|
Rarity |
5 |
Cost |
24 |
HP |
1638+89.163*(Lv-1) |
ATK |
825+64.276*(Lv-1) |
HP @ Lv 70 |
7790.247 |
ATK @ Lv 70 |
5260.044 |
Max HP+20 Lv, +2000 HP |
11573.507 |
Max ATK+20 Lv, +2000 ATK |
8545.564 |
Skills |
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
|
Dragon Slayer |
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Dragonborn enemies Deal 1.5x damage to 竜を継ぐ者敵専用 enemies Deal 1.5x damage to 竜を継ぐ者ダミー敵専用 enemies / 100%
|
Infinite Challenger |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply InfinitudeATK Up by 1.3x ~ 2.6x, -400~-800HP for 1 turn (Buff) to self / 50~100%
|
Thunderer |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self and allies on the left and right of self +6~12 CP to self and allies on the left and right of self / 18~36%
|
Skill Evolution(s) |
Infinite Challenger++ |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply InfinitudeATK Up by 1.3x ~ 2.6x, -400~-800HP for 1 turn (Buff) to self / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Phase turns 2, 3, 4...) Apply InfinitudeATK Up by 1.3x ~ 2.6x, -400~-800HP for 1 turn (Buff) to self (Phase turns 2, 3, 4...) +400~800 HP to self / 35~70% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 25~50%
|
Infinite Challenger+ |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply InfinitudeATK Up by 1.3x ~ 2.6x, -400~-800HP for 1 turn (Buff) to self / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 25~50%
|
Thundering Runner |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self and allies on the left and right of self / 18~36% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +6~12 CP to self and allies on the left and right of self / 25~50% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units and enemies 2 squares to the left and right of them / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Movement expansion in all directionsIncreases movement distance in all directions by 1 square for 3 turns (Buff) to self / 50~100%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
Yuuhei Iwanaga |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Guild |
Summoners |
School |
Shinjuku Academy |
Weight (kg) |
105 |
Height (cm) |
182 |
Summon Date |
10/26 |
|
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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