饗宴の大忍者

From Tokyo Afterschool Summoners
Revision as of 10:18, 26 July 2024 by JustANobody (talk | contribs) (Created page with "{{#vardefine:skill en name|Great Ninja of the Feast}} {{#masterdata:Skill|4229|format=wiki}}")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search



Great Ninja of the Feast
JP Name 饗宴の大忍者
Trigger timing Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect +150~300 HP to self and allies directly adjacent to self
Proc Chance 50%

Great Ninja of the Feast
JP Name 饗宴の大忍者
Trigger timing Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect +5~10 CP to hit units and alliesThe following range only applies to this group of transients directly adjacent to self
Proc Chance 50%
This is an additional effect

Great Ninja of the Feast
JP Name 饗宴の大忍者
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If CP = 100) Apply Arousal+10CP/turn for 1 turn (Buff) to self and allies on the entire board
Proc Chance 45%
This is an additional effect

Great Ninja of the Feast
JP Name 饗宴の大忍者
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If CP = 100) Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self
Proc Chance 50%
This is an additional effect

Great Ninja of the Feast
JP Name 饗宴の大忍者
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply CS LockBlock charge and CS activation and for 3 turns. (Debuff) to enemies in Thrust range
Proc Chance 45%
This is an additional effect

Great Ninja of the Feast
JP Name 饗宴の大忍者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply CS LockBlock charge and CS activation and for 3 turns. (Debuff) to enemies in Thrust range
Proc Chance 45%
This is an additional effect

Great Ninja of the Feast
JP Name 饗宴の大忍者
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in front of self
Proc Chance 50%
This is an additional effect

Great Ninja of the Feast
JP Name 饗宴の大忍者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in front of self
Proc Chance 50%
This is an additional effect

Transients with 饗宴の大忍者

No transients found that satisfy the search criteria.

0 comments
[Show Comments]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.


Add your comment
Tokyo Afterschool Summoners welcomes all comments. If you do not want to be anonymous, register or log in. It is free.