

Treasure Chamber
Exploration (Fudo Ward Chambers)
Level 1
Board size 5x4
Award Transient Stone (Free) x1
Required Quest 第10階層
















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