非移動後敵にHP回復
Revision as of 19:56, 13 July 2024 by JustANobody (talk | contribs) (Created page with "{{#vardefine:status en name|Recover Enemies HP If Stationary}} {{#vardefine:status en note|Acquire skill for 10 turns: [If Stationary] +400 HP to enemies in Shot range / 100%}...")
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Type | Irremovable DebuffUnaffected by other statuses (cannot be copied or preemptively removed by them). | ||
Description | Acquire skill for 10 turns: [If Stationary] +400 HP to enemies in Shot range / 100% | ||
Duration | 10 | ||
Tags | Skill acquisition | ||
Base Value | Maximum Value |
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Transients with 非移動後敵にHP回復
No transients found that satisfy the search criteria.
Status usage
See 非移動後敵にHP回復/Used Skills for more details