対ダメージCP増加

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CP Increase When Hit対ダメージCP増加
Type Irremovable DebuffUnaffected by other statuses (cannot be copied or preemptively removed by them).
Description Acquire skill for 2 turns: [When Hit'] +10 CP to hitting units / 100%
Duration 2
Tags Skill acquisition
Base Value Maximum Value


This status grants the following skill:



JP Name 対ダメージCP増加
Trigger timing When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)
Effect +10 CP to hitting units
Proc Chance 100%

Transients with 対ダメージCP増加

No transients found that satisfy the search criteria.


Base Skill

Apply CP Increase When Hit


Fan Service Giver
[Phase Start] Apply CP Increase When Hit to enemies on the entire board
    Apply ATK Up to self
    Apply Movement expansion in all directions to self / 50~100%
     Tomte (Valentine)